
 ==================
 UMARK INSTALLATION
 ==================

REQUIREMENTS:
Gtk+ 2.0, automake, perl 5, and the packages needed to compile Gtk+ 2.x
programs in the C programming language. Most Linux users will already have
these.

You must have any of the following installed: UT2003 retail, UT2004 retail,
UT2003 demo, or UT2004 demo version. The game must at least be run once by your
user to generate a $HOME/.ut200x/System/UT200x.log file before installing UMark.


INSTALLATION:
Almost a typical tarball installation, with extra steps to copy UMark's data
files to your $HOME/.ut200x/ directory. From this file's current directory type
the following into the command prompt:

$> ./autogen.sh && make
$> su
   (enter password)
$> make install
$> exit
$> ./install_umark_data.sh

Note: You must run the install_umark_data.sh script for every user you plan to
use UMark with. If all goes well, you should be able to type `umark` to start
UMark.


CONFIGURATION:
To manually configure the UT200x install paths, you may edit your $HOME/.umarkrc
file, however this file should already be configured properly after running the
install_umark_data.sh script. The .umarkrc file format is as follows (in order):

BuildNumber|/UT2003/Retail/install/path
BuildNumber|/UT2004/Retail/install/path
BuildNumber|/UT2003/Demo/install/path
BuildNumber|/UT2004/Demo/install/path

If one of the lines says "n/a|n/a", it means that ./install_umark_data.sh did
not find where the respective version of the game is installed. In this case,
you should manually enter the game's build number and root installation path.
