// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Add temporaries, such as for unroll nodes
//
// Code available from: http://www.veripool.org/verilator
//
//*************************************************************************
//
// Copyright 2003-2019 by Wilson Snyder.  This program is free software; you can
// redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
//
// Verilator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
//*************************************************************************
// V3Unroll's Transformations:
//      Note is called twice.  Once on modules for GenFor unrolling,
//      Again after V3Scope for normal for loop unrolling.
//
// Each module:
//      Look for "FOR" loops and unroll them if <= 32 loops.
//      (Eventually, a better way would be to simulate the entire loop; ala V3Table.)
//      Convert remaining FORs to WHILEs
//
//*************************************************************************

#include "config_build.h"
#include "verilatedos.h"

#include "V3Global.h"
#include "V3Unroll.h"
#include "V3Stats.h"
#include "V3Const.h"
#include "V3Ast.h"
#include "V3Simulate.h"

#include <algorithm>
#include <cstdarg>

//######################################################################
// Unroll state, as a visitor of each AstNode

class UnrollVisitor : public AstNVisitor {
private:
    // STATE
    AstVar*             m_forVarp;              // Iterator variable
    AstVarScope*        m_forVscp;              // Iterator variable scope (NULL for generate pass)
    AstConst*           m_varValuep;            // Current value of loop
    AstNode*            m_ignoreIncp;           // Increment node to ignore
    bool                m_varModeCheck;         // Just checking RHS assignments
    bool                m_varModeReplace;       // Replacing varrefs
    bool                m_varAssignHit;         // Assign var hit
    bool                m_generate;             // Expand single generate For loop
    string              m_beginName;            // What name to give begin iterations
    V3Double0           m_statLoops;            // Statistic tracking
    V3Double0           m_statIters;            // Statistic tracking

    // METHODS
    VL_DEBUG_FUNC;  // Declare debug()

    // VISITORS
    bool cantUnroll(AstNode* nodep, const char* reason) {
        if (m_generate) {
            nodep->v3error("Unsupported: Can't unroll generate for; "<<reason);
        }
        UINFO(3,"   Can't Unroll: "<<reason<<" :"<<nodep<<endl);
        //if (debug()>=9) nodep->dumpTree(cout, "-cant-");
        V3Stats::addStatSum(string("Unrolling gave up, ")+reason, 1);
        return false;
    }

    int unrollCount() {
        return m_generate ? v3Global.opt.unrollCount()*16
            : v3Global.opt.unrollCount();
    }

    bool bodySizeOverRecurse(AstNode* nodep, int& bodySize, int bodyLimit) {
        if (!nodep) return false;
        bodySize++;
        // Exit once exceeds limits, rather than always total
        // so don't go O(n^2) when can't unroll
        if (bodySize > bodyLimit) return true;
        if (bodySizeOverRecurse(nodep->op1p(), bodySize, bodyLimit)) return true;
        if (bodySizeOverRecurse(nodep->op2p(), bodySize, bodyLimit)) return true;
        if (bodySizeOverRecurse(nodep->op3p(), bodySize, bodyLimit)) return true;
        if (bodySizeOverRecurse(nodep->op4p(), bodySize, bodyLimit)) return true;
        // Tail recurse.
        return bodySizeOverRecurse(nodep->nextp(), bodySize, bodyLimit);
    }

    bool forUnrollCheck(AstNode* nodep,
                        AstNode* initp,  // Maybe under nodep (no nextp), or standalone (ignore nextp)
                        AstNode* precondsp, AstNode* condp,
                        AstNode* incp,  // Maybe under nodep or in bodysp
                        AstNode* bodysp) {
        // To keep the IF levels low, we return as each test fails.
        UINFO(4, " FOR Check "<<nodep<<endl);
        if (initp)      UINFO(6, "    Init "<<initp<<endl);
        if (precondsp)  UINFO(6, "    Pcon "<<precondsp<<endl);
        if (condp)      UINFO(6, "    Cond "<<condp<<endl);
        if (incp)       UINFO(6, "    Inc  "<<incp<<endl);

        // Initial value check
        AstAssign* initAssp = VN_CAST(initp, Assign);
        if (!initAssp) return cantUnroll(nodep, "no initial assignment");
        if (initp->nextp() && initp->nextp()!=nodep) nodep->v3fatalSrc("initial assignment shouldn't be a list");
        if (!VN_IS(initAssp->lhsp(), VarRef)) return cantUnroll(nodep, "no initial assignment to simple variable");
        //
        // Condition check
        if (condp->nextp()) nodep->v3fatalSrc("conditional shouldn't be a list");
        //
        // Assignment of next value check
        AstAssign* incAssp = VN_CAST(incp, Assign);
        if (!incAssp) return cantUnroll(nodep, "no increment assignment");
        if (incAssp->nextp()) nodep->v3fatalSrc("increment shouldn't be a list");

        m_forVarp = VN_CAST(initAssp->lhsp(), VarRef)->varp();
        m_forVscp = VN_CAST(initAssp->lhsp(), VarRef)->varScopep();
        if (VN_IS(nodep, GenFor) && !m_forVarp->isGenVar()) {
            nodep->v3error("Non-genvar used in generate for: "<<m_forVarp->prettyName()<<endl);
        }
        if (m_generate) V3Const::constifyParamsEdit(initAssp->rhsp());  // rhsp may change

        // This check shouldn't be needed when using V3Simulate
        // however, for repeat loops, the loop variable is auto-generated
        // and the initp statements will reference a variable outside of the initp scope
        // alas, failing to simulate.
        AstConst* constInitp = VN_CAST(initAssp->rhsp(), Const);
        if (!constInitp) return cantUnroll(nodep, "non-constant initializer");

        //
        // Now, make sure there's no assignment to this variable in the loop
        m_varModeCheck = true;
        m_varAssignHit = false;
        m_ignoreIncp = incp;
        iterateAndNextNull(precondsp);
        iterateAndNextNull(bodysp);
        iterateAndNextNull(incp);
        m_varModeCheck = false;
        m_ignoreIncp = NULL;
        if (m_varAssignHit) return cantUnroll(nodep, "genvar assigned *inside* loop");

        //
        if (m_forVscp) { UINFO(8, "   Loop Variable: "<<m_forVscp<<endl); }
        else           { UINFO(8, "   Loop Variable: "<<m_forVarp<<endl); }
        if (debug()>=9) nodep->dumpTree(cout, "-   for: ");


        if (!m_generate) {
            AstAssign *incpAssign = VN_CAST(incp, Assign);
            if (!canSimulate(incpAssign->rhsp())) return cantUnroll(incp, "Unable to simulate increment");
            if (!canSimulate(condp)) return cantUnroll(condp, "Unable to simulate condition");

            // Check whether to we actually want to try and unroll.
            int loops;
            if (!countLoops(initAssp, condp, incp, unrollCount(), loops))
                return cantUnroll(nodep, "Unable to simulate loop");

            // Less than 10 statements in the body?
            int bodySize = 0;
            int bodyLimit = v3Global.opt.unrollStmts();
            if (loops>0) bodyLimit = v3Global.opt.unrollStmts() / loops;
            if (bodySizeOverRecurse(precondsp, bodySize/*ref*/, bodyLimit)
                || bodySizeOverRecurse(bodysp, bodySize/*ref*/, bodyLimit)
                || bodySizeOverRecurse(incp, bodySize/*ref*/, bodyLimit)) {
                return cantUnroll(nodep, "too many statements");
            }
        }
        // Finally, we can do it
        if (!forUnroller(nodep, initAssp, condp, precondsp, incp, bodysp)) {
            return cantUnroll(nodep, "Unable to unroll loop");
        }
        VL_DANGLING(nodep);
        // Cleanup
        return true;
    }

    bool canSimulate(AstNode *nodep) {
        SimulateVisitor simvis;
        AstNode* clonep = nodep->cloneTree(true);
        simvis.mainCheckTree(clonep);
        pushDeletep(clonep); clonep = NULL;
        return simvis.optimizable();
    }

    bool simulateTree(AstNode *nodep, const V3Number *loopValue,
                      AstNode *dtypep, V3Number &outNum) {
        AstNode* clonep = nodep->cloneTree(true);
        if (!clonep) {
            nodep->v3fatalSrc("Failed to clone tree");
            return false;
        }
        if (loopValue) {
            m_varValuep = new AstConst(nodep->fileline(), *loopValue);
            // Iteration requires a back, so put under temporary node
            AstBegin* tempp = new AstBegin(nodep->fileline(), "[EditWrapper]", clonep);
            m_varModeReplace = true;
            iterateAndNextNull(tempp->stmtsp());
            m_varModeReplace = false;
            clonep = tempp->stmtsp()->unlinkFrBackWithNext();
            tempp->deleteTree();
            tempp = NULL;
            pushDeletep(m_varValuep); m_varValuep = NULL;
        }
        SimulateVisitor simvis;
        simvis.mainParamEmulate(clonep);
        if (!simvis.optimizable()) {
            UINFO(3, "Unable to simulate" << endl);
            if (debug()>=9) nodep->dumpTree(cout, "- _simtree: ");
            clonep->deleteTree(); VL_DANGLING(clonep);
            return false;
        }
        // Fetch the result
        V3Number* res = simvis.fetchNumberNull(clonep);
        if (!res) {
            UINFO(3, "No number returned from simulation" << endl);
            clonep->deleteTree(); VL_DANGLING(clonep);
            return false;
        }
        // Patch up datatype
        if (dtypep) {
            AstConst new_con (clonep->fileline(), *res);
            new_con.dtypeFrom(dtypep);
            outNum = new_con.num();
            clonep->deleteTree(); VL_DANGLING(clonep);
            return true;
        }
        outNum = *res;
        clonep->deleteTree(); VL_DANGLING(clonep);
        return true;
    }

    bool countLoops(AstAssign *initp, AstNode *condp, AstNode *incp, int max, int &outLoopsr) {
        outLoopsr = 0;
        V3Number loopValue = V3Number(initp);
        if (!simulateTree(initp->rhsp(), NULL, initp, loopValue)) {
            return false;
        }
        while (1) {
            V3Number res = V3Number(initp);
            if (!simulateTree(condp, &loopValue, NULL, res)) {
                return false;
            }
            if (!res.isEqOne()) {
                break;
            }

            outLoopsr++;

            // Run inc
            AstAssign* incpass = VN_CAST(incp, Assign);
            V3Number newLoopValue = V3Number(initp);
            if (!simulateTree(incpass->rhsp(), &loopValue, incpass, newLoopValue)) {
                return false;
            }
            loopValue.opAssign(newLoopValue);
            if (outLoopsr > max) {
                return false;
            }
        }
        return true;
    }

    bool forUnroller(AstNode* nodep,
                     AstAssign* initp,
                     AstNode* condp,
                     AstNode* precondsp,
                     AstNode* incp, AstNode* bodysp) {
        UINFO(9, "forUnroller "<<nodep<<endl);
        V3Number loopValue = V3Number(nodep);
        if (!simulateTree(initp->rhsp(), NULL, initp, loopValue)) {
            return false;
        }
        AstNode* stmtsp = NULL;
        if (initp) {
            initp->unlinkFrBack();  // Always a single statement; nextp() may be nodep
            // Don't add to list, we do it once, and setting loop index isn't
            // needed as we're constant propagating it
        }
        if (precondsp) {
            precondsp->unlinkFrBackWithNext();
            stmtsp = AstNode::addNextNull(stmtsp, precondsp);
        }
        if (bodysp) {
            bodysp->unlinkFrBackWithNext();
            stmtsp = AstNode::addNextNull(stmtsp, bodysp);  // Maybe null if no body
        }
        if (incp && !VN_IS(nodep, GenFor)) {  // Generates don't need to increment loop index
            incp->unlinkFrBackWithNext();
            stmtsp = AstNode::addNextNull(stmtsp, incp);  // Maybe null if no body
        }
        // Mark variable to disable some later warnings
        m_forVarp->usedLoopIdx(true);

        AstNode* newbodysp = NULL;
        ++m_statLoops;
        if (stmtsp) {
            int times = 0;
            while (1) {
                UINFO(8,"      Looping "<<loopValue<<endl);
                V3Number res = V3Number(nodep);
                if (!simulateTree(condp, &loopValue, NULL, res)) {
                    nodep->v3error("Loop unrolling failed.");
                    return false;
                }
                if (!res.isEqOne()) {
                    break;  // Done with the loop
                }
                else {
                    // Replace iterator values with constant.
                    AstNode* oneloopp = stmtsp->cloneTree(true);

                    m_varValuep = new AstConst(nodep->fileline(), loopValue);

                    // Iteration requires a back, so put under temporary node
                    if (oneloopp) {
                        AstBegin* tempp = new AstBegin(oneloopp->fileline(),
                                                       "[EditWrapper]", oneloopp);
                        m_varModeReplace = true;
                        iterateAndNextNull(tempp->stmtsp());
                        m_varModeReplace = false;
                        oneloopp = tempp->stmtsp()->unlinkFrBackWithNext();
                        tempp->deleteTree(); VL_DANGLING(tempp);
                    }
                    if (m_generate) {
                        string index = AstNode::encodeNumber(m_varValuep->toSInt());
                        string nname = m_beginName + "__BRA__" + index + "__KET__";
                        oneloopp = new AstBegin(oneloopp->fileline(), nname, oneloopp, true);
                    }
                    pushDeletep(m_varValuep); m_varValuep = NULL;
                    if (newbodysp) newbodysp->addNext(oneloopp);
                    else newbodysp = oneloopp;

                    ++m_statIters;
                    if (++times > unrollCount()*3) {
                        nodep->v3error("Loop unrolling took too long;"
                                       " probably this is an infinite loop, or set --unroll-count above "
                                       <<unrollCount());
                        break;
                    }

                    // loopValue += valInc
                    AstAssign *incpass = VN_CAST(incp, Assign);
                    V3Number newLoopValue = V3Number(nodep);
                    if (!simulateTree(incpass->rhsp(), &loopValue, incpass, newLoopValue)) {
                        nodep->v3error("Loop unrolling failed");
                        return false;
                    }
                    loopValue.opAssign(newLoopValue);
                }
            }
        }
        // Replace the FOR()
        if (newbodysp) nodep->replaceWith(newbodysp);
        else nodep->unlinkFrBack();
        if (bodysp) { pushDeletep(bodysp); VL_DANGLING(bodysp); }
        if (precondsp) { pushDeletep(precondsp); VL_DANGLING(precondsp); }
        if (initp) { pushDeletep(initp); VL_DANGLING(initp); }
        if (incp && !incp->backp()) { pushDeletep(incp); VL_DANGLING(incp); }
        if (debug()>=9 && newbodysp) newbodysp->dumpTree(cout, "-  _new: ");
        return true;
    }

    virtual void visit(AstWhile* nodep) {
        iterateChildren(nodep);
        if (m_varModeCheck || m_varModeReplace) {
        } else {
            // Constify before unroll call, as it may change what is underneath.
            if (nodep->precondsp()) V3Const::constifyEdit(nodep->precondsp());  // precondsp may change
            if (nodep->condp()) V3Const::constifyEdit(nodep->condp());  // condp may change
            // Grab initial value
            AstNode* initp = NULL;  // Should be statement before the while.
            if (nodep->backp()->nextp() == nodep) initp = nodep->backp();
            if (initp) { V3Const::constifyEdit(initp); VL_DANGLING(initp); }
            if (nodep->backp()->nextp() == nodep) initp = nodep->backp();
            // Grab assignment
            AstNode* incp = NULL;  // Should be last statement
            if (nodep->incsp()) V3Const::constifyEdit(nodep->incsp());
            if (nodep->incsp()) incp = nodep->incsp();
            else {
                for (incp = nodep->bodysp(); incp && incp->nextp(); incp = incp->nextp()) {}
                if (incp) { V3Const::constifyEdit(incp); VL_DANGLING(incp); }
                for (incp = nodep->bodysp(); incp && incp->nextp(); incp = incp->nextp()) {}  // Again, as may have changed
            }
            // And check it
            if (forUnrollCheck(nodep, initp,
                               nodep->precondsp(), nodep->condp(),
                               incp, nodep->bodysp())) {
                pushDeletep(nodep); VL_DANGLING(nodep);  // Did replacement
            }
        }
    }
    virtual void visit(AstGenFor* nodep) {
        if (!m_generate || m_varModeReplace) {
            iterateChildren(nodep);
        }  // else V3Param will recursively call each for loop to be unrolled for us
        if (m_varModeCheck || m_varModeReplace) {
        } else {
            // Constify before unroll call, as it may change what is underneath.
            if (nodep->initsp()) V3Const::constifyEdit(nodep->initsp());  // initsp may change
            if (nodep->condp()) V3Const::constifyEdit(nodep->condp());  // condp may change
            if (nodep->incsp()) V3Const::constifyEdit(nodep->incsp());  // incsp may change
            if (nodep->condp()->isZero()) {
                // We don't need to do any loops.  Remove the GenFor,
                // Genvar's don't care about any initial assignments.
                //
                // Note normal For's can't do exactly this deletion, as
                // we'd need to initialize the variable to the initial
                // condition, but they'll become while's which can be
                // deleted by V3Const.
                pushDeletep(nodep->unlinkFrBack()); VL_DANGLING(nodep);
            } else if (forUnrollCheck(nodep, nodep->initsp(),
                                      NULL, nodep->condp(),
                                      nodep->incsp(), nodep->bodysp())) {
                pushDeletep(nodep); VL_DANGLING(nodep);  // Did replacement
            } else {
                nodep->v3error("For loop doesn't have genvar index, or is malformed");
            }
        }
    }
    virtual void visit(AstNodeFor* nodep) {
        if (m_generate) {  // Ignore for's when expanding genfor's
            iterateChildren(nodep);
        } else {
            nodep->v3error("V3Begin should have removed standard FORs");
        }
    }

    virtual void visit(AstVarRef* nodep) {
        if (m_varModeCheck
            && nodep->varp() == m_forVarp
            && nodep->varScopep() == m_forVscp
            && nodep->lvalue()) {
            UINFO(8,"   Itervar assigned to: "<<nodep<<endl);
            m_varAssignHit = true;
        }

        if (m_varModeReplace
            && nodep->varp() == m_forVarp
            && nodep->varScopep() == m_forVscp
            && !nodep->lvalue()) {
            AstNode* newconstp = m_varValuep->cloneTree(false);
            nodep->replaceWith(newconstp);
            pushDeletep(nodep);
        }
    }

    //--------------------
    // Default: Just iterate
    virtual void visit(AstNode* nodep) {
        if (m_varModeCheck && nodep == m_ignoreIncp) {
            // Ignore subtree that is the increment
        } else {
            iterateChildren(nodep);
        }
    }

public:
    // CONSTUCTORS
    UnrollVisitor() { init(false, ""); }
    virtual ~UnrollVisitor() {
        V3Stats::addStatSum("Optimizations, Unrolled Loops", m_statLoops);
        V3Stats::addStatSum("Optimizations, Unrolled Iterations", m_statIters);
    }
    // METHORS
    void init(bool generate, const string& beginName) {
        m_forVarp = NULL;
        m_forVscp = NULL;
        m_varValuep = NULL;
        m_ignoreIncp = NULL;
        m_varModeCheck = false;
        m_varModeReplace = false;
        m_varAssignHit = false;
        m_generate = generate;
        m_beginName = beginName;
    }
    void process(AstNode* nodep, bool generate, const string& beginName) {
        init(generate, beginName);
        iterate(nodep);
    }
};

//######################################################################
// Unroll class functions

UnrollStateful::UnrollStateful() : m_unrollerp(new UnrollVisitor) { }
UnrollStateful::~UnrollStateful() { delete m_unrollerp; }

void UnrollStateful::unrollGen(AstNodeFor* nodep, const string& beginName) {
    UINFO(5,__FUNCTION__<<": "<<endl);
    m_unrollerp->process(nodep, true, beginName);
}

void UnrollStateful::unrollAll(AstNetlist* nodep) {
    m_unrollerp->process(nodep, false, "");
}

void V3Unroll::unrollAll(AstNetlist* nodep) {
    UINFO(2,__FUNCTION__<<": "<<endl);
    {
        UnrollStateful unroller;
        unroller.unrollAll(nodep);
    }  // Destruct before checking
    V3Global::dumpCheckGlobalTree("unroll", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
}
