// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Rename scope references to module-local references
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2021 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
// DESCOPE TRANSFORMATIONS:
//      All modules:
//          Each VARREF/FUNCCALL
//              Change varref name() to be relative to current module
//              Remove varScopep()
//          This allows for better V3Combine'ing.
//
//*************************************************************************

#include "config_build.h"
#include "verilatedos.h"

#include "V3Global.h"
#include "V3Descope.h"
#include "V3Ast.h"
#include "V3EmitCBase.h"

#include <map>

//######################################################################

class DescopeVisitor final : public AstNVisitor {
private:
    // NODE STATE
    //  Cleared entire netlist
    //   AstCFunc::user()               // bool.  Indicates processing completed
    AstUser1InUse m_inuser1;

    // TYPES
    using FuncMmap = std::multimap<std::string, AstCFunc*>;

    // STATE
    AstNodeModule* m_modp = nullptr;  // Current module
    AstScope* m_scopep = nullptr;  // Current scope
    bool m_modSingleton = false;  // m_modp is only instanced once
    bool m_allowThis = false;  // Allow function non-static
    bool m_needThis = false;  // Make function non-static
    FuncMmap m_modFuncs;  // Name of public functions added

    // METHODS
    VL_DEBUG_FUNC;  // Declare debug()

    static bool modIsSingleton(AstNodeModule* modp) {
        // True iff there's exactly one instance of this module in the design.
        int instances = 0;
        for (AstNode* stmtp = modp->stmtsp(); stmtp; stmtp = stmtp->nextp()) {
            if (VN_IS(stmtp, Scope)) {
                if (++instances > 1) return false;
            }
        }
        return (instances == 1);
    }

    // Construct the best prefix to reference an object in 'scopep'
    // from a CFunc in 'm_scopep'. Result may be relative
    // ("this->[...]") or absolute ("vlTOPp->[...]").
    //
    // Using relative references allows V3Combine'ing
    // code across multiple instances of the same module.
    //
    // Sets 'hierThisr' true if the object is local to this scope
    // (and could be made into a function-local later in V3Localize),
    // false if the object is in another scope.
    string descopedName(bool& hierThisr, string& hierUnprot, const AstScope* scopep,
                        const AstVar* varp) {
        UASSERT(scopep, "Var/Func not scoped");
        hierThisr = (scopep == m_scopep);

        // It's possible to disable relative references. This is a concession
        // to older compilers (gcc < 4.5.x) that don't understand __restrict__
        // well and emit extra ld/st to guard against pointer aliasing
        // when this-> and vlTOPp-> are mixed in the same function.
        //
        // "vlTOPp" is declared "restrict" so better compilers understand
        // that it won't alias with "this".
        bool relativeRefOk = v3Global.opt.relativeCFuncs();
        //
        // Static functions can't use this
        if (!m_allowThis) relativeRefOk = false;
        //
        // Use absolute refs in top-scoped routines, keep them static.
        // The DPI callback registration depends on representing top-level
        // static routines as plain function pointers. That breaks if those
        // become true OO routines.
        //
        // V3Combine wouldn't likely be able to combine top-level
        // routines anyway, so there's no harm in keeping these static.
        UASSERT_OBJ(m_modp, scopep, "Scope not under module");
        if (m_modp->isTop()) relativeRefOk = false;
        //
        // Use absolute refs if this scope is the only instance of the module.
        // Saves a bit of overhead on passing the 'this' pointer, and there's no
        // need to be nice to V3Combine when we have only a single instance.
        // The risk that this prevents combining identical logic from differently-
        // named but identical modules seems low.
        if (m_modSingleton) relativeRefOk = false;
        //
        // Class methods need relative
        if (m_modp && VN_IS(m_modp, Class)) relativeRefOk = true;

        if (varp && varp->isFuncLocal()) {
            hierThisr = true;
            return "";  // Relative to function, not in this
        } else if (relativeRefOk && scopep == m_scopep) {
            m_needThis = true;
            return "this->";
        } else if (VN_IS(scopep->modp(), Class)) {
            hierUnprot = v3Global.opt.modPrefix() + "_";  // Prefix before protected part
            return scopep->modp()->name() + "::";
        } else if (relativeRefOk && scopep->aboveScopep() && scopep->aboveScopep() == m_scopep) {
            // Reference to scope of instance directly under this module, can just "cell->"
            string name = scopep->name();
            string::size_type pos;
            if ((pos = name.rfind('.')) != string::npos) name.erase(0, pos + 1);
            m_needThis = true;
            return name + "->";
        } else {
            // Reference to something elsewhere, or relative references
            // are disabled. Use global variable
            UINFO(8, "      Descope " << scopep << endl);
            UINFO(8, "           to " << scopep->name() << endl);
            UINFO(8, "        under " << m_scopep->name() << endl);
            if (!scopep->aboveScopep()) {  // Top
                // We could also return "vlSymsp->TOPp->" here, but GCC would
                // suspect aliases.
                return "vlTOPp->";
            } else {
                return scopep->nameVlSym() + ".";
            }
        }
    }

    void makePublicFuncWrappers() {
        // We recorded all public functions in m_modFuncs.
        // If for any given name only one function exists, we can use that function directly.
        // If multiple functions exist, we need to select the appropriate scope.
        for (FuncMmap::iterator it = m_modFuncs.begin(); it != m_modFuncs.end(); ++it) {
            string name = it->first;
            AstCFunc* topFuncp = it->second;
            auto nextIt1 = it;
            ++nextIt1;
            bool moreOfSame1 = (nextIt1 != m_modFuncs.end() && nextIt1->first == name);
            if (moreOfSame1) {
                // Multiple functions under this name, need a wrapper function
                UINFO(6, "  Wrapping " << name << " multifuncs\n");
                AstCFunc* newfuncp = topFuncp->cloneTree(false);
                if (newfuncp->initsp()) newfuncp->initsp()->unlinkFrBackWithNext()->deleteTree();
                if (newfuncp->stmtsp()) newfuncp->stmtsp()->unlinkFrBackWithNext()->deleteTree();
                if (newfuncp->finalsp()) newfuncp->finalsp()->unlinkFrBackWithNext()->deleteTree();
                newfuncp->name(name);
                newfuncp->isStatic(false);
                newfuncp->addInitsp(
                    new AstCStmt(newfuncp->fileline(),
                                 EmitCBaseVisitor::symClassVar() + " = this->__VlSymsp;\n"));
                newfuncp->addInitsp(
                    new AstCStmt(newfuncp->fileline(), EmitCBaseVisitor::symTopAssign() + "\n"));
                topFuncp->addNextHere(newfuncp);
                // In the body, call each function if it matches the given scope
                for (FuncMmap::iterator eachIt = it;
                     eachIt != m_modFuncs.end() && eachIt->first == name; ++eachIt) {
                    it = eachIt;
                    AstCFunc* funcp = eachIt->second;
                    auto nextIt2 = eachIt;
                    ++nextIt2;
                    bool moreOfSame = (nextIt2 != m_modFuncs.end() && nextIt2->first == name);
                    UASSERT_OBJ(funcp->scopep(), funcp, "Not scoped");

                    UINFO(6, "     Wrapping " << name << " " << funcp << endl);
                    UINFO(6,
                          "  at " << newfuncp->argTypes() << " und " << funcp->argTypes() << endl);
                    funcp->declPrivate(true);
                    AstNode* argsp = nullptr;
                    for (AstNode* stmtp = newfuncp->argsp(); stmtp; stmtp = stmtp->nextp()) {
                        if (AstVar* portp = VN_CAST(stmtp, Var)) {
                            if (portp->isIO() && !portp->isFuncReturn()) {
                                AstNode* newp = new AstVarRef(portp->fileline(), portp,
                                                              portp->isWritable() ? VAccess::WRITE
                                                                                  : VAccess::READ);
                                argsp = argsp ? argsp->addNextNull(newp) : newp;
                            }
                        }
                    }

                    AstNode* returnp = new AstCReturn(
                        funcp->fileline(), new AstCCall(funcp->fileline(), funcp, argsp));

                    if (moreOfSame) {
                        AstIf* ifp = new AstIf(
                            funcp->fileline(),
                            new AstEq(
                                funcp->fileline(), new AstCMath(funcp->fileline(), "this", 64),
                                new AstCMath(funcp->fileline(),
                                             string("&(") + funcp->scopep()->nameVlSym() + ")",
                                             64)),
                            returnp, nullptr);
                        newfuncp->addStmtsp(ifp);
                    } else {
                        newfuncp->addStmtsp(returnp);
                    }
                }
                // Not really any way the user could do this, and we'd need
                // to come up with some return value
                // newfuncp->addStmtsp(new AstDisplay(newfuncp->fileline(),
                //                                   AstDisplayType::DT_WARNING,
                //                                   string("%%Error: ")+name+"() called with bad
                //                                   scope", nullptr));
                // newfuncp->addStmtsp(new AstStop(newfuncp->fileline()));
                if (debug() >= 9) newfuncp->dumpTree(cout, "   newfunc: ");
            } else {
                // Only a single function under this name, we can simply rename it
                UINFO(6, "  Wrapping " << name << " just one " << topFuncp << endl);
                topFuncp->name(name);
            }
        }
    }

    // VISITORS
    virtual void visit(AstNodeModule* nodep) override {
        VL_RESTORER(m_modp);
        {
            m_modp = nodep;
            m_modFuncs.clear();
            m_modSingleton = modIsSingleton(m_modp);
            iterateChildren(nodep);
            makePublicFuncWrappers();
        }
    }
    virtual void visit(AstScope* nodep) override {
        m_scopep = nodep;
        iterateChildren(nodep);
        m_scopep = nullptr;
    }
    virtual void visit(AstVarScope* nodep) override {
        // Delete the varscope when we're finished
        nodep->unlinkFrBack();
        pushDeletep(nodep);
    }
    virtual void visit(AstNodeVarRef* nodep) override {
        iterateChildren(nodep);
        // Convert the hierch name
        UINFO(9, "  ref-in " << nodep << endl);
        UASSERT_OBJ(m_scopep, nodep, "Node not under scope");
        bool hierThis;
        string hierUnprot;
        nodep->hiernameToProt(descopedName(hierThis /*ref*/, hierUnprot /*ref*/,
                                           nodep->varScopep()->scopep(),
                                           nodep->varScopep()->varp()));
        nodep->hiernameToUnprot(hierUnprot);
        nodep->hierThis(hierThis);
        nodep->varScopep(nullptr);
        UINFO(9, "  refout " << nodep << endl);
    }
    virtual void visit(AstNodeCCall* nodep) override {
        // UINFO(9, "       " << nodep << endl);
        iterateChildren(nodep);
        // Convert the hierch name
        UASSERT_OBJ(m_scopep, nodep, "Node not under scope");
        UASSERT_OBJ(nodep->funcp()->scopep(), nodep, "CFunc not under scope");
        bool hierThis;
        string hierUnprot;
        nodep->hiernameToProt(
            descopedName(hierThis /*ref*/, hierUnprot /*ref*/, nodep->funcp()->scopep(), nullptr));
        nodep->hiernameToUnprot(hierUnprot);
        // Can't do this, as we may have more calls later
        // nodep->funcp()->scopep(nullptr);
    }
    virtual void visit(AstCFunc* nodep) override {
        VL_RESTORER(m_needThis);
        VL_RESTORER(m_allowThis);
        if (!nodep->user1()) {
            m_needThis = false;
            m_allowThis = nodep->isStatic().falseUnknown();  // Non-static or unknown if static
            iterateChildren(nodep);
            nodep->user1(true);
            if (m_needThis) nodep->isStatic(false);
            // If it's under a scope, move it up to the top
            if (m_scopep) {
                nodep->unlinkFrBack();
                m_modp->addStmtp(nodep);

                if (nodep->funcPublic()) {
                    // There may be multiple public functions by the same name;
                    // record for later correction or making of shells
                    m_modFuncs.emplace(nodep->name(), nodep);
                    nodep->name(m_scopep->nameDotless() + "__" + nodep->name());
                }
            }
        }
    }
    virtual void visit(AstVar*) override {}
    virtual void visit(AstNode* nodep) override { iterateChildren(nodep); }

public:
    // CONSTRUCTORS
    explicit DescopeVisitor(AstNetlist* nodep) { iterate(nodep); }
    virtual ~DescopeVisitor() override = default;
};

//######################################################################
// Descope class functions

void V3Descope::descopeAll(AstNetlist* nodep) {
    UINFO(2, __FUNCTION__ << ": " << endl);
    v3Global.assertScoped(false);
    { DescopeVisitor visitor(nodep); }  // Destruct before checking
    V3Global::dumpCheckGlobalTree("descope", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
}
