/*=========================================================================
 *
 *  Copyright NumFOCUS
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         https://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
#ifndef itkQuadEdgeMeshFrontIterator_hxx
#define itkQuadEdgeMeshFrontIterator_hxx


namespace itk
{
// ---------------------------------------------------------------------
template <typename TMesh, typename TQE>
QuadEdgeMeshFrontBaseIterator<TMesh, TQE>::QuadEdgeMeshFrontBaseIterator(MeshType * mesh, bool start, QEType * seed)
  : m_Mesh(mesh)
  , m_Seed(seed)
  , m_Start(start)
  , m_Front(nullptr)
  , m_CurrentEdge(nullptr)
{
  if (!mesh)
  {
    // Invalidate the iterator and call it quits
    m_Start = false;
    return;
  }
  if (!seed)
  {
    seed = FindDefaultSeed();
    if (!seed)
    {
      // Invalidate the iterator and call it quits
      m_Start = false;
      return;
    }
  }
  m_Front = new FrontType;
  m_Front->push_back(FrontAtom(seed, 0));
  m_IsPointVisited = IsVisitedContainerType::New();
  m_IsPointVisited->SetElement(seed->GetOrigin(), true);
  m_IsPointVisited->SetElement(seed->GetDestination(), true);
  m_CurrentEdge = seed;
}

// ---------------------------------------------------------------------
template <typename TMesh, typename TQE>
QuadEdgeMeshFrontBaseIterator<TMesh, TQE>::~QuadEdgeMeshFrontBaseIterator()
{
  delete m_Front;
}

// ---------------------------------------------------------------------
template <typename TMesh, typename TQE>
QuadEdgeMeshFrontBaseIterator<TMesh, TQE> &
QuadEdgeMeshFrontBaseIterator<TMesh, TQE>::operator++()
{
  // We continue only if not previously marked as finish...
  if (!m_Start)
  {
    return (*this);
  }

  // ... or until the front is empty:
  if (m_Front->empty())
  {
    m_Start = false;
    return (*this);
  }

  // Sort on the Cost:
  m_Front->sort();
  // Consider the edge with lowest Cost:
  auto     fit = m_Front->begin();
  QEType * edge = fit->m_Edge;

  // Traverse the Onext ring in search of an unvisited Origin:
  using QEIterator = typename QEType::IteratorGeom;
  for (QEIterator qit = edge->BeginGeomOnext(); qit != edge->EndGeomOnext(); ++qit)
  {
    QEType * oEdge = qit.Value();
    // Things are quite straightforward except when QEType
    // is in fact a QEDual (in disguise) AND oEdge->GetDestination( )
    // is m_NoFace [in which case oEdge->GetDestination() has a value
    // but oEdge->IsDestination() is false]. When this is the case
    // we consider oEdge->GetDestination() as already visited.
    if ((m_IsPointVisited->IndexExists(oEdge->GetDestination())) || (!oEdge->IsDestinationSet()))
    {
      continue;
    }
    else
    {
      // Mark the destination as visited:
      m_IsPointVisited->SetElement(oEdge->GetDestination(), true);

      // Compute the Cost of the new OriginType:
      CoordRepType oCost = this->GetCost(oEdge) + fit->m_Cost;

      // Push the Sym() on the front:
      m_Front->push_back(FrontAtom(oEdge->GetSym(), oCost));

      // We still want to handle oEdge
      m_CurrentEdge = oEdge;
      return (*this);
    }
  }

  // All the edge->Origin() neighbours were already visited. Remove
  // the edge from the front, and move to next edge...
  m_Front->pop_front();
  m_CurrentEdge = (QEType *)nullptr;
  return (this->operator++());
}

/**
 * Find in the cell container an arbitrary underlying edge with type
 * QEType.
 */
template <typename TMesh, typename TQE>
auto
QuadEdgeMeshFrontBaseIterator<TMesh, TQE>::FindDefaultSeed() -> QEType *
{
  if (auto * edge = dynamic_cast<QEType *>(m_Mesh->GetEdge()))
  {
    return edge;
  }
  using QEDual = typename QEType::DualType;
  if (auto * edge = dynamic_cast<QEDual *>(m_Mesh->GetEdge()))
  {
    return edge->GetRot();
  }
  return (QEType *)nullptr;
}
} // namespace itk
#endif
