<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright 2014 Ryan Lerch <rlerch@redhat.com>, Andreas Lochmann <and.lochmann@googlemail.com> -->
<application>
  <id type="desktop">enigma.desktop</id>
  <metadata_license>CC0-1.0</metadata_license>
  <project_license>GPL-2.0+</project_license>
  <name>Enigma</name>
  <summary>Puzzle game</summary>
  <description>
    <p>
      Enigma is a puzzle game where the player controls a marble with their
      mouse to uncover matching sets of stones.
    </p>
    <p>
      While Enigma starts out simple, soon you will encounter a wide range of
      mazes, lasers and traps to stop you from your goal. You need dexterity,
      intelligence, patience, and curiosity to succeed.
    </p>
    <p>
      Enigma features over 1000 levels with ever new objects, problems,
      and challenges.
    </p>
  </description>
  <releases>
    <release version="1.30" date="2021-08-26">
      <description>
        <p>Changes in Version 1.30 (relative to 1.21)</p>
        <p>User-Visible Changes</p>
        <ul>
          <li>New translations: Bosnian, Chinese, Japanese, Norwegian, and Slovene</li>
          <li>New game objects: forward floors, glass marble, st_inkwell, st_portal_glass, st_document, st_pebble</li>
          <li>116 new main-pack levels (now a total of 1100 main-pack levels, plus 22 tutorials, 1119 sokoballs, 95 pentominoes, 268 dejavus, and 2 training levels; altogether 2606)</li>
          <li>window can be resized</li>
          <li>middle mouse key can be customized</li>
        </ul>
        <p>Internal changes</p>
        <ul>
          <li>switched from SDL 1.2 to SDL 2.0</li>
          <li>several bug fixes</li>
          <li>support for additional tilesets</li>
          <li>use of tinygettext instead of gettext</li>
        </ul>
        <p>List of shortcomings / known bugs</p>
        <ul>
          <li>Rescaling the application window introduces graphical artifacts: Better use fixed window sizes for now.</li>
          <li>Not all fullscreen modes are available yet, in particular no vertical screen modes. If you use a vertical screen, please use Enigma in windowed mode.</li>
          <li>On Windows 7, after playing or finishing a level, the mouse cursor is trapped inside Enigma's window (but not frozen). Enigma can still be operated and exited via the main menu or the game menu, though.</li>
        </ul>
      </description>
    </release>
  </releases>
  <url type="homepage">http://www.nongnu.org/enigma/</url>
  <screenshots>
    <screenshot type="default">http://www.nongnu.org/enigma/images/screenshots/ral15_1.png</screenshot>
    <screenshot>http://www.nongnu.org/enigma/images/screenshots/mecke22_2.png</screenshot>
    <screenshot>http://www.nongnu.org/enigma/images/screenshots/luc36_1.png</screenshot>
  </screenshots>
  <keywords>
    <keyword>enigma</keyword>
    <keyword>puzzle</keyword>
    <keyword>marble</keyword>
  </keywords>
  <content_rating type="oars-1.1" />
  <updatecontact>enigma-devel@nongnu.org</updatecontact>
</application>
