XdkWrl: pixeltexture.h Source File

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# pixeltexture.h

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    00001 #ifndef XDKWRL_PIXELTEXTURE_H
    00002 #define XDKWRL_PIXELTEXTURE_H
    00003
    00004 #include <xdkwrl/node.h>
    00005 #include <xdkwrl/fieldtypes/sfbool.h>
    00006 #include <xdkwrl/fieldtypes/sfimage.h>
    00007
    00008 namespace wrl
    00009 {
    00010   //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    00011   // Interface of PixelTexture
    00012   //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    00013   class PixelTexture : public Node
    00014   {
    00015    public:
    00016      PixelTexture(const char* name="");
    00017      virtual ~PixelTexture();
    00018      virtual inline unsigned int nbFields() const;
    00019      virtual FieldHandle field(const std::string& n);
    00020      virtual FieldHandle field(unsigned int i);
    00021      virtual bool isSetToDefaultValue(unsigned int i) const;
    00022      virtual inline unsigned int nbEventsIn() const;
    00023      virtual EventInHandle eventIn(const std::string& n);
    00024      virtual EventInHandle eventIn(unsigned int i);
    00025      virtual inline unsigned int nbEventsOut() const;
    00026      virtual EventOutHandle eventOut(const std::string& n);
    00027      virtual EventOutHandle eventOut(unsigned int i);
    00028      inline const char* typeName() const;
    00029      virtual Node* duplicate() const;
    00030      virtual Node* duplicate(std::map<const Node*,Node*>&) const;
    00031      /*!@name Exposed Fields
    00032       * A field that is capable of receiving events via an eventIn to
    00033       * change its value(s), and generating events via an eventOut
    00034       * when its value(s) change.
    00035       */
    00036       //!@{
    00037       /*!
    00038        * See <a href="#_details" class="md">Detailed Description</a>
    00039        * for meaning of this field.
    00040        * Default value is set to SFImage default value
    00041        */
    00042        SFImage    image;
    00043      //!@}
    00044      /*!@name Fields
    00045       * A property or attribute of a node. Each node type has a fixed set
    00046       * of fields. Fields may contain various kinds of data and one or many
    00047       * values. Each field has a default value.
    00048       */
    00049       //!@{
    00050       /*!
    00051        * See <a href="#_details" class="md">Detailed Description</a>
    00052        * for meaning of this field.
    00053        * Default value is set to
    00054        \code
    00055        repeatS = true;
    00056         \endcode
    00057        */
    00058        SFBool     repeatS;
    00059       /*!
    00060        * See <a href="#_details" class="md">Detailed Description</a>
    00061        * for meaning of this field.
    00062        * Default value is set to
    00063        \code
    00064        repeatT = true;
    00065         \endcode
    00066        */
    00067        SFBool     repeatT;
    00068      //!@}
    00069      /*!@name Events In
    00070       *
    00071       */
    00072       //!@{
    00073       /*!
    00074        * Set event associated to exposedField image
    00075        */
    00076        EventIn<SFImage>    set_image;
    00077   //!@}
    00078      /*!@name Events Out
    00079       *
    00080       */
    00081       //!@{
    00082       /*!
    00083        * Changed event associated to exposedField image
    00084        */
    00085        EventOut<SFImage>    image_changed;
    00086   //!@}
    00087   };
    00088 };
    00089 //************************************************************
    00090 // Implementation of PixelTexture
    00091 //************************************************************
    00092 /*!
    00093  * Returns <code>"PixelTexture"</code>. Useful for printing.
    00094  */
    00095 inline const char*
    00096 wrl::PixelTexture::typeName() const
    00097 {
    00098   return "PixelTexture";
    00099 }
    00100 /*!
    00101  * Returns the number of fields (exposed or not) for this node type.
    00102  */
    00103 inline unsigned int
    00104 wrl::PixelTexture::nbFields() const
    00105 {
    00106    return 3;
    00107 }
    00108 /*!
    00109  * Returns the number of events in for this node type.
    00110  */
    00111 inline unsigned int
    00112 wrl::PixelTexture::nbEventsIn() const
    00113 {
    00114    return 0;
    00115 }
    00116 /*!
    00117  * Returns the number of events out for this node type.
    00118  */
    00119 inline unsigned int
    00120 wrl::PixelTexture::nbEventsOut() const
    00121 {
    00122    return 0;
    00123 }
    00124 #endif // XDKWRL_PIXELTEXTURE_H
    00125
    00126 // Local variables section.
    00127 // This is only used by emacs!
    00128 // Local Variables:
    00129 // ff-search-directories: ("../../" "../../../src/xdkwrl/nodes")
    00130 // End:

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