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 <div align="center"><font size="+2"><b>Radiosity and Photons</b></font></div>
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 <a href="../../index.htm">Demo scene files Index</b></a><br>
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 <font size="+1"><a href="../_index.htm">POV-Ray Templates</b></a></font>
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 &nbsp; &nbsp; <a href="../Basic_Scenes/__index.htm">Ready-made Basic Scenes</b></a><br>
 &nbsp; &nbsp; <a href="../Basic_Shapes_round/__index.htm">Basic Shapes round</b></a><br>
 &nbsp; &nbsp; <a href="../Basic_Shapes_angular/__index.htm">Basic Shapes angular</b></a><br>
 &nbsp; &nbsp; <a href="../Shapes2_inc/__index.htm">Shapes 2</b></a><br>
 &nbsp; &nbsp; <a href="../Shapes3_inc/__index.htm">Shapes 3</b></a><br>
 &nbsp; &nbsp; <a href="../blob_fractal/__index.htm">Blob and Fractal</b></a><br>
 &nbsp; &nbsp; <a href="../Text_Shapes_3D/__index.htm">3D text shapes</b></a><br>
 &nbsp; &nbsp; <a href="../height_field_and_HF_macros/__index.htm">height_field, HF_macros</b></a><br>
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 &nbsp; &nbsp; <a href="../Isosurfaces_by_basic_functions/__index.htm">Isosurfaces basic functions</b></a><br>
 &nbsp; &nbsp; <a href="../Isosurfaces_by_function_inc/__index.htm">Isosurfaces function.inc</b></a><br>
 &nbsp; &nbsp; <a href="../Isosurfaces_by_pattern_functions/__index.htm">Isosurfaces by patterns</b></a><br>
 &nbsp; &nbsp; <a href="../Polynomial_Quartic/__index.htm">Polynomial and Quartic</b></a><br>
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 &nbsp; &nbsp; <a href="../While_Loops_For_Loops/__index.htm">While Loops, For Loops</b></a><br>
<nobr> &nbsp; &nbsp; <a href="../Sphere_sweep_Spline_curves/__index.htm">sphere_sweep, Spline curves</b></a></nobr><br>
 &nbsp; &nbsp; <a href="../Random/__index.htm">Random</b></a><br>
 &nbsp; &nbsp; <a href="../Shearing_and_transform/__index.htm">Shearing and transform</b></a><br>
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 &nbsp; &nbsp; <a href="../Lights_skies_fogs_rainbow/__index.htm">Lights, skies, fogs, rainbow</b></a><br>
 &nbsp;<b>&gt;</b> <!--../a href="Radiosity_Photons/__index.htm"--><b>Radiosity and Photons</b></a><br>
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 &nbsp; &nbsp; <a href="../Math_functions/__index.htm">Math functions</b></a><br>
 &nbsp; &nbsp; <a href="../General_statements/__index.htm">General statements</b></a><br>
 &nbsp; &nbsp; <a href="../Animation/__index.htm">Animation</b></a><br>

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   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td width="160"><a href="20_radiosity_on_code.txt" target="_new">
          radiosity_on<br>
           code </nobr></a></td>
   </tr></table><font size="1">radiosity code</font></div>
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 <td width="200"><div align="center">
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td><a href="25_Radiosity_scene.txt" target="_new">
          <img src="25_Radiosity_scene.jpg" width="160" height="120" border="0"></a></td>
   </tr></table><font size="1">Radiosity scene 1</font></div>
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 <td width="200"><div align="center">
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td><a href="30_Radiosity_scene2.txt" target="_new">
          <img src="30_Radiosity_scene2.jpg" width="160" height="120" border="0"></a></td>
   </tr></table><font size="1">Radiosity scene 2</font></div>
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 <td width="200">&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;</td>
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 <td width="200"><div align="center">
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td width="160"><a href="50_Global_photons_on_code.txt" target="_new">
           Global<br>
           photons_on code &nbsp; &nbsp;</a></td>
   </tr></table><font size="1">Global photons</font></div>
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 <td width="200"><div align="center">
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td width="160"><a href="60_Light_source_photons.txt" target="_new">
           Light_source<br>
           photons_on code &nbsp; &nbsp;</a></td>
   </tr></table><font size="1">Light_source photons</font></div>
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 <td width="200"><div align="center">
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td width="160"><a href="70_Object_photons_on_code.txt" target="_new">
           Object<br>
           photons_on code  &nbsp; &nbsp;</a></td>
   </tr></table><font size="1">Object photons</font></div>
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 <td width="200">&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;</td>
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<table border="0" cellpadding="1" cellspacing="0" width="85%"  bgcolor="#d8d8d0"  align="left"
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 <td width="200"><div align="center">
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td><a href="80_Photons_scene.txt" target="_new">
          <img src="80_Photons_scene.jpg" width="160" height="120" border="0"></a></td>
   </tr></table><font size="1">Photons scene 0</font></div>
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 <td width="200"><div align="center">
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080">
   <tr><td><a href="85_Photons_scene1.txt" target="_new">
          <img src="85_Photons_scene1.jpg" width="160" height="120" border="0"></a></td>
   </tr></table><font size="1">Photons scene 1</font></div>
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 <td width="200">&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;</td>
 <td width="200">&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;</td>

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 <td colspan="3">
      <font size="-1"><b>In POV-Ray version 3.7</font> with radiosity ambient is replaces by emission</b>. <br>
      <font size="-1">With radiosity on ambient is 0. For 3.7 scenes that work also in 3.6 use i.e.:</font><br>
   <table border="2" bordercolor="#C0C0C0" bordercolordark="#FFFFFF" bordercolorlight="#808080"  bgcolor="#ffffff">
   <tr><td><pre><b>#if (version &lt; 3.7) ambient 1 #else emission 1 #end  </b></td></pre>
   </tr></table><font size="1">ambient &lt;-&gt; emission</font></div>
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