main.qml Example File | Qt Gamepad 5.11

Qt 5.11 | Qt Gamepad | Qt Gamepad Qt Quick Example | main.qml Example File

Qt 5.11.3 Reference Documentation

# main.qml Example File

quickGamepad/qml/main.qml

      /****************************************************************************
      **
      ** Copyright (C) 2017 The Qt Company Ltd.
      ** Contact: https://www.qt.io/licensing/
      **
      ** This file is part of the examples of the Qt Gamepad module
      **
      ** $QT_BEGIN_LICENSE:BSD$
      ** Commercial License Usage
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      ** Alternatively, you may use this file under the terms of the BSD license
      ** as follows:
      **
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      ** modification, are permitted provided that the following conditions are
      ** met:
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      import QtQuick 2.2
      import QtQuick.Controls 2.0
      import QtQuick.Layouts 1.1
      import QtQuick.Window 2.0
      import QtGamepad 1.0

      Window {
          id: applicationWindow1
          visible: true
          width: 800
          height: 600
          title: qsTr("QtGamepad Example")
          color: "#363330"

          Item {
              id: background
              anchors.fill: parent

              ColumnLayout {
                  anchors.fill: parent
                  anchors.margins: 8
                  RowLayout {
                      id: topRow
                      width: parent.width
                      ColumnLayout {
                          id: buttonL2Item
                          Layout.alignment: Qt.AlignLeft
                          ButtonImage {
                              id: leftTrigger
                              Layout.alignment: Qt.AlignCenter
                              source: "xboxControllerLeftTrigger.png"
                              active: gamepad.buttonL2 != 0
                          }
                          ProgressBar {
                              id: buttonL2Value
                              width: leftTrigger.width
                              value: gamepad.buttonL2
                          }
                      }

                      Item {
                          id: centerButtons
                          Layout.alignment: Qt.AlignCenter
                          Layout.fillWidth: true
                          height: guideButton.height
                          width: guideButton.width + 16 + backButton.width + startButton.width
                          ButtonImage {
                              id: backButton
                              anchors.verticalCenter: parent.verticalCenter
                              anchors.right: guideButton.left
                              anchors.rightMargin: 8
                              source: "xboxControllerBack.png"
                              active: gamepad.buttonSelect
                          }
                          ButtonImage {
                              id: guideButton
                              anchors.centerIn: parent
                              source: "xboxControllerButtonGuide.png"
                              active: gamepad.buttonGuide
                          }
                          ButtonImage {
                              anchors.verticalCenter: parent.verticalCenter
                              anchors.left: guideButton.right
                              anchors.leftMargin: 8
                              id: startButton
                              source: "xboxControllerStart.png"
                              active: gamepad.buttonStart
                          }
                      }

                      ColumnLayout {
                          id: buttonR2Item
                          Layout.alignment: Qt.AlignRight
                          ButtonImage {
                              id: rightTrigger
                              Layout.alignment: Qt.AlignCenter
                              source: "xboxControllerRightTrigger.png"
                              active: gamepad.buttonR2 != 0
                          }

                          ProgressBar {
                              id: buttonR2Value
                              width: rightTrigger.width
                              value: gamepad.buttonR2
                          }
                      }
                  }

                  RowLayout {
                      id: middleRow
                      ButtonImage {
                          id: buttonL1
                          source: "xboxControllerLeftShoulder.png"
                          active: gamepad.buttonL1
                      }
                      Item {
                          id: spacer1
                          Layout.fillWidth: true
                      }

                      ButtonImage {
                          id: buttonR1
                          source: "xboxControllerRightShoulder.png"
                          active: gamepad.buttonR1
                      }
                  }

                  RowLayout {
                      id: bottomRow
                      width: parent.width
                      DPad {
                          id: dPad
                          Layout.alignment: Qt.AlignLeft
                          gamepad: gamepad
                      }

                      LeftThumbstick {
                          id: leftThumbstick
                          Layout.alignment: Qt.AlignLeft
                          gamepad: gamepad
                      }

                      Item {
                          id: spacer2
                          Layout.fillWidth: true
                      }

                      RightThumbstick {
                          id: rightThumbstick
                          Layout.alignment: Qt.AlignRight
                          gamepad: gamepad
                      }

                      Item {
                          width: 200
                          height: 200
                          Layout.alignment: Qt.AlignRight
                          ButtonImage {
                              id: buttonA
                              anchors.bottom: parent.bottom
                              anchors.horizontalCenter: parent.horizontalCenter
                              source: "xboxControllerButtonA.png";
                              active: gamepad.buttonA
                          }
                          ButtonImage {
                              id: buttonB
                              anchors.right: parent.right
                              anchors.verticalCenter: parent.verticalCenter
                              source: "xboxControllerButtonB.png";
                              active: gamepad.buttonB
                          }
                          ButtonImage {
                              id: buttonX
                              anchors.left: parent.left
                              anchors.verticalCenter: parent.verticalCenter
                              source: "xboxControllerButtonX.png";
                              active: gamepad.buttonX
                          }
                          ButtonImage {
                              id: buttonY
                              anchors.top: parent.top
                              anchors.horizontalCenter: parent.horizontalCenter
                              source: "xboxControllerButtonY.png";
                              active: gamepad.buttonY
                          }
                      }
                  }
              }
          }

          Connections {
              target: GamepadManager
              onGamepadConnected: gamepad.deviceId = deviceId
          }

          Gamepad {
              id: gamepad
              deviceId: GamepadManager.connectedGamepads.length > 0 ? GamepadManager.connectedGamepads[0] : -1
          }
      }