Card.qml Example File | QtQuick 5.3

- Qt 5.3
- Qt Quick
- UI Components: Flipable Example
- Card.qml Example File
- Qt 5.3.2 Reference Documentation

# Card.qml Example File

customitems/flipable/content/Card.qml

    /****************************************************************************
    **
    ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the examples of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:BSD$
    ** You may use this file under the terms of the BSD license as follows:
    **
    ** "Redistribution and use in source and binary forms, with or without
    ** modification, are permitted provided that the following conditions are
    ** met:
    **   * Redistributions of source code must retain the above copyright
    **     notice, this list of conditions and the following disclaimer.
    **   * Redistributions in binary form must reproduce the above copyright
    **     notice, this list of conditions and the following disclaimer in
    **     the documentation and/or other materials provided with the
    **     distribution.
    **   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
    **     of its contributors may be used to endorse or promote products derived
    **     from this software without specific prior written permission.
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    ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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    import QtQuick 2.0

    Flipable {
        id: container

        property alias source: frontImage.source
        property bool flipped: true
        property int xAxis: 0
        property int yAxis: 0
        property int angle: 0

        width: front.width; height: front.height

        front: Image { id: frontImage }
        back: Image { source: "back.png" }

        state: "back"

        MouseArea { anchors.fill: parent; onClicked: container.flipped = !container.flipped }

        transform: Rotation {
            id: rotation; origin.x: container.width / 2; origin.y: container.height / 2
            axis.x: container.xAxis; axis.y: container.yAxis; axis.z: 0
        }

        states: State {
            name: "back"; when: container.flipped
            PropertyChanges { target: rotation; angle: container.angle }
        }

        transitions: Transition {
            ParallelAnimation {
                NumberAnimation { target: rotation; properties: "angle"; duration: 600 }
                SequentialAnimation {
                    NumberAnimation { target: container; property: "scale"; to: 0.75; duration: 300 }
                    NumberAnimation { target: container; property: "scale"; to: 1.0; duration: 300 }
                }
            }
        }
    }