dynamicscene.qml Example File | QtQml 5.3

- Qt 5.3
- Qt QML
- QML Example - Dynamic Scene
- dynamicscene.qml Example File
- Qt 5.3.2 Reference Documentation

# dynamicscene.qml Example File

dynamicscene/dynamicscene.qml

    /****************************************************************************
    **
    ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the examples of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:BSD$
    ** You may use this file under the terms of the BSD license as follows:
    **
    ** "Redistribution and use in source and binary forms, with or without
    ** modification, are permitted provided that the following conditions are
    ** met:
    **   * Redistributions of source code must retain the above copyright
    **     notice, this list of conditions and the following disclaimer.
    **   * Redistributions in binary form must reproduce the above copyright
    **     notice, this list of conditions and the following disclaimer in
    **     the documentation and/or other materials provided with the
    **     distribution.
    **   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
    **     of its contributors may be used to endorse or promote products derived
    **     from this software without specific prior written permission.
    **
    **
    ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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    ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
    **
    ** $QT_END_LICENSE$
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    ****************************************************************************/

    import QtQuick 2.0
    import QtQuick.Particles 2.0
    import "content"

    Item {
        id: window

        property int activeSuns: 0
        property int centerOffset: 72

        height: 480; width: 320

        MouseArea {
            anchors.fill: parent
            onClicked: window.focus = false;
        }

        //This is the message box that pops up when there's an error
        Rectangle {
            id: dialog

            opacity: 0
            anchors.centerIn: parent
            width: dialogText.width + 6; height: dialogText.height + 6
            border.color: 'black'
            color: 'lightsteelblue'
            z: 65535 //Arbitrary number chosen to be above all the items, including the scaled perspective ones.

            function show(str){
                dialogText.text = str;
                dialogAnim.start();
            }

            Text {
                id: dialogText
                x: 3; y: 3
                font.pixelSize: 14
            }

            SequentialAnimation {
                id: dialogAnim
                NumberAnimation { target: dialog; property:"opacity"; to: 1; duration: 1000 }
                PauseAnimation { duration: 5000 }
                NumberAnimation { target: dialog; property:"opacity"; to: 0; duration: 1000 }
            }
        }

        Item {
            id: scene
            anchors { top: sky.top; bottom: ground.bottom; left: parent.left; right: parent.right}
            z: 10
        }

       // sky
        Rectangle {
            id: sky
            anchors { left: parent.left; top: toolbox.bottom; right: parent.right;  bottomMargin: -window.centerOffset; bottom: parent.verticalCenter }
            gradient: Gradient {
                GradientStop { id: gradientStopA; position: 0.0; color: "#0E1533" }
                GradientStop { id: gradientStopB; position: 1.0; color: "#437284" }
            }
        }

        // stars (when there's no sun)
        ParticleSystem {
            id: particlesystem
            anchors.fill: sky

            ImageParticle {
                id: stars
                source: "content/images/star.png"
                groups: ["stars"]
                opacity: .5
            }

            Emitter {
                id: starsemitter
                anchors.fill: parent
                emitRate: parent.width / 50
                lifeSpan: 5000
                group: "stars"
            }
        }

        // ground
        Rectangle {
            id: ground
            z: 2    // just above the sun so that the sun can set behind it
            anchors { left: parent.left; top: parent.verticalCenter; topMargin: window.centerOffset; right: parent.right; bottom: parent.bottom }
            gradient: Gradient {
                GradientStop { position: 0.0; color: "ForestGreen" }
                GradientStop { position: 1.0; color: "DarkGreen" }
            }
        }

        // top panel
        Rectangle {
            id: toolbox

            height: window.centerOffset * 2
            color: "white"
            anchors { right: parent.right; top: parent.top; left: parent.left}

            Column {
                anchors.centerIn: parent
                spacing: 8

                Text { text: "Drag an item into the scene." }

                Rectangle {
                    width: palette.width + 10; height: palette.height + 10
                    border.color: "black"

                    Row {
                        id: palette
                        anchors.centerIn: parent
                        spacing: 8

                        PaletteItem {
                            anchors.verticalCenter: parent.verticalCenter
                            componentFile: "Sun.qml"
                            source: "content/images/sun.png"
                            image: "images/sun.png"
                        }
                        PaletteItem {
                            anchors.verticalCenter: parent.verticalCenter
                            componentFile: "GenericSceneItem.qml"
                            source: "content/images/moon.png"
                            image: "images/moon.png"
                        }
                        PaletteItem {
                            anchors.verticalCenter: parent.verticalCenter
                            componentFile: "PerspectiveItem.qml"
                            source: "content/images/tree_s.png"
                            image: "images/tree_s.png"
                        }
                        PaletteItem {
                            anchors.verticalCenter: parent.verticalCenter
                            componentFile: "PerspectiveItem.qml"
                            source: "content/images/rabbit_brown.png"
                            image: "images/rabbit_brown.png"
                        }
                        PaletteItem {
                            anchors.verticalCenter: parent.verticalCenter
                            componentFile: "PerspectiveItem.qml"
                            source: "content/images/rabbit_bw.png"
                            image: "images/rabbit_bw.png"
                        }
                    }
                }

                Text { text: "Active Suns: " + window.activeSuns }
            }
        }

        //Popup toolbox down the bottom
        Rectangle {
            id: popupToolbox
            z: 1000
            width: parent.width
            height: popupColumn.height + 16
            color: "white"

            property bool poppedUp: false
            property int downY: window.height - (createButton.height + 16)
            property int upY: window.height - (popupColumn.height + 16)
            y: poppedUp ? upY : downY
            Behavior on y { NumberAnimation {}}

            Column {
                id: popupColumn
                y: 8
                spacing: 8

                Row {
                    height: createButton.height
                    spacing: 8
                    Text { text: "Custom QML:"; anchors.verticalCenter: parent.verticalCenter }
                    Button {
                        id: popupButton
                        text: popupToolbox.poppedUp ? "Hide" : "Show"
                        onClicked: popupToolbox.poppedUp = !popupToolbox.poppedUp
                    }
                    Button {
                        id: createButton
                        text: "Create"
                        onClicked: {
                            try {
                                Qt.createQmlObject(qmlText.text, scene, 'CustomObject');
                            } catch(err) {
                                dialog.show('Error on line ' + err.qmlErrors[0].lineNumber + '\n' + err.qmlErrors[0].message);
                            }
                        }
                    }

                }

                Rectangle {
                    width: 360; height: 240

                    TextEdit {
                        id: qmlText
                        anchors.fill: parent; anchors.margins: 5
                        readOnly: false
                        font.pixelSize: 14
                        selectByMouse: true
                        wrapMode: TextEdit.WordWrap

                        text: "import QtQuick 2.0\nImage {\n    id: smile\n    x: 360 * Math.random()\n    y: 40 * Math.random() \n    source: 'content/images/face-smile.png'\n    NumberAnimation on opacity { \n        to: 0; duration: 1500\n    }\n    Component.onCompleted: smile.destroy(1500);\n}"
                    }
                }
            }
        }

        //Day state, for when a sun is added to the scene
        states: State {
            name: "Day"
            when: window.activeSuns > 0

            PropertyChanges { target: gradientStopA; color: "DeepSkyBlue" }
            PropertyChanges { target: gradientStopB; color: "SkyBlue" }
            PropertyChanges { target: stars; opacity: 0 }
        }

        transitions: Transition {
            PropertyAnimation { duration: 3000 }
            ColorAnimation { duration: 3000 }
        }
    }