Qt Quick QML Types | Qt Quick 5.5

- Qt 5.5
- Qt Quick
- Qt Quick QML Types
- Qt 5.5.1 Reference Documentation

# Qt Quick QML Types

The Qt Quick module provides graphical primitive types. These types are only available in a QML document if that document imports the `QtQuick` namespace.

The current version of the `QtQuick` module is version 2.5, and thus it may be imported via the following statement:

    import QtQuick 2.5

Visit the Qt Quick module documentation for more information about the concepts which are central to `QtQuick`.

#### Submodules

Qt Quick includes several submodules which contain additional types.

- XML List Model - contains types for creating models from XML data
- Local Storage - a submodule containing a JavaScript interface for an SQLite database
- Particles - provides a particle system for QML applications
- Window - contains types for creating top-level windows and accessing screen information
- Dialogs - contains types for creating and interacting with system dialogs
- Controls - provides a set of reusable UI components
- Layouts - contains types that are used to arrange items in the user interface
- Tests - types for testing QML applications.

#### Basic Types

There are a number of basic types that are supported by default in the QML language.

In addition, the `QtQuick` import provides the following basic types:

color | ARGB color value. The type refers to an ARGB color value. It can be specified in a number of ways:
font | Font value with the properties of QFont. The type refers to a font value with the properties of QFont
matrix4x4 | A matrix4x4 type is a 4-row and 4-column matrix
quaternion | A quaternion type has scalar, x, y, and z attributes
vector2d | A vector2d type has x and y attributes
vector3d | Value with x, y, and z attributes
vector4d | A vector4d type has x, y, z and w attributes

#### Object Types

All object types provided by the `QtQuick` import are based on the Item type, which itself derives from QtObject. QML object types provided by the Qt QML module (such as QtObject and Component) are also available when you import `QtQuick`.

Accessible | Enables accessibility of QML items
AnchorAnimation | Animates changes in anchor values
AnchorChanges | Specifies how to change the anchors of an item in a state
AnimatedImage | Plays animations stored as a series of images
AnimatedSprite | Draws a sprite animation
Animation | Is the base of all QML animations
AnimationController | Enables manual control of animations
Animator | Is the base of all QML animators
Behavior | Defines a default animation for a property change
BorderImage | Paints a border based on an image
Canvas | Provides a 2D canvas item enabling drawing via JavaScript
CanvasGradient | Provides an opaque CanvasGradient interface
CanvasImageData | Contains image pixel data in RGBA order
CanvasPixelArray | Provides ordered and indexed access to the components of each pixel in image data
ColorAnimation | Animates changes in color values
Column | Positions its children in a column
Context2D | Provides 2D context for shapes on a Canvas item
DoubleValidator | Defines a validator for non-integer numbers
Drag | For specifying drag and drop events for moved Items
DragEvent | Provides information about a drag event
DropArea | For specifying drag and drop handling in an area
Flickable | Provides a surface that can be "flicked"
Flipable | Provides a surface that can be flipped
Flow | Positions its children side by side, wrapping as necessary
FocusScope | Explicitly creates a focus scope
FontLoader | Allows fonts to be loaded by name or URL
FontMetrics | Provides metrics for a given font
Gradient | Defines a gradient fill
GradientStop | Defines the color at a position in a Gradient
Grid | Positions its children in grid formation
GridMesh | Defines a mesh with vertices arranged in a grid
GridView | For specifying a grid view of items provided by a model
Image | Displays an image
IntValidator | Defines a validator for integer values
Item | A basic visual QML type
ItemGrabResult | Contains the results from a call to Item::grabToImage()
KeyEvent | Provides information about a key event
KeyNavigation | Supports key navigation by arrow keys
Keys | Provides key handling to Items
LayoutMirroring | Property used to mirror layout behavior
ListView | Provides a list view of items provided by a model
Loader | Allows dynamic loading of a subtree from a URL or Component
Matrix4x4 | Provides a way to apply a 4x4 tranformation matrix to an Item
MouseArea | Enables simple mouse handling
MouseEvent | Provides information about a mouse event
MultiPointTouchArea | Enables handling of multiple touch points
NumberAnimation | Animates changes in qreal-type values
OpacityAnimator | Type animates the opacity of an Item
OpenGLInfo | Provides information about the used OpenGL version
ParallelAnimation | Enables animations to be run in parallel
ParentAnimation | Animates changes in parent values
ParentChange | Specifies how to reparent an Item in a state change
Path | Defines a path for use by PathView
PathAnimation | Animates an item along a path
PathArc | Defines an arc with the given radius
PathAttribute | Specifies how to set an attribute at a given position in a Path
PathCubic | Defines a cubic Bezier curve with two control points
PathCurve | Defines a point on a Catmull-Rom curve
PathElement | The base path type
PathInterpolator | Specifies how to manually animate along a path
PathLine | Defines a straight line
PathPercent | Manipulates the way a path is interpreted
PathQuad | Defines a quadratic Bezier curve with a control point
PathSvg | Defines a path using an SVG path data string
PathView | Lays out model-provided items on a path
PauseAnimation | Provides a pause for an animation
PinchArea | Enables simple pinch gesture handling
PinchEvent | For specifying information about a pinch event
Positioner | Provides attached properties that contain details on where an item exists in a positioner
PropertyAction | Specifies immediate property changes during animation
PropertyAnimation | Animates changes in property values
PropertyChanges | Describes new property bindings or values for a state
Rectangle | Paints a filled rectangle with an optional border
RegExpValidator | Provides a string validator
Repeater | Instantiates a number of Item-based components using a provided model
Rotation | Provides a way to rotate an Item
RotationAnimation | Animates changes in rotation values
RotationAnimator | Type animates the rotation of an Item
Row | Positions its children in a row
Scale | Provides a way to scale an Item
ScaleAnimator | Type animates the scale factor of an Item
ScriptAction | Defines scripts to be run during an animation
SequentialAnimation | Allows animations to be run sequentially
ShaderEffect | Applies custom shaders to a rectangle
ShaderEffectSource | Renders a Qt Quick item into a texture and displays it
Shortcut | Provides keyboard shortcuts
SmoothedAnimation | Allows a property to smoothly track a value
SpringAnimation | Allows a property to track a value in a spring-like motion
Sprite | Specifies sprite animations
SpriteSequence | Draws a sprite animation
State | Defines configurations of objects and properties
StateChangeScript | Specifies how to run a script in a state
StateGroup | Provides built-in state support for non-Item types
SystemPalette | Provides access to the Qt palettes
Text | Specifies how to add formatted text to a scene
TextEdit | Displays multiple lines of editable formatted text
TextInput | Displays an editable line of text
TextMetrics | Provides metrics for a given font and text
TouchPoint | Describes a touch point in a MultiPointTouchArea
Transform | For specifying advanced transformations on Items
Transition | Defines animated transitions that occur on state changes
Translate | Provides a way to move an Item without changing its x or y properties
UniformAnimator | Type animates a uniform of a ShaderEffect
Vector3dAnimation | Animates changes in QVector3d values
ViewTransition | Specifies items under transition in a view
WheelEvent | Provides information about a mouse wheel event
XAnimator | Type animates the x position of an Item
YAnimator | Type animates the y position of an Item