qthangman.pro Example File | Qt Purchasing 5.9

Qt 5.9 | Qt Purchasing | Qt Purchasing Examples - QtHangman | qthangman.pro Example File

Qt 5.9.9 Reference Documentation

# qthangman.pro Example File

qthangman/qthangman.pro

      QT += quick qml
      !android: !ios: !blackberry: qtHaveModule(widgets): QT += widgets

      SOURCES += main.cpp \
          hangmangame.cpp

      HEADERS += \
          hangmangame.h

      RESOURCES += \
          resources.qrc

      QT += purchasing

      target.path = $$[QT_INSTALL_EXAMPLES]/purchasing/qthangman
      INSTALLS += target

      OTHER_FILES += \
          qml/qthangman/GameView.qml \
          qml/qthangman/GuessWordView.qml \
          qml/qthangman/Hangman.qml \
          qml/qthangman/HowToView.qml \
          qml/qthangman/Key.qml \
          qml/qthangman/Letter.qml \
          qml/qthangman/LetterSelector.qml \
          qml/qthangman/main.qml \
          qml/qthangman/MainView.qml \
          qml/qthangman/PageHeader.qml \
          qml/qthangman/ScoreItem.qml \
          qml/qthangman/SimpleButton.qml \
          qml/qthangman/SplashScreen.qml \
          qml/qthangman/StoreItem.qml \
          qml/qthangman/StoreView.qml \
          qml/qthangman/Word.qml \
          enable2.txt

      mac {
          #Change the following lines to match your unique App ID
          #to enable in-app purchases on OS X and iOS
          #For example if your App ID is org.qtproject.qt.iosteam.qthangman"
          #QMAKE_TARGET_BUNDLE_PREFIX = "org.qtproject.qt.iosteam"
          #TARGET = qthangman
      }

      winrt {
          # Add a StoreSimulation.xml file to the root resource folder
          # and Qt Purchasing will switch into simulation mode.
          # Remove the file in the publishing process.
          RESOURCES += \
              winrt/winrt.qrc
      }