HowToView.qml Example File | Qt Purchasing 5.9

Qt 5.9 | Qt Purchasing | Qt Purchasing Examples - QtHangman | HowToView.qml Example File

Qt 5.9.9 Reference Documentation

# HowToView.qml Example File

qthangman/qml/qthangman/HowToView.qml

      /****************************************************************************
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      ** This file is part of the Purchasing module of the Qt Toolkit.
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      import QtQuick 2.2

      Item {
          PageHeader {
              id: header
              title: "How to Play"
          }

          Flickable {
              id: helpFlickable
              anchors.top: header.bottom
              anchors.bottom: parent.bottom
              anchors.right: parent.right
              anchors.left: parent.left
              anchors.margins: topLevel.globalMargin
              clip: true

              contentHeight: helpContent.height + (topLevel.globalMargin * 2)

              Item {
                  id: helpContent
                  width: parent.width
                  height: contentColumn.height
                  Column {
                      id: contentColumn
                      anchors.top: parent.top
                      anchors.right: parent.right
                      anchors.left: parent.left
                      anchors.margins: topLevel.globalMargin
                      spacing: topLevel.globalMargin
                      Text {
                          height: contentHeight
                          width: parent.width
                          wrapMode: Text.Wrap
                          font.family: Settings.helpFontFamily
                          color: "white"
                          font.pixelSize: helpFlickable.height * 0.04
                          text: "\
      Hangman is a classic word game where the objective is to guess a given word \
      before you make too many mistakes and the hangman gets hung.\n"
                      }

                      Word {
                          anchors.margins: topLevel.globalMargin
                          height: topLevel.buttonHeight
                          width: parent.width * .8
                          text: "HANGMAN"
                      }

                      Text {
                          height: contentHeight
                          width: parent.width
                          wrapMode: Text.Wrap
                          font.family: Settings.helpFontFamily
                          color: "white"
                          font.pixelSize: helpFlickable.height * 0.04
                          text: "\
      \nYou play by guessing letters. If you guess a letter that is part of the word \
      it will be shown in any locations in the word it is located. If however it is \
      not part of the word, another piece will be added and the hangman will be one \
      step closer to death. \n"
                      }

                      Hangman {
                          height: width
                          width: parent.width / 2
                          errorCount: 9
                      }

                      Text {
                          height: contentHeight
                          width: parent.width
                          wrapMode: Text.Wrap
                          font.family: Settings.helpFontFamily
                          color: "white"
                          font.pixelSize: helpFlickable.height * 0.04
                          text: "\
      \nVowels must be purchased, unlocked or earned to be used.  If you guess a word, \
      any vowels that have not been guess already will be added to your vowel pool."
                      }

                      ScoreItem {
                          anchors.margins: topLevel.globalMargin
                          height: topLevel.buttonHeight
                      }

                      Text {
                          height: contentHeight
                          width: parent.width
                          wrapMode: Text.Wrap
                          font.family: Settings.helpFontFamily
                          color: "white"
                          font.pixelSize: helpFlickable.height * 0.04
                          text: "\
      When you guess a word you are rewarded points.  You receive a point for each \
      consonant that was guessed as well as a point for any remaining parts of the \
      hangman.  You can not do anything with points, they just show how awesome you are.
      "
                      }
                  }
              }
          }
      }