List of All Members for CharacterController | Qt Quick 3D Physics | Qt 6.10.0
Description: Controls the motion of a character.

- Qt 6.10
- Qt Quick 3D Physics
- QML Types
- CharacterController
- Qt Quick 3D Physics | Commercial or GPLv3

# List of All Members for CharacterController

This is the complete list of members for CharacterController, including inherited members.

- collisions : Collisions
- enableShapeHitCallback : bool `(since 6.6)`
- gravity : vector3d
- midAirControl : bool
- movement : vector3d
- shapeHit(PhysicsNode *body, vector3D position, vector3D impulse, vector3D normal) `(since 6.6)`
- teleport(vector3d position)

The following members are inherited from PhysicsBody.

- physicsMaterial : PhysicsMaterial
- simulationEnabled : bool

The following members are inherited from PhysicsNode.

- collisionShapes : list<CollisionShape>
- filterGroup : int
- filterIgnoreGroups : int
- receiveContactReports : bool
- receiveTriggerReports : bool
- sendContactReports : bool
- sendTriggerReports : bool
- bodyContact(PhysicsNode *body, list<vector3D> positions, list<vector3D> impulses, list<vector3D> normals)
- enteredTriggerBody(TriggerBody *body)
- exitedTriggerBody(TriggerBody *body)