std::iswalnum(3)

NAME
std::iswalnum - std::iswalnum

Synopsis
   Defined in header <cwctype>
   int iswalnum( std::wint_t ch );
   Checks if the given wide character is an alphanumeric character, i.e. either a
   number (0123456789), an uppercase letter (ABCDEFGHIJKLMNOPQRSTUVWXYZ), a lowercase
   letter (abcdefghijklmnopqrstuvwxyz) or any alphanumeric character specific to the
   current locale.
   If the value of ch is neither representable as a wchar_t nor equal to the value of
   the macro WEOF, the behavior is undefined.

Parameters
   ch - wide character

Return value
   Non-zero value if the wide character is an alphanumeric character, zero otherwise.

Notes
   ISO 30112 specifies which Unicode characters are included in the POSIX alnum
   category.

Example
// Run this code
 #include <clocale>
 #include <cwctype>
 #include <iostream>
 int main()
 {
     wchar_t c = L'\u13ad'; // the Cherokee letter HA ('Ꭽ')
     std::cout << std::hex << std::showbase << std::boolalpha;
     std::cout << "in the default locale, iswalnum(" << (std::wint_t)c << ") = "
               << (bool)std::iswalnum(c) << '\n';
     std::setlocale(LC_ALL, "en_US.utf8");
     std::cout << "in Unicode locale, iswalnum(" << (std::wint_t)c << ") = "
               << (bool)std::iswalnum(c) << '\n';
 }

Possible output:
 in the default locale, iswalnum(0x13ad) = false
 in Unicode locale, iswalnum(0x13ad) = true

See also
   isalnum(std::locale) checks if a character is classified as alphanumeric by a locale
                        (function template)
   isalnum checks if a character is alphanumeric
                        (function)
   C documentation for
   iswalnum
        ASCII values characters iscntrl isprint isspace isblank isgraph ispunct isalnum isalpha isupper islower isdigit isxdigit decimal hexadecimal octal iswcntrl iswprint iswspace iswblank iswgraph iswpunct iswalnum iswalpha iswupper iswlower iswdigit iswxdigit 0–8 \x0–\x8 \0–\10 control codes ≠0 0 0 0 0 0 0 0 0 0 0 0
                        (NUL, etc.) 9 \x9 \11 tab (\t) ≠0 0 ≠0 ≠0 0 0 0 0 0 0 0 0
                        whitespaces 10–13 \xA–\xD \12–\15 (\n, \v, \f, ≠0 0 ≠0 0 0 0 0 0 0 0 0 0
                        \r) 14–31 \xE–\x1F \16–\37 control codes ≠0 0 0 0 0 0 0 0 0 0 0 0 32 \x20 \40 space 0 ≠0 ≠0 ≠0 0 0 0 0 0 0 0 0 33–47 \x21–\x2F \41–\57 !"#$%&'()*+,-./ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0 48–57 \x30–\x39 \60–\71 0123456789 0 ≠0 0 0 ≠0 0 ≠0 0 0 0 ≠0 ≠0 58–64 \x3A–\x40 \72–\100 :;<=>?@ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0 65–70 \x41–\x46 \101–\106 ABCDEF 0 ≠0 0 0 ≠0 0 ≠0 ≠0 ≠0 0 0 ≠0 71–90 \x47–\x5A \107–\132 GHIJKLMNOP 0 ≠0 0 0 ≠0 0 ≠0 ≠0 ≠0 0 0 0
                        QRSTUVWXYZ 91–96 \x5B–\x60 \133–\140 [\]^_` 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0 97–102 \x61–\x66 \141–\146 abcdef 0 ≠0 0 0 ≠0 0 ≠0 ≠0 0 ≠0 0 ≠0 103–122 \x67–\x7A \147–\172 ghijklmnop 0 ≠0 0 0 ≠0 0 ≠0 ≠0 0 ≠0 0 0
                        qrstuvwxyz 123–126 \x7B–\x7E \172–\176 {|}~ 0 ≠0 0 0 ≠0 ≠0 0 0 0 0 0 0 127 \x7F \177 backspace ≠0 0 0 0 0 0 0 0 0 0 0 0
                        character (DEL)