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nux-0.9.46
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#include <NuxGraphics/RunTimeStats.h>
Public Member Functions | |
| void | Register (IOpenGLResource *GraphicsObject) |
| void | UnRegister (IOpenGLResource *GraphicsObject) |
Data Fields | |
| std::vector< int > | _texture_2d_array |
| std::vector< int > | _texture_rect_array |
Static Public Attributes | |
| static t_u32 | m_NumTex2D |
| static t_u32 | m_GPUSizeTex2D |
| static t_u32 | m_NumTexRectangle |
| static t_u32 | m_GPUSizeTexRectangle |
| static t_u32 | m_NumTexCube |
| static t_u32 | m_GPUSizeTexCube |
| static t_u32 | m_NumTexVolume |
| static t_u32 | m_GPUSizeTexVolume |
| static t_u32 | m_NumTexAnimated |
| static t_u32 | m_GPUSizeTexAnimated |
| static t_u32 | m_NumPBO |
| static t_u32 | m_GPUSizePBO |
| static t_u32 | m_NumFrameBufferObject |
| static t_u32 | m_NumQueryObject |
| static t_u32 | m_NumVertexBuffer |
| static t_u32 | m_GPUSizeVertexBuffer |
| static t_u32 | m_NumIndexBuffer |
| static t_u32 | m_GPUSizeIndexBuffer |
| static t_u32 | m_NumVertexShader |
| static t_u32 | m_NumPixelShader |
| static t_u32 | m_NumShaderProgram |
| static t_u32 | m_TotalGPUSize |
| void nux::RenderingStats::Register | ( | IOpenGLResource * | GraphicsObject | ) |
| void nux::RenderingStats::UnRegister | ( | IOpenGLResource * | GraphicsObject | ) |
| std::vector<int> nux::RenderingStats::_texture_2d_array |
| std::vector<int> nux::RenderingStats::_texture_rect_array |
t_u32 nux::RenderingStats::m_GPUSizePBO [static] |
t_u32 nux::RenderingStats::m_GPUSizeTex2D [static] |
t_u32 nux::RenderingStats::m_NumPBO [static] |
t_u32 nux::RenderingStats::m_NumTex2D [static] |
t_u32 nux::RenderingStats::m_NumTexCube [static] |
t_u32 nux::RenderingStats::m_NumTexVolume [static] |
t_u32 nux::RenderingStats::m_TotalGPUSize [static] |