#include <Nux/PropertyItem/Vector3Property.h>
Public Member Functions |
| | Vector3PropertyItem (const TCHAR *name, double X=0.0, double Y=0.0, double Z=0.0, const TCHAR *XName=TEXT("X"), const TCHAR *YName=TEXT("Y"), const TCHAR *ZName=TEXT("Z")) |
| virtual | ~Vector3PropertyItem () |
| virtual long | ProcessPropertyEvent (IEvent &ievent, long TraverseInfo, long ProcessEventInfo) |
| virtual void | DrawProperty (GraphicsEngine &GfxContext, TableCtrl *table, bool force_draw, Geometry geo, const BasePainter &Painter, RowHeader *row, const std::vector< ColumnHeader > &column_vector, Color ItemBackgroundColor=Color(0x0)) |
| virtual void | ComputePropertyLayout (int x, int y, RowHeader *row, const std::vector< ColumnHeader > &column_vector) |
| double | GetX () const |
| double | GetY () const |
| double | GetZ () const |
| void | SetX (double x) |
| void | SetY (double y) |
| void | SetZ (double z) |
| const TCHAR * | GetXLabel () const |
| const TCHAR * | GetYLabel () const |
| const TCHAR * | GetZLabel () const |
Constructor & Destructor Documentation
| nux::Vector3PropertyItem::Vector3PropertyItem |
( |
const TCHAR * |
name, |
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double |
X = 0.0, |
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double |
Y = 0.0, |
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double |
Z = 0.0, |
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const TCHAR * |
XName = TEXT("X"), |
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const TCHAR * |
YName = TEXT("Y"), |
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const TCHAR * |
ZName = TEXT("Z") |
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) |
| |
| virtual nux::Vector3PropertyItem::~Vector3PropertyItem |
( |
| ) |
[virtual] |
Member Function Documentation
| virtual void nux::Vector3PropertyItem::ComputePropertyLayout |
( |
int |
x, |
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int |
y, |
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RowHeader * |
row, |
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const std::vector< ColumnHeader > & |
column_vector |
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) |
| [virtual] |
| double nux::Vector3PropertyItem::GetX |
( |
| ) |
const |
| const TCHAR* nux::Vector3PropertyItem::GetXLabel |
( |
| ) |
const [inline] |
| double nux::Vector3PropertyItem::GetY |
( |
| ) |
const |
| const TCHAR* nux::Vector3PropertyItem::GetYLabel |
( |
| ) |
const [inline] |
| double nux::Vector3PropertyItem::GetZ |
( |
| ) |
const |
| const TCHAR* nux::Vector3PropertyItem::GetZLabel |
( |
| ) |
const [inline] |
| virtual long nux::Vector3PropertyItem::ProcessPropertyEvent |
( |
IEvent & |
ievent, |
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long |
TraverseInfo, |
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long |
ProcessEventInfo |
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) |
| [virtual] |
| void nux::Vector3PropertyItem::SetX |
( |
double |
x | ) |
[inline] |
| void nux::Vector3PropertyItem::SetY |
( |
double |
y | ) |
[inline] |
| void nux::Vector3PropertyItem::SetZ |
( |
double |
z | ) |
[inline] |
The documentation for this class was generated from the following file: