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nux-1.14.0
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Public Member Functions | |
| void | Flush () |
| void | AddCachedResource (const IdType &Id, ObjectPtr< ResourceType > Resource) |
| ObjectPtr< ResourceType > | FindCachedResourceById (const IdType &Id) |
| void | FlushResourceId (const IdType &Id) |
| virtual void | FlushResource (CachedResourceData *Resource) |
| virtual void | InitializeResourceFactories ()=0 |
| std::vector< NResourceFactory * > & | GetResourceFactories (void) |
| std::vector< NResourceUpdater * > & | GetResourceUpdaters (void) |
Public Attributes | |
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std::map< IdType, ObjectPtr < ResourceType > > | ResourceMap |
| std::vector< NResourceFactory * > | ResourceFactories |
| std::vector< NResourceUpdater * > | ResourceUpdaters |
Definition at line 256 of file GLResourceManager.h.
| void nux::TResourceCache< IdType, ResourceType >::FlushResourceId | ( | const IdType & | Id | ) | [inline] |
Remove a cached resource from the cache. The cached resource may still have references to it. The resource internal flag "_cached" is set to false.
Definition at line 312 of file GLResourceManager.h.
{
ObjectPtr<ResourceType> CachedResource(0);
typedef std::map<IdType, ObjectPtr<ResourceType> > MapType;
typename MapType::iterator it = ResourceMap.find(Id);
if(it != ResourceMap.end())
CachedResource = (*it).second;
if(CachedResource.IsValid())
{
ResourceMap.erase(it);
CachedResource->_cached = false;
}
}