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bullets.cpp File Reference

#include "bullets.h"

Functions

void addBullet (Entity *owner, float dx, float dy)
void destroyBullet (Entity *bullet)
void removeBullet (Entity *bullet)
void bounceBullet (Entity *bullet, float dx, float dy)
bool bulletHasCollided (Entity *bullet, float dx, float dy)
void doBullets ()

Function Documentation

void addBullet (  Entity *  owner,
float  dx,
float  dy
) 
 

void bounceBullet (  Entity *  bullet,
float  dx,
float  dy
) 
 

bool bulletHasCollided (  Entity *  bullet,
float  dx,
float  dy
) 
 

void destroyBullet (  Entity *  bullet  ) 
 

void doBullets (   ) 
 

void removeBullet (  Entity *  bullet  ) 
 


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