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explosions.h File Reference

#include "headers.h"

Go to the source code of this file.

Functions

void checkObjectives (char *name, bool alwaysInform)
void throwAndDamageEntity (Entity *ent, int damage, int minDX, int maxDX, int DY)
void addSmokeAndFire (Entity *ent, float dx, float dy, int amount)
void addBlood (Entity *ent, float dx, float dy, int amount)
void gibPlayer ()

Variables

Audio audio
Engine engine
Game game
Graphics graphics
Map map
Entity player


Function Documentation

void addBlood (  Entity *  ent,
float  dx,
float  dy,
int  amount
) 
 

void addSmokeAndFire (  Entity *  ent,
float  dx,
float  dy,
int  amount
) 
 

void checkObjectives (  char *  name,
bool  alwaysInform
) 
 

void gibPlayer (   ) 
 

void throwAndDamageEntity (  Entity *  ent,
int  damage,
int  minDX,
int  maxDX,
int  DY
) 
 


Variable Documentation

Audio audio
 

Engine engine
 

Game game
 

Graphics graphics
 

Map map
 

Entity player
 


Generated on Thu Dec 2 20:26:03 2004 for Blob Wars : Metal Blob Solid by doxygen 1.3.7