#ifndef GAME_MAPITEMS_EX_H
#define GAME_MAPITEMS_EX_H
#include <game/generated/protocol.h>

enum
{
	__MAPITEMTYPE_UUID_HELPER=OFFSET_MAPITEMTYPE_UUID-1,
	#define UUID(id, name) id,
	#include "mapitems_ex_types.h"
	#undef UUID
	END_MAPITEMTYPES_UUID,
};

struct CMapItemTest
{
	enum { CURRENT_VERSION=1 };

	int m_Version;
	int m_aFields[2];
	int m_Field3;
	int m_Field4;
} ;

struct CMapItemAutoMapperConfig
{
	enum { CURRENT_VERSION=1 };
	enum { FLAG_AUTOMATIC=1 };

	int m_Version;
	int m_GroupId;
	int m_LayerId;
	int m_AutomapperConfig;
	int m_AutomapperSeed;
	int m_Flags;
} ;



void RegisterMapItemTypeUuids(class CUuidManager *pManager);
#endif // GAME_MAPITEMS_EX_H
