// Hyperbolic Rogue -- cells
// Copyright (C) 2011-2016 Zeno Rogue, see 'hyper.cpp' for details

// cells the game is played on

#define DEBMEM(x) // { x fflush(stdout); }
                    
int fix6(int a) { return (a+96)% 6; }
int fix7(int a) { return (a+420)%S7; }

int dirdiff(int dd, int t) {
  dd %= t;
  if(dd<0) dd += t;
  if(t-dd < dd) dd = t-dd;
  return dd;
  }

struct cell : gcell {
  char type; // 6 for hexagons, 7 for heptagons

  // wall parameter, used for remaining power of Bonfires and Thumpers
  char wparam;

  // 'tmp' is used for:
  // pathfinding algorithm used by monsters with atypical movement (which do not use pathdist)
  // bugs' pathfinding algorithm
  short aitmp;

  uint32_t spintable;
  int spin(int d) { return tspin(spintable, d); }
  int spn(int d) { return tspin(spintable, d); }
  int mirror(int d) { return tmirror(spintable, d); }

  heptagon *master;
  cell *mov[7]; // meaning very similar to heptagon::move
  };

int fixdir(int a, cell *c) { a %= c->type; if(a<0) a += c->type; return a; }

int cellcount = 0;

void initcell(cell *c); // from game.cpp

cell *newCell(int type, heptagon *master) {
  cell *c = new cell;
  cellcount++;
  c->type = type;
  c->master = master;
  for(int i=0; i<7; i++) c->mov[i] = NULL;
  initcell(c);
  return c;
  }

void merge(cell *c, int d, cell *c2, int d2, bool mirrored = false) {
  c->mov[d] = c2;
  tsetspin(c->spintable, d, d2 + (mirrored?8:0));
  c2->mov[d2] = c;
  tsetspin(c2->spintable, d2, d + (mirrored?8:0));
  }

typedef unsigned short eucoord;

struct cdata {
  int val[4];
  int bits;
  };

// list all cells in distance at most maxdist, or until when maxcount cells are reached

struct celllister {
  vector<cell*> lst;
  vector<int> tmps;
  vector<int> dists;
  
  bool listed(cell *c) {
    return c->aitmp >= 0 && c->aitmp < size(lst) && lst[c->aitmp] == c;
    }
  
  void add(cell *c, int d) {
    if(listed(c)) return;
    c->aitmp = size(lst);
    tmps.push_back(c->aitmp);
    lst.push_back(c);
    dists.push_back(d);
    }
  
  int getdist(cell *c) { return dists[c->aitmp]; }
  
  ~celllister() {
    for(int i=0; i<size(lst); i++) lst[i]->aitmp = tmps[i];
    }
  
  celllister(cell *orig, int maxdist, int maxcount, cell *breakon) {
    lst.clear();
    tmps.clear();
    dists.clear();
    add(orig, 0);
    cell *last = orig;
    for(int i=0; i<size(lst); i++) {
      cell *c = lst[i];
      if(maxdist) forCellCM(c2, c) {
        add(c2, dists[i]+1);
        if(c2 == breakon) return;
        }
      if(c == last) {
        if(size(lst) >= maxcount || dists[i]+1 == maxdist) break;
        last = lst[size(lst)-1];
        }
      }
    }
  };

// -- hrmap ---

struct hrmap {
  virtual heptagon *getOrigin() { return NULL; }
  virtual cell *gamestart() { return getOrigin()->c7; }
  virtual ~hrmap() { };
  virtual vector<cell*>& allcells() { return dcal; }
  virtual void verify() { }
  };

hrmap *currentmap;
vector<hrmap*> allmaps;

// --- auxiliary hyperbolic map for horocycles ---
struct hrmap_alternate : hrmap {
  heptagon *origin;
  hrmap_alternate(heptagon *o) { origin = o; }
  ~hrmap_alternate() { clearfrom(origin); }
  };

// --- hyperbolic geometry ---

struct hrmap_hyperbolic : hrmap {
  heptagon *origin;
  bool ispurehepta;
  hrmap_hyperbolic() {
    // printf("Creating hyperbolic map: %p\n", this);
    origin = new heptagon;
    heptagon& h = *origin;
    h.s = hsOrigin;
    h.emeraldval = 98;
    h.zebraval = 40;
    h.fiftyval = 0;
    h.fieldval = 0;
    h.rval0 = h.rval1 = 0;
    h.cdata = NULL;
    for(int i=0; i<7; i++) h.move[i] = NULL;
    h.spintable = 0;
    h.alt = NULL;
    h.distance = 0;
    ispurehepta = purehepta;
    h.c7 = newCell(7, origin);
    }
  heptagon *getOrigin() { return origin; }
  ~hrmap_hyperbolic() {
    DEBMEM ( verifycells(origin); )
    // printf("Deleting hyperbolic map: %p\n", this);
    dynamicval<bool> ph(purehepta, ispurehepta);
    clearfrom(origin);
    }
  void verify() { verifycells(origin); }
  };

// --- spherical geometry ---

int spherecells() {
  if(S7 == 5) return (elliptic?6:12);
  if(S7 == 4) return (elliptic?3:6);
  if(S7 == 3) return 4;
  if(S7 == 2) return (elliptic?1:2);
  if(S7 == 1) return 1;
  return 12;
  }
  
struct hrmap_spherical : hrmap {
  heptagon *dodecahedron[12];
  bool ispurehepta;

  hrmap_spherical() {
    ispurehepta = purehepta;
    for(int i=0; i<spherecells(); i++) {
      heptagon& h = *(dodecahedron[i] = new heptagon);
      h.s = hsOrigin;
      h.emeraldval = i;
      h.zebraval = i;
      h.fiftyval = i;
      h.rval0 = h.rval1 = 0;
      h.alt = NULL;
      h.cdata = NULL;
      h.spintable = 0;
      for(int i=0; i<S7; i++) h.move[i] = NULL;
      h.c7 = newCell(S7, &h);
      }
   for(int i=0; i<S7; i++) {
      dodecahedron[0]->move[i] = dodecahedron[i+1];
      dodecahedron[0]->setspin(i, 0);
      dodecahedron[i+1]->move[0] = dodecahedron[0];
      dodecahedron[i+1]->setspin(0, i);
      
      dodecahedron[i+1]->move[1] = dodecahedron[(i+S7-1)%S7+1];
      dodecahedron[i+1]->setspin(1, S7-1);
      dodecahedron[i+1]->move[S7-1] = dodecahedron[(i+1)%S7+1];
      dodecahedron[i+1]->setspin(S7-1, 1);
      
      if(S7 == 5 && elliptic) {
        dodecahedron[i+1]->move[2] = dodecahedron[(i+2)%S7+1];
        dodecahedron[i+1]->setspin(2, 3 + 8);
        dodecahedron[i+1]->move[3] = dodecahedron[(i+3)%S7+1];
        dodecahedron[i+1]->setspin(3, 2 + 8);
        }

      else if(S7 == 5) {
        dodecahedron[6]->move[i] = dodecahedron[7+i];
        dodecahedron[6]->setspin(i, 0);
        dodecahedron[7+i]->move[0] = dodecahedron[6];
        dodecahedron[7+i]->setspin(0, i);
  
        dodecahedron[i+7]->move[1] = dodecahedron[(i+4)%5+7];
        dodecahedron[i+7]->setspin(1, 4);
        dodecahedron[i+7]->move[4] = dodecahedron[(i+1)%5+7];
        dodecahedron[i+7]->setspin(4, 1);
        
        dodecahedron[i+1]->move[2] = dodecahedron[7+(10-i)%5];
        dodecahedron[i+1]->setspin(2, 2);
        dodecahedron[7+(10-i)%5]->move[2] = dodecahedron[1+i];
        dodecahedron[7+(10-i)%5]->setspin(2, 2);
  
        dodecahedron[i+1]->move[3] = dodecahedron[7+(9-i)%5];
        dodecahedron[i+1]->setspin(3, 3);
        dodecahedron[7+(9-i)%5]->move[3] = dodecahedron[i+1];
        dodecahedron[7+(9-i)%5]->setspin(3, 3);
        }
      if(S7 == 4) {
        dodecahedron[5]->move[3-i] = dodecahedron[i+1];
        dodecahedron[5]->setspin(3-i, 2);
        dodecahedron[i+1]->move[2] = dodecahedron[5];
        dodecahedron[i+1]->setspin(2, 3-i);
        }
      }
    }

  heptagon *getOrigin() { return dodecahedron[0]; }

  ~hrmap_spherical() {
    dynamicval<bool> ph(purehepta, ispurehepta);
    for(int i=0; i<spherecells(); i++) clearHexes(dodecahedron[i]);
    for(int i=0; i<spherecells(); i++) delete dodecahedron[i];
    }    

  void verify() {
    for(int i=0; i<spherecells(); i++) for(int k=0; k<S7; k++) {
      heptspin hs;
      hs.h = dodecahedron[i];
      hs.spin = k;
      hs = hsstep(hs, 0);
      hs = hsspin(hs, S7-1);
      hs = hsstep(hs, 0);
      hs = hsspin(hs, S7-1);
      hs = hsstep(hs, 0);
      hs = hsspin(hs, S7-1);
      if(hs.h != dodecahedron[i]) printf("error %d,%d\n", i, k);
      }
    for(int i=0; i<spherecells(); i++) verifycells(dodecahedron[i]);
    }
  };

heptagon *getDodecahedron(int i) {
  hrmap_spherical *s = dynamic_cast<hrmap_spherical*> (currentmap);
  if(!s) return NULL;
  return s->dodecahedron[i];
  }

// --- euclidean geometry ---

cell*& euclideanAtCreate(eucoord x, eucoord y);

namespace torusconfig {
  // the configuration of the torus topology.
  // torus cells are indexed [0..qty),
  // where the cell to the right from i is indexed i+dx,
  // and the cell to the down-rightis numbered i+dy
  // changed with command line option: -tpar <qty>,<dx>,<dy>
  int qty = 127*3, dx = -1, dy = 11*2;
  }

int decodeId(heptagon* h);
heptagon* encodeId(int id);

struct hrmap_torus : hrmap {

  vector<cell*> all;
  vector<int> dists;

  virtual vector<cell*>& allcells() { return all; }
  
  cell *gamestart() {
    return all[0];
    }

  hrmap_torus() {
    using namespace torusconfig;
    all.resize(qty);
    for(int i=0; i<qty; i++) {
      all[i] = newCell(6, NULL);
      all[i]->master = encodeId(i);
      }
    dx %= qty;
    dy %= qty;
    for(int i=0; i<qty; i++) {
      all[i]->mov[0] = all[(i+dx+2*qty)%qty];
      all[i]->mov[1] = all[(i+dy+2*qty)%qty];
      all[i]->mov[2] = all[(i+dy-dx+2*qty)%qty];
      all[i]->mov[3] = all[(i-dx+2*qty)%qty];
      all[i]->mov[4] = all[(i-dy+2*qty)%qty];
      all[i]->mov[5] = all[(i-dy+dx+2*qty)%qty];
      for(int j=0; j<6; j++)
        tsetspin(all[i]->spintable, j, (j+3) % 6);
      }
    celllister cl(gamestart(), 100, 100000000, NULL);
    dists.resize(qty);
    for(int i=0; i<size(cl.lst); i++)
      dists[decodeId(cl.lst[i]->master)] = cl.dists[i];
    }
  
  ~hrmap_torus() {
    for(cell *c: all) delete c;
    }
  };

int toridMod(int id) {
  using namespace torusconfig;
  id %= qty; if(id < 0) id += qty;
  return id;
  }

hrmap_torus *torusmap() {
  return dynamic_cast<hrmap_torus*> (currentmap);
  }

cell *getTorusId(int id) {
  hrmap_torus *cur = torusmap();
  if(!cur) return NULL;
  return cur->all[toridMod(id)];
  }


struct hrmap_euclidean : hrmap {

  cell *gamestart() {
    return euclideanAtCreate(0,0);
    }

  struct euclideanSlab {
    cell* a[256][256];
    euclideanSlab() {
      for(int y=0; y<256; y++) for(int x=0; x<256; x++)
        a[y][x] = NULL;
      }
    ~euclideanSlab() {
      for(int y=0; y<256; y++) for(int x=0; x<256; x++)
        if(a[y][x]) delete a[y][x];
      }
    };
  
  euclideanSlab* euclidean[256][256];
  
  hrmap_euclidean() {
    for(int y=0; y<256; y++) for(int x=0; x<256; x++)
      euclidean[y][x] = NULL;
    }
  
  cell*& at(eucoord x, eucoord y) {
    euclideanSlab*& slab = euclidean[y>>8][x>>8];
    if(!slab) slab = new hrmap_euclidean::euclideanSlab;
    return slab->a[y&255][x&255];
    }
  
  map<heptagon*, struct cdata> eucdata;

  ~hrmap_euclidean() {
    for(int y=0; y<256; y++) for(int x=0; x<256; x++)
      if(euclidean[y][x]) { 
        delete euclidean[y][x];
        euclidean[y][x] = NULL;
        }
    eucdata.clear();
    }
  };

union heptacoder {
  heptagon *h;
  struct { eucoord x; eucoord y; } c;
  int id;
  };

void decodeMaster(heptagon *h, eucoord& x, eucoord& y) {
  if(torus) { printf("decodeMaster on torus\n"); exit(1); }
  heptacoder u;
  u.h = h; x = u.c.x; y = u.c.y;
  }

int decodeId(heptagon* h) {
  heptacoder u;
  u.h = h; return u.id;
  }

heptagon* encodeMaster(eucoord x, eucoord y) {
  if(torus) { printf("encodeMaster on torus\n"); exit(1); }
  heptacoder u;
  u.c.x = x; u.c.y = y;
  return u.h;
  }

heptagon* encodeId(int id) {
  heptacoder u;
  u.id = id;
  return u.h;
  }

// --- quotient geometry ---

namespace quotientspace {
  struct code {
    int c[8];
    };
  
  bool operator == (const code& c1, const code &c2) {
    for(int i=0; i<8; i++) if(c1.c[i] != c2.c[i]) return false;
    return true;
    }

  bool operator < (const code& c1, const code &c2) {
    for(int i=0; i<8; i++) if(c1.c[i] != c2.c[i]) return c1.c[i] < c2.c[i];
    return false;
    }  

  int cod(heptagon *h) {
    return zebra40(h->c7);
    }
  
  code get(heptspin hs) {
    code res;
    res.c[0] = cod(hs.h);
    for(int i=1; i<8; i++) {
      res.c[i] = cod(hsstep(hs, 0).h);
      hs = hsspin(hs, 1);
      }
    return res;
    }
  
  int rvadd = 0, rvdir = 1;
  
  int rv(int x) { return (rvadd+x*rvdir) % 7; }
  
struct hrmap_quotient : hrmap {

  hrmap_hyperbolic base;
  
  vector<cell*> celllist;
  
  cell *origin;
  
  map<quotientspace::code, int> reachable;
  vector<heptspin> bfsq;
  
  vector<int> connections;
  
  void add(const heptspin& hs) {
    code g = get(hs);
    if(!reachable.count(g)) {
      reachable[g] = bfsq.size();
      bfsq.push_back(hs);
      add(hsspin(hs, 1));
      }
    }

  vector<heptagon*> allh;
  
  hrmap_quotient() {
  
    if(quotient == 2) {
      connections = fp43.connections;
      }
    else {
      heptspin hs; hs.h = base.origin; hs.spin = 0;
      reachable.clear();
      bfsq.clear();
      connections.clear();
      add(hs);

      for(int i=0; i<(int)bfsq.size(); i++) {
        hs = hsstep(bfsq[i], 0);
        add(hs);
        connections.push_back(reachable[get(hs)]);
        }

      }
    
    int TOT = connections.size() / 7;
    printf("heptagons = %d\n", TOT);
    printf("all cells = %d\n", TOT*10/3);
    if(!TOT) exit(1);
    allh.resize(TOT);
    for(int i=0; i<TOT; i++) allh[i] = new heptagon;
    // heptagon *oldorigin = origin;
    allh[0]->alt = base.origin;
  
    for(int i=0; i<TOT; i++) {
      heptagon *h = allh[i];
      if(i) {
        h->alt = NULL;
        }
      if(true) {
        h->s = hsOrigin;
        h->emeraldval = 0;
        h->zebraval = 0;
        h->fiftyval = 0;
        h->fieldval = 7*i;
        h->rval0 = h->rval1 = 0; h->cdata = NULL;
        h->distance = 0;
        h->c7 = newCell(7, h);
        }
      for(int j=0; j<7; j++) {
        h->move[rv(j)] = allh[connections[i*7+j]/7];
        h->setspin(rv(j), rv(connections[i*7+j]%7));
        }
      }
  
    for(int i=0; i<TOT; i++) {
      generateAlts(allh[i]);
      allh[i]->emeraldval = allh[i]->alt->emeraldval;
      allh[i]->zebraval = allh[i]->alt->zebraval;
      allh[i]->fiftyval = allh[i]->alt->fiftyval;
      allh[i]->distance = allh[i]->alt->distance;
      /* for(int j=0; j<7; j++)
        allh[i]->move[j]->alt = createStep(allh[i]->alt, j); */
      }    
    
    celllister cl(gamestart(), 100, 100000000, NULL);
    celllist = cl.lst;
    }

  heptagon *getOrigin() { return allh[0]; }

  ~hrmap_quotient() {
    for(int i=0; i<size(allh); i++) {
      clearHexes(allh[i]);
      delete allh[i];
      }
    }
  
  vector<cell*>& allcells() { return celllist; }
  };

  };

// --- general ---

// very similar to createMove in heptagon.cpp
cell *createMov(cell *c, int d) {

  if(euclid && !c->mov[d]) {
    eucoord x, y;
    decodeMaster(c->master, x, y);
    for(int dx=-1; dx<=1; dx++)
    for(int dy=-1; dy<=1; dy++)
      euclideanAtCreate(x+dx, y+dy);
    if(!c->mov[d]) { printf("fail!\n"); }
    }
  
  if(c->mov[d]) return c->mov[d];
  else if(purehepta) {
    heptagon *h2 = createStep(c->master, d);
    merge(c,d,h2->c7,c->master->spin(d),false);
    }
  else if(c->type != 6) {
    cell *n = newCell(6, c->master);

    merge(c,d,n,0,false);
    
    heptspin hs; hs.h = c->master; hs.spin = d; hs.mirrored = false;
    
    int a3 = c->type/2;
    int a4 = a3+1;
    
    heptspin hs2 = hsstep(hsspin(hs, a3), a3);    
    merge(hs2.h->c7, hs2.spin, n, 2, hs2.mirrored);
    
    heptspin hs3 = hsstep(hsspin(hs, a4), a4);
    merge(hs3.h->c7, hs3.spin, n, 4, hs3.mirrored);
    
    extern void verifycell(cell *c);
    verifycell(n);
    }
  
  else if(d == 5) {
    int di = fixrot(c->spin(0)+1);
    cell *c2 = createMov(c->mov[0], di);
    bool mirr = c->mov[0]->mirror(di);
    merge(c, 5, c2, fix6(c->mov[0]->spn(di) + (mirr?-1:1)), mirr);
    
    // c->mov[5] = c->mov[0]->mov[fixrot(c->spn[0]+1)]; 
    // c->spn[5] = fix6(c->mov[0]->spn[fixrot(c->spn[0]+1)] + 1);
    }
  
  else if(d == 1) {
    int di = fixrot(c->spn(0)-1);
    cell *c2 = createMov(c->mov[0], di);
    bool mirr = c->mov[0]->mirror(di);
    merge(c, 1, c2, fix6(c->mov[0]->spn(di) - (mirr?-1:1)), mirr);
    
    // c->mov[1] = c->mov[0]->mov[fixrot(c->spn[0]-1)]; 
    // c->spn[1] = fix6(c->mov[0]->spn[fixrot(c->spn[0]-1)] - 1);
    }
  
  else if(d == 3) {
    bool mirr = c->mirror(2);
    int di = fixrot(c->spn(2)-(mirr?-1:1));
    cell *c2 = createMov(c->mov[2], di);
    bool nmirr = mirr ^ c->mov[2]->mirror(di);
    merge(c, 3, c2, fix6(c->mov[2]->spn(di) - (nmirr?-1:1)), nmirr);
    // c->mov[3] = c->mov[2]->mov[fixrot(c->spn[2]-1)];
    // c->spn[3] = fix6(c->mov[2]->spn[fixrot(c->spn[2]-1)] - 1);
    }
  return c->mov[d];
  }

cell *createMovR(cell *c, int d) {
  d %= 420; d += 420; d %= c->type;
  return createMov(c, d);
  }

cell *getMovR(cell *c, int d) {
  d %= 420; d += 420; d %= c->type;
  return c->mov[d];
  }

// similar to heptspin from heptagon.cpp
struct cellwalker {
  cell *c;
  int spin;
  bool mirrored;
  cellwalker(cell *c, int spin) : c(c), spin(spin) { mirrored = false; }
  cellwalker() { mirrored = false; }
  };

void cwspin(cellwalker& cw, int d) {
  cw.spin = (cw.spin+(MIRR(cw)?-d:d) + 420) % cw.c->type;
  }

bool cwstepcreates(cellwalker& cw) {
  return cw.c->mov[cw.spin] == NULL;
  }

cell *cwpeek(cellwalker cw, int dir) {
  return createMov(cw.c, (cw.spin+420+dir) % cw.c->type);
  }

void cwstep(cellwalker& cw) {
  createMov(cw.c, cw.spin);
  int nspin = cw.c->spn(cw.spin);
  if(cw.c->mirror(cw.spin)) cw.mirrored = !cw.mirrored;
  cw.c = cw.c->mov[cw.spin];
  cw.spin = nspin;
  }

void eumerge(cell* c1, cell *c2, int s1, int s2) {
  if(!c2) return;
  c1->mov[s1] = c2; tsetspin(c1->spintable, s1, s2);
  c2->mov[s2] = c1; tsetspin(c2->spintable, s2, s1);
  }       

//  map<pair<eucoord, eucoord>, cell*> euclidean;

cell*& euclideanAt(eucoord x, eucoord y) {
  if(torus) { printf("euclideanAt called\n"); exit(1); }
  hrmap_euclidean* euc = dynamic_cast<hrmap_euclidean*> (currentmap);
  return euc->at(x, y);
  }

cell*& euclideanAtCreate(eucoord x, eucoord y) {
  cell*& c = euclideanAt(x,y);
  if(!c) {
    c = newCell(6, NULL);
    c->master = encodeMaster(x,y);
    euclideanAt(x,y) = c;
    eumerge(c, euclideanAt(x+1,y), 0, 3);
    eumerge(c, euclideanAt(x,y+1), 1, 4);
    eumerge(c, euclideanAt(x-1,y+1), 2, 5);
    eumerge(c, euclideanAt(x-1,y), 3, 0);
    eumerge(c, euclideanAt(x,y-1), 4, 1);
    eumerge(c, euclideanAt(x+1,y-1), 5, 2);
    }
  return c;
  }

// initializer (also inits origin from heptagon.cpp)
void initcells() {
  DEBB(DF_INIT, (debugfile,"initcells\n"));
  
  if(torus) currentmap = new hrmap_torus;
  else if(euclid) currentmap = new hrmap_euclidean;
  else if(sphere) currentmap = new hrmap_spherical;
  else if(quotient) currentmap = new quotientspace::hrmap_quotient;
  else currentmap = new hrmap_hyperbolic;
  
  allmaps.push_back(currentmap);
  
  // origin->emeraldval = 
  }

void clearcell(cell *c) {
  if(!c) return;
  DEBMEM ( printf("c%d %p\n", c->type, c); )
  for(int t=0; t<c->type; t++) if(c->mov[t]) {
    DEBMEM ( printf("mov %p [%p] S%d\n", c->mov[t], c->mov[t]->mov[c->spn(t)], c->spn(t)); )
    if(c->mov[t]->mov[c->spn(t)] != NULL &&
      c->mov[t]->mov[c->spn(t)] != c) {
        printf("cell error\n");
        exit(1);
        }
    c->mov[t]->mov[c->spn(t)] = NULL;
    }
  DEBMEM ( printf("DEL %p\n", c); )
  delete c;
  }

heptagon deletion_marker;

void clearHexes(heptagon *at) {
  if(at->c7) {
    if(!purehepta) for(int i=0; i<7; i++)
      clearcell(at->c7->mov[i]);
    clearcell(at->c7);
    }
  }

void clearfrom(heptagon *at) {
  queue<heptagon*> q;
  q.push(at);
  at->alt = &deletion_marker;
//int maxq = 0;
  while(!q.empty()) {
    at = q.front(); 
//  if(q.size() > maxq) maxq = q.size();
    q.pop();
    DEBMEM ( printf("from %p\n", at); )
    for(int i=0; i<7; i++) if(at->move[i]) {
      if(at->move[i]->alt != &deletion_marker)
        q.push(at->move[i]);    
      at->move[i]->alt = &deletion_marker;
      DEBMEM ( printf("!mov %p [%p]\n", at->move[i], at->move[i]->move[at->spin(i)]); )
      if(at->move[i]->move[at->spin(i)] != NULL &&
        at->move[i]->move[at->spin(i)] != at) {
          printf("hept error\n");
          exit(1);
          }
      at->move[i]->move[at->spin(i)] = NULL;
      at->move[i] = NULL;
      }
    clearHexes(at);
    delete at;
    }
//printf("maxq = %d\n", maxq);
  }

void verifycell(cell *c) {
  int t = c->type;
  for(int i=0; i<t; i++) {
    cell *c2 = c->mov[i];
    if(c2) {
      if(t != 6 && !purehepta) verifycell(c2);
      if(c2->mov[c->spn(i)] && c2->mov[c->spn(i)] != c) {
        printf("cell error %p:%d [%d] %p:%d [%d]\n", c, i, c->type, c2, c->spn(i), c2->type);
        exit(1);
        }
      }
    }
  }

void verifycells(heptagon *at) {
  for(int i=0; i<S7; i++) if(at->move[i] && at->move[i]->move[at->spin(i)] && at->move[i]->move[at->spin(i)] != at) {
    printf("hexmix error %p [%d s=%d] %p %p\n", at, i, at->spin(i), at->move[i], at->move[i]->move[at->spin(i)]);
    }
  if(!sphere && !quotient) 
    for(int i=0; i<7; i++) if(at->move[i] && at->spin(i) == 0 && at->s != hsOrigin)
      verifycells(at->move[i]);
  verifycell(at->c7);
  }

int eupattern(cell *c) {
  if(torus) return decodeId(c->master) % 3;
  eucoord x, y;
  decodeMaster(c->master, x, y);
  short z = (short(y+2*x))%3;
  z %= 3;
  if(z<0) z += 3;
  return z;
  }


bool ishept(cell *c) {
  // EUCLIDEAN
  if(euclid) return eupattern(c) == 0;
  else return c->type != 6;
  }

bool ishex1(cell *c) {
  // EUCLIDEAN
  if(euclid) return eupattern(c) == 1;
  else return c->type == 7;
  }

int emeraldval(cell *c) {
  if(euclid) return eupattern(c);
  if(sphere) return 0;
  if(c->type == 7)
    return c->master->emeraldval >> 3;
  else {
    return emerald_hexagon(
      emeraldval(createMov(c,0)),
      emeraldval(createMov(c,2)),
      emeraldval(createMov(c,4))
      );
    }
  }

int eudist(short sx, short sy) {
  int z0 = abs(sx);
  int z1 = abs(sy);
  int z2 = abs(sx+sy);
  return max(max(z0,z1), z2);
  }

int compdist(int dx[3]) {
  int mi = min(min(dx[0], dx[1]), dx[2]);
  if(dx[0] > mi+2 || dx[1] > mi+2 || dx[2] > mi+2)
    return -1; // { printf("cycle error!\n"); exit(1); }
  if(dx[0] == mi+2 || dx[1] == mi+2 || dx[2] == mi+2)
    return mi+1;
  if((dx[0] == mi+1) + (dx[1] == mi+1) + (dx[2] == mi+1) >= 2)
    return mi+1;
  return mi;
  }

int celldist(cell *c) {
  if(euclid) {
    if(torus) 
      return torusmap()->dists[decodeId(c->master)];
    eucoord x, y;
    decodeMaster(c->master, x, y);
    return eudist(x, y);
    }
  if(sphere) return celldistance(c, currentmap->gamestart());
  if(c->type == 7) return c->master->distance;
  int dx[3];
  for(int u=0; u<3; u++)
    dx[u] = createMov(c, u+u)->master->distance;
  return compdist(dx);
  }

#define ALTDIST_BOUNDARY 99999
#define ALTDIST_UNKNOWN 99998

#define ALTDIST_ERROR 90000

// defined in 'game'
int euclidAlt(short x, short y);

int celldistAlt(cell *c) {
  if(euclid) {
    if(torus) return celldist(c);
    eucoord x, y;
    decodeMaster(c->master, x, y);
    return euclidAlt(x, y);
    }
  if(!c->master->alt) return 0;
  if(c->type == 7) return c->master->alt->distance;
  int dx[3];
  for(int u=0; u<3; u++) if(createMov(c, u+u)->master->alt == NULL)
    return ALTDIST_UNKNOWN;
  for(int u=0; u<3; u++)
    dx[u] = createMov(c, u+u)->master->alt->distance;
  int mi = min(min(dx[0], dx[1]), dx[2]);
  if(dx[0] > mi+2 || dx[1] > mi+2 || dx[2] > mi+2)
    return ALTDIST_BOUNDARY; // { printf("cycle error!\n"); exit(1); }
  if(dx[0] == mi+2 || dx[1] == mi+2 || dx[2] == mi+2)
    return mi+1;
  return mi;
  }

#define GRAIL_FOUND 0x4000
#define GRAIL_RADIUS_MASK 0x3FFF

int dirfromto(cell *cfrom, cell *cto) {
  for(int i=0; i<cfrom->type; i++) if(cfrom->mov[i] == cto) return i;
  return -1;
  }

// === FIFTYVALS ===

unsigned bitmajority(unsigned a, unsigned b, unsigned c) {
  return (a&b) | ((a^b)&c);
  }

int eufifty(cell *c) {
  eucoord x, y;
  if(torus) {
    if(c->land == laWildWest) return decodeId(c->master) % 37;
    else return decodeId(c->master) % 27;
    }
  decodeMaster(c->master, x, y);
  int ix = short(x) + 99999 + short(y);
  int iy = short(y) + 99999;
  if(c->land == laWildWest) 
    return (ix + iy * 26 + 28) % 37;
  else {
    ix += (iy/3) * 3;
    iy %= 3; ix %= 9;
    return iy * 9 + ix;
    }
  }

int fiftyval(cell *c) {
  if(euclid) return eufifty(c) * 32;
  if(sphere) return 0;
  if(c->type == 7)
    return c->master->fiftyval;
  else {
    return bitmajority(
      fiftyval(createMov(c,0)), 
      fiftyval(createMov(c,2)), 
      fiftyval(createMov(c,4))) + 512;
    }
  }

int cdist50(cell *c) {
  if(sphere) return 0;
  if(euclid) {
    if(c->land == laWildWest) 
      return "0123333332112332223322233211233333322"[eufifty(c)] - '0';
    else return "012333321112322232222321123"[eufifty(c)] - '0';
    }
  if(c->type == 7) return cdist50(fiftyval(c));
  int a0 = cdist50(createMov(c,0));
  int a1 = cdist50(createMov(c,2));
  int a2 = cdist50(createMov(c,4));
  if(a0 == 0 || a1 == 0 || a2 == 0) return 1;
  return a0+a1+a2-5;
  }

int land50(cell *c) {
  if(c->type == 7) return land50(fiftyval(c));
  else if(sphere || euclid) return 0;
  else {
    if(cdist50(createMov(c,0)) < 3) return land50(createMov(c,0));
    if(cdist50(createMov(c,2)) < 3) return land50(createMov(c,2));
    if(cdist50(createMov(c,4)) < 3) return land50(createMov(c,4));
    return 0;
    }
  }

int polara50(cell *c) {
  if(c->type == 7) return polara50(fiftyval(c));
  else if(sphere || euclid) return 0;
  else {
    if(cdist50(createMov(c,0)) < 3) return polara50(createMov(c,0));
    if(cdist50(createMov(c,2)) < 3) return polara50(createMov(c,2));
    if(cdist50(createMov(c,4)) < 3) return polara50(createMov(c,4));
    return 0;
    }
  }

int polarb50(cell *c) {
  if(euclid) return true;
  if(c->type == 7) return polarb50(fiftyval(c));
  else if(sphere || euclid) return true;
  else {
    if(cdist50(createMov(c,0)) < 3) return polarb50(createMov(c,0));
    if(cdist50(createMov(c,2)) < 3) return polarb50(createMov(c,2));
    if(cdist50(createMov(c,4)) < 3) return polarb50(createMov(c,4));
    return 0;
    }
  }

int elhextable[28][3] = {
  {0,1,2}, {1,2,9}, {1,9,-1}, {1,8,-1}, {1,-1,-1}
  };

int fiftyval049(cell *c) {
  if(c->type == 7 || euclid) return fiftyval(c) / 32;
  else if(sphere) return 0;
  else {
    int a[3], qa=0;
    int pa = polara50(c), pb = polarb50(c);
    for(int i=0; i<6; i+=2) {
      cell *c2 = c->mov[i];
      if(polara50(c2) == pa && polarb50(c2) == pb)
        a[qa++] = fiftyval049(c2);
      }
    // 0-1-2
    sort(a, a+qa);
    if(qa == 1) return 43+a[0]-1;
    if(qa == 2 && a[1] == a[0]+7) return 36+a[0]-1;
    if(qa == 2 && a[1] != a[0]+7) return 29+a[0]-1;
    if(a[1] == 1 && a[2] == 7)
      return 15 + 6;
    if(a[2] >= 1 && a[2] <= 7)
      return 15 + a[1]-1;
    if(a[0] == 1 && a[1] == 7 && a[2] == 8)
      return 22;
    if(a[1] <= 7 && a[2] >= 8)
      return 22 + a[1]-1;
    return 0;
    }
  }

/*
{0,1,2} 15+0..15+6
{1,2,9},22+0..22+6
{1,9}   29+0..29+6
{1,8}   36+0..36+6
{1}     43+0..43+6
*/

// zebraval

int zebra40(cell *c) {
  if(c->type == 7) return (c->master->zebraval/10);
  else if(sphere) return 0;
  else if(euclid) return eupattern(c);
  else {
    int ii[3], z;
    ii[0] = (c->mov[0]->master->zebraval/10);
    ii[1] = (c->mov[2]->master->zebraval/10);
    ii[2] = (c->mov[4]->master->zebraval/10);
    for(int r=0; r<2; r++) 
      if(ii[1] < ii[0] || ii[2] < ii[0]) 
        z = ii[0], ii[0] = ii[1], ii[1] = ii[2], ii[2] = z;
    for(int i=0; i<28; i++)
      if(zebratable6[i][0] == ii[0] && zebratable6[i][1] == ii[1] && 
         zebratable6[i][2] == ii[2]) {
           int ans = 16+i;
           // if(ans >= 40) ans ^= 2;
           // if(ans >= 4  && ans < 16) ans ^= 2;
           return ans;
           }
    return 0;
    }
  }

int zebra3(cell *c) {
  if(c->type == 7) return (c->master->zebraval/10)/4;
  else if(sphere) return 0;
  else { 
    int ii[3];
    ii[0] = (c->mov[0]->master->zebraval/10)/4;
    ii[1] = (c->mov[2]->master->zebraval/10)/4;
    ii[2] = (c->mov[4]->master->zebraval/10)/4;
    if(ii[0] == ii[1]) return ii[0];
    if(ii[1] == ii[2]) return ii[1];
    if(ii[2] == ii[0]) return ii[2];
    return 0;
    }
  }

#define RPV_MODULO 5

#define RPV_RAND 0
#define RPV_ZEBRA 1
#define RPV_EMERALD 2
#define RPV_PALACE 3
#define RPV_CYCLE 4

int getCdata(cell *c, int j);

// x mod 5 = pattern type
// x mod (powers of 2) = pattern type specific
// (x/5) mod 15 = picture for drawing floors
// x mod 7 = chance of pattern-specific pic
// whole = randomization

bool randpattern(cell *c, int rval) {
  int i, sw=0;
  switch(rval%5) {
    case 0:
      if(rval&1) {
        return hrandpos() < rval;
        }
      else {
        int cd = getCdata(c, 0);
        return !((cd/(((rval/2)&15)+1))&1);
        }
    case 1:
      i = zebra40(c);
      if(i&1) { if(rval&4) sw^=1; i &= ~1; }
      if(i&2) { if(rval&8) sw^=1; i &= ~2; }
      i >>= 2;
      i--; i /= 3;
      if(rval & (16<<i)) sw^=1;
      return sw;
    case 2:
      i = emeraldval(c);
      if(i&1) { if(rval&4) sw^=1; i &= ~1; }
      if(i&2) { if(rval&8) sw^=1; i &= ~2; }
      i >>= 2; i--;
      if(rval & (16<<i)) sw^=1;
      return sw;
    case 3:
      if(polara50(c)) { if(rval&4) sw^=1; }
      if(polarb50(c)) { if(rval&8) sw^=1; }
      i = fiftyval049(c); i += 6; i /= 7;
      if(rval & (16<<i)) sw^=1;
      return sw;
    case 4:
      i = (rval&3);
      if(i == 1 && (celldist(c)&1)) sw ^= 1;
      if(i == 2 && (celldist(c)&2)) sw ^= 1;
      if(i == 3 && ((celldist(c)/3)&1)) sw ^= 1;
      if(rval & (4<<towerval(c, celldist))) sw ^= 1;
      return sw;
    }
  return 0;
  }

extern int randompattern[landtypes];

string describeRPM(eLand l) {
  int rval = randompattern[l];
  switch(rval%5) {
    case 0:
      if(rval&1)
        return "R:"+its(rval/(HRANDMAX/100))+"%";
      else
        return "Landscape/"+its(((rval/2)&15)+1);
    case 1:
      return "Z/"+its((rval>>2)&3)+"/"+its((rval>>4)&15);
    case 2:
      return "E/"+its((rval>>2)&3)+"/"+its((rval>>4)&2047);
    case 3:
      return "P/"+its((rval>>2)&3)+"/"+its((rval>>4)&255);
    case 4:
      return "C/"+its(rval&3)+"/"+its((rval>>2)&65535);
    }
  return "?";
  }

int randpatternCode(cell *c, int rval) {
  switch(rval % RPV_MODULO) {
    case 1:
      return zebra40(c);
    case 2:
      return emeraldval(c);
    case 3:
      return fiftyval049(c) + (polara50(c)?50:0) + (polarb50(c)?1000:0);
    case 4:
      return towerval(c, celldist) * 6 + celldist(c) % 6;
    }
  return 0;  
  }

#define RANDITER 31

char rpm_memoize[3][256][RANDITER+1];

void clearMemoRPM() {
  for(int a=0; a<3; a++) for(int b=0; b<256; b++) for(int i=0; i<RANDITER+1; i++)
    rpm_memoize[a][b][i] = 2;
  }

bool randpatternMajority(cell *c, int ival, int iterations) {
  int rval = 0;
  if(ival == 0) rval = randompattern[laCaves];
  if(ival == 1) rval = randompattern[laLivefjord];
  if(ival == 2) rval = randompattern[laEmerald];
  if(rval%RPV_MODULO == RPV_RAND) return randpattern(c, rval);
  int code = randpatternCode(c, rval);
  char& memo(rpm_memoize[ival][code][iterations]);
  if(memo < 2) return memo;
  int z = 0;
  if(iterations) for(int i=0; i<c->type; i++) {
    if(randpatternMajority(createMov(c,i), ival, iterations-1))
      z++;
    else
      z--;
    }
  if(z!=0) memo = (z>0);
  else memo = randpattern(c, rval);
  // printf("%p] rval = %X code = %d iterations = %d result = %d\n", c, rval, code, iterations, memo);
  return memo;
  }

map<heptagon*, int> spins;

#define RVAL_MASK 0x10000000
#define DATA_MASK 0x20000000

cdata orig_cdata;

void affect(cdata& d, short rv, signed char signum) {
  if(rv&1) d.val[0]+=signum; else d.val[0]-=signum;
  if(rv&2) d.val[1]+=signum; else d.val[1]-=signum;
  if(rv&4) d.val[2]+=signum; else d.val[2]-=signum;
  if(rv&8) d.val[3]+=signum; else d.val[3]-=signum;
  int id = (rv>>4) & 63;
  if(id < 32) 
    d.bits ^= (1 << id);
  }

void setHeptagonRval(heptagon *h) {
  if(!(h->rval0 || h->rval1)) {
    h->rval0 = hrand(0x10000);
    h->rval1 = hrand(0x10000);
    }
  }

cdata *getHeptagonCdata(heptagon *h) {
  if(h->cdata) return h->cdata;

  if(sphere || quotient) h = currentmap->gamestart()->master;

  if(h == currentmap->gamestart()->master) {
    return h->cdata = new cdata(orig_cdata);
    }
  
  cdata mydata = *getHeptagonCdata(h->move[0]);

  for(int di=3; di<5; di++) {
    heptspin hs; hs.h = h; hs.spin = di;
    int signum = +1;
    while(true) {
      heptspin hstab[15];
      hstab[7] = hs;
      
      for(int i=8; i<12; i++) {
        hstab[i] = hsspin(hstab[i-1], (i&1) ? 4 : 3);
        hstab[i] = hsstep(hstab[i], 0);
        hstab[i] = hsspin(hstab[i], (i&1) ? 3 : 4);
        }

      for(int i=6; i>=3; i--) {
        hstab[i] = hsspin(hstab[i+1], (i&1) ? 3 : 4);
        hstab[i] = hsstep(hstab[i], 0);
        hstab[i] = hsspin(hstab[i], (i&1) ? 4 : 3);
        }
      
      if(hstab[3].h->distance < hstab[7].h->distance) {
        hs = hstab[3]; continue;
        }

      if(hstab[11].h->distance < hstab[7].h->distance) {
        hs = hstab[11]; continue;
        }
      
      int jj = 7;
      for(int k=3; k<12; k++) if(hstab[k].h->distance < hstab[jj].h->distance) jj = k;
      
      int ties = 0, tiespos = 0;
      for(int k=3; k<12; k++) if(hstab[k].h->distance == hstab[jj].h->distance) 
        ties++, tiespos += (k-jj);
        
      // printf("ties=%d tiespos=%d jj=%d\n", ties, tiespos, jj);
      if(ties == 2) jj += tiespos/2;
      
      if(jj&1) signum = -1;
      hs = hstab[jj];
      
      break;
      }
    hs = hsstep(hsspin(hs, 3), 0);
    setHeptagonRval(hs.h);
    
    affect(mydata, hs.spin ? hs.h->rval0 : hs.h->rval1, signum);

    /* if(!(spins[hs.h] & hs.spin)) {
      spins[hs.h] |= (1<<hs.spin);
      int t = 0;
      for(int k=0; k<7; k++) if(spins[hs.h] & (1<<k)) t++;
      static bool wast[256];
      if(!wast[spins[hs.h]]) {
        printf("%p %4x\n", hs.h, spins[hs.h]);
        wast[spins[hs.h]] = true;
        }
      } */
    }

  return h->cdata = new cdata(mydata);
  }

cdata *getEuclidCdata(heptagon *h) {

  if(torus) {
    static cdata xx;
    return &xx;
    }
    
  eucoord x, y;
  hrmap_euclidean* euc = dynamic_cast<hrmap_euclidean*> (currentmap);
  if(euc->eucdata.count(h)) return &(euc->eucdata[h]);
  
  decodeMaster(h, x, y);

  if(x == 0 && y == 0) {
    cdata xx;
    for(int i=0; i<4; i++) xx.val[i] = 0;
    xx.bits = 0;
    return &(euc->eucdata[h] = xx);
    }
  int ord = 1, bid = 0;
  while(!((x|y)&ord)) ord <<= 1, bid++;
  
  for(int k=0; k<3; k++) {
    eucoord x1 = x + (k<2 ? ord : 0);
    eucoord y1 = y - (k>0 ? ord : 0);
    if((x1&ord) || (y1&ord)) continue;
    eucoord x2 = x - (k<2 ? ord : 0);
    eucoord y2 = y + (k>0 ? ord : 0);

    cdata *d1 = getEuclidCdata(encodeMaster(x1,y1));
    cdata *d2 = getEuclidCdata(encodeMaster(x2,y2));
    cdata xx;
    double disp = pow(2, bid/2.) * 6;
    
    for(int i=0; i<4; i++) {
      double dv = (d1->val[i] + d2->val[i])/2 + (hrand(1000) - hrand(1000))/1000. * disp;
      xx.val[i] = floor(dv);
      if(hrand(1000) / 1000. < dv - floor(dv)) xx.val[i]++;
      }
    xx.bits = 0;

    for(int b=0; b<32; b++) {
      bool gbit = ((hrand(2)?d1:d2)->bits >> b) & 1;
      int flipchance = (1<<bid);
      if(flipchance > 512) flipchance = 512;
      if(hrand(1024) < flipchance) gbit = !gbit;
      if(gbit) xx.bits |= (1<<b);
      }
    
    return &(euc->eucdata[h] = xx);
    }
  
  // impossible!
  return NULL;
  }

int getCdata(cell *c, int j) {
  if(euclid) return getEuclidCdata(c->master)->val[j];
  else if(c->type == 7) return getHeptagonCdata(c->master)->val[j]*3;
  else {
    int jj = 0;
    for(int k=0; k<6; k++) if(c->mov[k] && c->mov[k]->type == 7)
      jj += getHeptagonCdata(c->mov[k]->master)->val[j];
    return jj;
    }
  }

int getBits(cell *c) {
  if(euclid) return getEuclidCdata(c->master)->bits;
  else if(c->type == 7) return getHeptagonCdata(c->master)->bits;
  else {
    int b0 = getHeptagonCdata(createMov(c, 0)->master)->bits;
    int b1 = getHeptagonCdata(createMov(c, 2)->master)->bits;
    int b2 = getHeptagonCdata(createMov(c, 4)->master)->bits;
    return (b0 & b1) | (b1 & b2) | (b2 & b0);
    }
  }

eLand getCLand(cell *c) {
  int b = getBits(c);
  b = (b&31) ^ (b>>5);
  return land_scape[b & 31];
  }

cell *heptatdir(cell *c, int d) {
  if(d&1) {
    cell *c2 = createMov(c, d);
    int s = c->spin(d);
    s += 3; s %= 6;
    return createMov(c2, s);
    }
  else return createMov(c, d);
  }

namespace fieldpattern {

pair<int, bool> fieldval(cell *c) {
  if(c->type == 7) return make_pair(c->master->fieldval, false);
  else return make_pair(btspin(c->master->fieldval, c->spin(0)), true);
  }

int subpathid = fp43.matcode[fp43.strtomatrix("RRRPRRRRRPRRRP")];
int subpathorder = fp43.order(fp43.matrices[subpathid]);

pair<int, int> subval(cell *c, int _subpathid = subpathid, int _subpathorder = subpathorder) {
  if(c->type == 6)
    return min(min(subval(createMov(c, 0)),subval(createMov(c, 2))), subval(createMov(c, 4)));
  else {
    pair<int, int> pbest, pcur;
    pcur.first = c->master->fieldval;
    pcur.second = 0;
    pbest = pcur;
    for(int i=0; i<_subpathorder; i++) {
      pcur.first = fp43.gmul(pcur.first, _subpathid);
      pcur.second++;
      if(pcur < pbest) pbest = pcur;
      }
    return pbest;
    }
  }

}
int celldistance(cell *c1, cell *c2) {
  int d = 0;
  
  if(euclid) {
    if(torus) 
      return torusmap()->dists[toridMod(decodeId(c1->master)-decodeId(c2->master))];
    eucoord x1, y1, x2, y2;
    decodeMaster(c1->master, x1, y1);
    decodeMaster(c2->master, x2, y2);
    return eudist(x1-x2, y1-y2);
    }
  
  if(sphere || quotient == 1) {
    celllister cl(c1, 64, 1000, c2);
    return cl.getdist(c2);
    }
  
  if(quotient == 2)
    return fp43.getdist(fieldpattern::fieldval(c1), fieldpattern::fieldval(c2));

  int d1 = celldist(c1), d2 = celldist(c2);

  cell *cl1=c1, *cr1=c1, *cl2=c2, *cr2=c2;
  while(true) {
    /* if(cl1 == cl2) return d;
    if(cl1 == cr2) return d;
    if(cr1 == cl2) return d;
    if(cr1 == cr2) return d; */
        
    //if(isNeighbor(cl1, cl2)) return d+1;
    //if(isNeighbor(cl1, cr2)) return d+1;
    //if(isNeighbor(cr1, cl2)) return d+1;
    //if(isNeighbor(cr1, cr2)) return d+1;
    
    if(d1 == d2) for(int u=0; u<2; u++) {
      cell *ac0 = u ? cr1 : cr2, *ac = ac0;
      cell *tgt = u ? cl2 : cl1;
      cell *xtgt = u ? cr2 : cr1;
      if(ac == tgt) return d;
      ac = chosenDown(ac, 1, 1, celldist);
      if(ac == tgt) return d+1; 
      if(ac == xtgt) return d;
      ac = chosenDown(ac, 1, 1, celldist);
      if(ac == tgt) return d+2;
      if(!purehepta) {
        ac = chosenDown(ac, 1, 1, celldist);
        if(ac == tgt) {
          if(chosenDown(ac0, 1, 0, celldist) ==
            chosenDown(tgt, -1, 0, celldist))
              return d+2; 
          return d+3;
          }
        }
      }  
    
    /* forCellEx(c, cl2) if(isNeighbor(c, cr1)) return d+2;
    forCellEx(c, cl1) if(isNeighbor(c, cr2)) return d+2;

    forCellEx(ca, cl2) forCellEx(cb, cr1) if(isNeighbor(ca, cb)) return d+3;
    forCellEx(ca, cl1) forCellEx(cb, cr2) if(isNeighbor(ca, cb)) return d+3; */

    if(d1 >= d2) {
      cl1 = chosenDown(cl1, -1, 0, celldist);
//    cl1->item = eItem(rand() % 10);
      cr1 = chosenDown(cr1,  1, 0, celldist);
//    cr1->item = eItem(rand() % 10);
      d++; d1--;
      }
    if(d1 < d2) {
      cl2 = chosenDown(cl2, -1, 0, celldist);
//    cl2->item = eItem(rand() % 10);
      cr2 = chosenDown(cr2,  1, 0, celldist);
//    cr2->item = eItem(rand() % 10);
      d++; d2--;
      }
    }
  }

void clearCellMemory() {
  for(int i=0; i<size(allmaps); i++) delete allmaps[i];
  allmaps.clear();
  }

void clearMemory() {
  extern void clearGameMemory();
  clearGameMemory();
  shmup::clearMemory();
  cleargraphmemory();
#ifndef NOEDIT
  mapeditor::clearModelCells();
#endif
  clearCellMemory();
  DEBMEM ( printf("ok\n"); )
  }

int getHemisphere(cell *c, int which) {
  if(torus) return 0;
  if(c->type != 6) {
    int id = c->master->fiftyval;
    int hemitable[3][12] = {
      { 6, 3, 3, 3, 3, 3,-6,-3,-3,-3,-3,-3},
      { 6, 3, 6, 3, 0, 0,-6,-3,-6,-3, 0, 0},
      {-3, 0, 3, 0,-6,-6, 3, 0,-3, 0, 6, 6}
      };
    return hemitable[which][id];
    }
  else {
    int score = 0;
    for(int i=0; i<6; i+=2) 
      score += getHemisphere(c->mov[i], which);
    return score/3;
    }
  }

