Type
World
Functions
update( dt ) Updates the state of the objects in the World.
setGravity( x, y ) Sets the gravity.
getGravity( ) Gets the gravity.
setCallback( f ) Sets the collision callback.
getCallback( ) Sets the collision callback.
getBodyCount( ) Gets the number of Bodies in the World.
getJointCount( ) Gets the number of joints in the World.
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