Callback
draw( )
This is where you should draw things onto the screen.
Synopsis
function draw( ) ... end
Arguments
(None)
Returns
(Nothing)
Examples
Example 51: Basic callbacks
elapsed = 0

-- Load: called when the game

-- loads.

function load()
    -- Load a font

    local f = love.graphics.newFont(love.default_font, 12)
    love.graphics.setFont(f)
end

-- Update: Called each frame. Update the

-- state of your game here.

function update(dt)
    elapsed = elapsed + dt
end

-- Draw: Called each frame. The game

-- should be drawn in this functions.

function draw()
    love.graphics.draw("Elapsed time: " .. elapsed, 100, 100)
end
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