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Function
love.timer.getDelta( )
ret the time (in seconds) since last frame. This is the same value that is
passed with the update-callback each frame, so you should't really need to
use this func for antying but display purposes.
Synopsis
love.timer.getDelta( )
Arguments
(None)
Returns
(Nothing)
Examples
Example 8: FPS and delta-time
function load() local f = love.graphics.newFont(love.default_font, 12) love.graphics.setFont(f) end function draw() -- Draw the current FPS. love.graphics.draw("FPS: " .. love.timer.getFPS(), 50, 50) -- Draw the current delta-time. (The same value -- is passed to update each frame). love.graphics.draw("dt: " .. love.timer.getDelta(), 50, 100) end
Copyright © 2006-2008 LÖVE Development Team.
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