/* ----------------------------------------------------------------------------
 * This file was automatically generated by SWIG (http://www.swig.org).
 * Version 2.0.6
 *
 * Do not make changes to this file unless you know what you are doing--modify
 * the SWIG interface file instead.
 * ----------------------------------------------------------------------------- */

namespace libsbml {

 using System;
 using System.Runtime.InteropServices;

/** 
 * @sbmlpackage{core}
 *
@htmlinclude pkg-marker-core.html The trigger expression for an SBML <em>event</em>.
 *
 * An Event object defines when the event can occur, the variables that are
 * affected by the event, and how the variables are affected.  The Trigger
 * construct in SBML is used to define a mathematical expression that
 * determines when an Event is @em triggered.
 *
 * A Trigger object in SBML Level&nbsp;2 and Level&nbsp;3 contains one
 * subelement named 'math' containing a MathML expression.  The expression
 * is evaluated as a value of type @c boolean.  The exact moment at which
 * the expression evaluates to @c true is the time point when the Event is
 * @em triggered.  In SBML Level&nbsp;3, Trigger has additional attributes
 * that must be assigned values; they are discussed in a separate section
 * below.
 *
 * In SBML Level&nbsp;2 and SBML Level&nbsp;3 Version&nbsp;1, the 'math'
 * subelement is required, and it must evaluate to a @c boolean expression.
 * In SBML Level&nbsp;3 Version&nbsp;2, those restrictions are relaxed:
 * the 'math' element is optional, and numeric values are allowed in 
 * Boolean contexts (a '0' is interpreted as @c false, and all other
 * values are interpreted as @c true).  If a Trigger with no 'math'
 * is present in an Event, that Event will never @em trigger, unless that
 * missing information is included in an SBML Level&nbsp;3 package.
 * 
 * An event only @em triggers when its Trigger expression makes the
 * transition in value from @c false to @c true.  The event will also
 * trigger at any subsequent time points when the trigger makes this
 * transition; in other words, an event can be triggered multiple times
 * during a simulation if its trigger condition makes the transition from
 * @c false to @c true more than once.  In SBML Level&nbsp;3, the behavior
 * at the very start of simulation (i.e., at <em>t = 0</em>, where
 * <em>t</em> stands for time) is determined in part by the boolean flag
 * 'initialValue'.  This and other additional features introduced in SBML
 * Level&nbsp;3 are discussed further below.
 *
 * @section trigger-version-diffs Version differences
 *
 * SBML Level&nbsp;3 Version&nbsp;1 introduces two required attributes
 * on the Trigger object: 'persistent' and 'initialValue'.  The rest of
 * this introduction describes these two attributes.
 *
 * @subsection trigger-persistent The 'persistent' attribute on Trigger
 *
 * In the interval between when an Event object <em>triggers</em> (i.e.,
 * its Trigger object expression transitions in value from @c false to
 * @c true) and when its assignments are to be <em>executed</em>, conditions
 * in the model may change such that the trigger expression transitions
 * back from @c true to @c false.  Should the event's assignments still be
 * made if this happens?  Answering this question is the purpose of the
 * 'persistent' attribute on Trigger.
 * 
 * If the boolean attribute 'persistent' has a value of @c true, then once
 * the event is triggered, all of its assignments are always performed when
 * the time of execution is reached.  The name @em persistent is meant to
 * evoke the idea that the trigger expression does not have to be
 * re-checked after it triggers if 'persistent'=@c true.  Conversely, if
 * the attribute value is @c false, then the trigger expression is not
 * assumed to persist: if the expression transitions in value back to @c
 * false at any time between when the event triggered and when it is to be
 * executed, the event is no longer considered to have triggered and its
 * assignments are not executed.  (If the trigger expression transitions
 * once more to @c true after that point, then the event is triggered, but
 * this then constitutes a whole new event trigger-and-execute sequence.)
 * 
 * The 'persistent' attribute can be especially useful when Event objects
 * contain Delay objects, but it is relevant even in a model without delays
 * if the model contains two or more events.  As explained in the
 * introduction to this section, the operation of all events in SBML
 * (delayed or not) is conceptually divided into two phases,
 * <em>triggering</em> and <em>execution</em>; however, unless events have
 * priorities associated with them, SBML does not mandate a particular
 * ordering of event execution in the case of simultaneous events.  Models
 * with multiple events can lead to situations where the execution of one
 * event affects another event's trigger expression value.  If that other
 * event has 'persistent'=@c false, and its trigger expression evaluates to
 * @c false before it is to be executed, the event must not be executed
 * after all.
 * 
 * @subsection trigger-initialvalue The 'initialValue' attribute on Trigger
 * 
 * As mentioned above, an event <em>triggers</em> when the mathematical
 * expression in its Trigger object transitions in value from @c false to
 * @c true.  An unanswered question concerns what happens at the start of a
 * simulation: can event triggers make this transition at <em>t = 0</em>,
 * where <em>t</em> stands for time?
 * 
 * In order to determine whether an event may trigger at <em>t = 0</em>, it
 * is necessary to know what value the Trigger object's 'math' expression
 * had immediately prior to <em>t = 0</em>.  This starting value of the
 * trigger expression is determined by the value of the boolean attribute
 * 'initialValue'.  A value of @c true means the trigger expression is
 * taken to have the value @c true immediately prior to <em>t = 0</em>.  In
 * that case, the trigger cannot transition in value from @c false to @c
 * true at the moment simulation begins (because it has the value @c true
 * both before and after <em>t = 0</em>), and can only make the transition
 * from @c false to @c true sometime <em>after</em> <em>t = 0</em>.  (To do
 * that, it would also first have to transition to @c false before it could
 * make the transition from @c false back to @c true.)  Conversely, if
 * 'initialValue'=@c false, then the trigger expression is assumed to start
 * with the value @c false, and therefore may trigger at <em>t = 0</em> if
 * the expression evaluates to @c true at that moment.
 * 
 *
 * @see Event
 * @see Delay
 * @see EventAssignment
 */

public class Trigger : SBase {
	private HandleRef swigCPtr;
	
	internal Trigger(IntPtr cPtr, bool cMemoryOwn) : base(libsbmlPINVOKE.Trigger_SWIGUpcast(cPtr), cMemoryOwn)
	{
		//super(libsbmlPINVOKE.TriggerUpcast(cPtr), cMemoryOwn);
		swigCPtr = new HandleRef(this, cPtr);
	}
	
	internal static HandleRef getCPtr(Trigger obj)
	{
		return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
	}
	
	internal static HandleRef getCPtrAndDisown (Trigger obj)
	{
		HandleRef ptr = new HandleRef(null, IntPtr.Zero);
		
		if (obj != null)
		{
			ptr             = obj.swigCPtr;
			obj.swigCMemOwn = false;
		}
		
		return ptr;
	}

  ~Trigger() {
    Dispose();
  }

  public override void Dispose() {
    lock(this) {
      if (swigCPtr.Handle != IntPtr.Zero) {
        if (swigCMemOwn) {
          swigCMemOwn = false;
          libsbmlPINVOKE.delete_Trigger(swigCPtr);
        }
        swigCPtr = new HandleRef(null, IntPtr.Zero);
      }
      GC.SuppressFinalize(this);
      base.Dispose();
    }
  }

  
/**
   * Creates a new Trigger using the given SBML @p level and @p version
   * values.
   *
   * @param level a long integer, the SBML Level to assign to this Trigger.
   *
   * @param version a long integer, the SBML Version to assign to this
   * Trigger.
   *
   *
 * @throws SBMLConstructorException
 * Thrown if the given @p level and @p version combination are invalid
 * or if this object is incompatible with the given level and version.
 *
 *
   *
   *
 * @note Attempting to add an object to an SBMLDocument having a different
 * combination of SBML Level, Version and XML namespaces than the object
 * itself will result in an error at the time a caller attempts to make the
 * addition.  A parent object must have compatible Level, Version and XML
 * namespaces.  (Strictly speaking, a parent may also have more XML
 * namespaces than a child, but the reverse is not permitted.)  The
 * restriction is necessary to ensure that an SBML model has a consistent
 * overall structure.  This requires callers to manage their objects
 * carefully, but the benefit is increased flexibility in how models can be
 * created by permitting callers to create objects bottom-up if desired.  In
 * situations where objects are not yet attached to parents (e.g.,
 * SBMLDocument), knowledge of the intented SBML Level and Version help
 * libSBML determine such things as whether it is valid to assign a
 * particular value to an attribute.
 *
 *
   */ public
 Trigger(long level, long version) : this(libsbmlPINVOKE.new_Trigger__SWIG_0(level, version), true) {
    if (libsbmlPINVOKE.SWIGPendingException.Pending) throw libsbmlPINVOKE.SWIGPendingException.Retrieve();
  }

  
/**
   * Creates a new Trigger using the given SBMLNamespaces object
   * @p sbmlns.
   *
   *
 * 
 * The SBMLNamespaces object encapsulates SBML Level/Version/namespaces
 * information.  It is used to communicate the SBML Level, Version, and (in
 * Level&nbsp;3) packages used in addition to SBML Level&nbsp;3 Core.  A
 * common approach to using libSBML's SBMLNamespaces facilities is to create an
 * SBMLNamespaces object somewhere in a program once, then hand that object
 * as needed to object constructors that accept SBMLNamespaces as arguments.
 *
 * 
   *
   * @param sbmlns an SBMLNamespaces object.
   *
   *
 * @throws SBMLConstructorException
 * Thrown if the given @p sbmlns is inconsistent or incompatible
 * with this object.
 *
 *
   *
   *
 * @note Attempting to add an object to an SBMLDocument having a different
 * combination of SBML Level, Version and XML namespaces than the object
 * itself will result in an error at the time a caller attempts to make the
 * addition.  A parent object must have compatible Level, Version and XML
 * namespaces.  (Strictly speaking, a parent may also have more XML
 * namespaces than a child, but the reverse is not permitted.)  The
 * restriction is necessary to ensure that an SBML model has a consistent
 * overall structure.  This requires callers to manage their objects
 * carefully, but the benefit is increased flexibility in how models can be
 * created by permitting callers to create objects bottom-up if desired.  In
 * situations where objects are not yet attached to parents (e.g.,
 * SBMLDocument), knowledge of the intented SBML Level and Version help
 * libSBML determine such things as whether it is valid to assign a
 * particular value to an attribute.
 *
 *
   */ public
 Trigger(SBMLNamespaces sbmlns) : this(libsbmlPINVOKE.new_Trigger__SWIG_1(SBMLNamespaces.getCPtr(sbmlns)), true) {
    if (libsbmlPINVOKE.SWIGPendingException.Pending) throw libsbmlPINVOKE.SWIGPendingException.Retrieve();
  }

  
/**
   * Copy constructor; creates a copy of this Trigger.
   *
   * @param orig the object to copy.
   */ public
 Trigger(Trigger orig) : this(libsbmlPINVOKE.new_Trigger__SWIG_2(Trigger.getCPtr(orig)), true) {
    if (libsbmlPINVOKE.SWIGPendingException.Pending) throw libsbmlPINVOKE.SWIGPendingException.Retrieve();
  }

  
/**
   * Creates and returns a deep copy of this Trigger object.
   *
   * @return the (deep) copy of this Trigger object.
   */ public new
 Trigger clone() {
    IntPtr cPtr = libsbmlPINVOKE.Trigger_clone(swigCPtr);
    Trigger ret = (cPtr == IntPtr.Zero) ? null : new Trigger(cPtr, true);
    return ret;
  }

  
/**
   * Get the mathematical formula for the trigger and return it
   * as an AST.
   * 
   * @return the math of this Trigger, or @c null if the math is not set.
   */ public new
 ASTNode getMath() {
    IntPtr cPtr = libsbmlPINVOKE.Trigger_getMath(swigCPtr);
    ASTNode ret = (cPtr == IntPtr.Zero) ? null : new ASTNode(cPtr, false);
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Get the value of the 'initialValue' attribute
   * of this Trigger.
   * 
   * @return the boolean value stored as the 'initialValue' attribute value
   * in this Trigger.
   * 
   * @note The attribute 'initialValue' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 bool getInitialValue() {
    bool ret = libsbmlPINVOKE.Trigger_getInitialValue(swigCPtr);
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Get the value of the 'persistent' attribute
   * of this Trigger.
   * 
   * @return the boolean value stored as the 'persistent' attribute value
   * in this Trigger.
   * 
   * @note The attribute 'persistent' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 bool getPersistent() {
    bool ret = libsbmlPINVOKE.Trigger_getPersistent(swigCPtr);
    return ret;
  }

  
/**
   * Predicate to test whether the math for this trigger is set.
   *
   * @return @c true if the formula (meaning the 'math' subelement) of
   * this Trigger is set, @c false otherwise.
   */ public
 bool isSetMath() {
    bool ret = libsbmlPINVOKE.Trigger_isSetMath(swigCPtr);
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Predicate to test whether the 'initialValue'
   * attribute for this trigger is set.
   *
   * @return @c true if the initialValue attribute of
   * this Trigger is set, @c false otherwise.
   * 
   * @note The attribute 'initialValue' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 bool isSetInitialValue() {
    bool ret = libsbmlPINVOKE.Trigger_isSetInitialValue(swigCPtr);
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Predicate to test whether the 'persistent'
   * attribute for this trigger is set.
   *
   * @return @c true if the persistent attribute of
   * this Trigger is set, @c false otherwise.
   * 
   * @note The attribute 'persistent' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 bool isSetPersistent() {
    bool ret = libsbmlPINVOKE.Trigger_isSetPersistent(swigCPtr);
    return ret;
  }

  
/**
   * Sets the trigger expression of this Trigger instance to a copy of the given
   * ASTNode.
   *
   * @param math an ASTNode representing a formula tree.
   *
   *
 * @return integer value indicating success/failure of the
 * function.  @if clike The value is drawn from the
 * enumeration #OperationReturnValues_t. @endif The possible values
 * returned by this function are:
 * @li @link libsbml#LIBSBML_OPERATION_SUCCESS LIBSBML_OPERATION_SUCCESS@endlink
   * @li @link libsbml#LIBSBML_INVALID_OBJECT LIBSBML_INVALID_OBJECT@endlink
   */ public new
 int setMath(ASTNode math) {
    int ret = libsbmlPINVOKE.Trigger_setMath(swigCPtr, ASTNode.getCPtr(math));
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Sets the 'initialValue' attribute of this Trigger instance.
   *
   * @param initialValue a boolean representing the initialValue to be set.
   *
   *
 * @return integer value indicating success/failure of the
 * function.  @if clike The value is drawn from the
 * enumeration #OperationReturnValues_t. @endif The possible values
 * returned by this function are:
 * @li @link libsbml#LIBSBML_OPERATION_SUCCESS LIBSBML_OPERATION_SUCCESS@endlink
   * @li @link libsbml#LIBSBML_UNEXPECTED_ATTRIBUTE LIBSBML_UNEXPECTED_ATTRIBUTE@endlink
   * 
   * @note The attribute 'initialValue' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 int setInitialValue(bool initialValue) {
    int ret = libsbmlPINVOKE.Trigger_setInitialValue(swigCPtr, initialValue);
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Sets the 'persistent' attribute of this Trigger instance.
   *
   * @param persistent a boolean representing the persistent value to be set.
   *
   *
 * @return integer value indicating success/failure of the
 * function.  @if clike The value is drawn from the
 * enumeration #OperationReturnValues_t. @endif The possible values
 * returned by this function are:
 * @li @link libsbml#LIBSBML_OPERATION_SUCCESS LIBSBML_OPERATION_SUCCESS@endlink
   * @li @link libsbml#LIBSBML_UNEXPECTED_ATTRIBUTE LIBSBML_UNEXPECTED_ATTRIBUTE@endlink
   * 
   * @note The attribute 'persistent' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 int setPersistent(bool persistent) {
    int ret = libsbmlPINVOKE.Trigger_setPersistent(swigCPtr, persistent);
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Unsets the 'initialValue' attribute of this 
   * Trigger instance.
   *
   *
 * @return integer value indicating success/failure of the
 * function.  @if clike The value is drawn from the
 * enumeration #OperationReturnValues_t. @endif The possible values
 * returned by this function are:
 * @li @link libsbml#LIBSBML_OPERATION_SUCCESS LIBSBML_OPERATION_SUCCESS@endlink
   * @li @link libsbml#LIBSBML_UNEXPECTED_ATTRIBUTE LIBSBML_UNEXPECTED_ATTRIBUTE@endlink
   * 
   * @note The attribute 'initialValue' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 int unsetInitialValue() {
    int ret = libsbmlPINVOKE.Trigger_unsetInitialValue(swigCPtr);
    return ret;
  }

  
/**
   * (SBML Level&nbsp;3 only) Unsets the 'persistent' attribute of this 
   * Trigger instance.
   *
   *
 * @return integer value indicating success/failure of the
 * function.  @if clike The value is drawn from the
 * enumeration #OperationReturnValues_t. @endif The possible values
 * returned by this function are:
 * @li @link libsbml#LIBSBML_OPERATION_SUCCESS LIBSBML_OPERATION_SUCCESS@endlink
   * @li @link libsbml#LIBSBML_UNEXPECTED_ATTRIBUTE LIBSBML_UNEXPECTED_ATTRIBUTE@endlink
   * 
   * @note The attribute 'persistent' is available in SBML Level&nbsp;3,
   * but is not present in lower Levels of SBML.
   */ public
 int unsetPersistent() {
    int ret = libsbmlPINVOKE.Trigger_unsetPersistent(swigCPtr);
    return ret;
  }

  
/**
   * Returns the libSBML type code of this object instance.
   *
   *
 * 
 * LibSBML attaches an identifying code to every kind of SBML object.  These
 * are integer constants known as <em>SBML type codes</em>.  The names of all
 * the codes begin with the characters <code>SBML_</code>.
 * @if clike The set of possible type codes for core elements is defined in
 * the enumeration #SBMLTypeCode_t, and in addition, libSBML plug-ins for
 * SBML Level&nbsp;3 packages define their own extra enumerations of type
 * codes (e.g., #SBMLLayoutTypeCode_t for the Level&nbsp;3 Layout
 * package).@endif@if java In the Java language interface for libSBML, the
 * type codes are defined as static integer constants in the interface class
 * {@link libsbmlConstants}.  @endif@if python In the Python language
 * interface for libSBML, the type codes are defined as static integer
 * constants in the interface class @link libsbml@endlink.@endif@if csharp In
 * the C# language interface for libSBML, the type codes are defined as
 * static integer constants in the interface class
 * @link libsbmlcs.libsbml@endlink.@endif  Note that different Level&nbsp;3
 * package plug-ins may use overlapping type codes; to identify the package
 * to which a given object belongs, call the <code>getPackageName()</code>
 * method on the object.
 *
 *
   *
   * @return the SBML type code for this object:
   * @link libsbml#SBML_TRIGGER SBML_TRIGGER@endlink (default).
   *
   *
 * @warning <span class='warning'>The specific integer values of the possible
 * type codes may be reused by different libSBML plug-ins for SBML Level&nbsp;3.
 * packages,  To fully identify the correct code, <strong>it is necessary to
 * invoke both getTypeCode() and getPackageName()</strong>.</span>
 *
 *
   *
   * @see getElementName()
   * @see getPackageName()
   */ public new
 int getTypeCode() {
    int ret = libsbmlPINVOKE.Trigger_getTypeCode(swigCPtr);
    return ret;
  }

  
/**
   * Returns the XML element name of this object, which for Trigger, is
   * always @c 'trigger'.
   * 
   * @return the name of this element, i.e., @c 'trigger'. 
   */ public new
 string getElementName() {
    string ret = libsbmlPINVOKE.Trigger_getElementName(swigCPtr);
    return ret;
  }

  
/**
   *
 * Replaces all uses of a given @c SIdRef type attribute value with another
 * value.
 *
 *
 * 

 * In SBML, object identifiers are of a data type called <code>SId</code>.
 * In SBML Level&nbsp;3, an explicit data type called <code>SIdRef</code> was
 * introduced for attribute values that refer to <code>SId</code> values; in
 * previous Levels of SBML, this data type did not exist and attributes were
 * simply described to as 'referring to an identifier', but the effective
 * data type was the same as <code>SIdRef</code> in Level&nbsp;3.  These and
 * other methods of libSBML refer to the type <code>SIdRef</code> for all
 * Levels of SBML, even if the corresponding SBML specification did not
 * explicitly name the data type.
 *
 *
 *
 * This method works by looking at all attributes and (if appropriate)
 * mathematical formulas in MathML content, comparing the referenced
 * identifiers to the value of @p oldid.  If any matches are found, the
 * matching values are replaced with @p newid.  The method does @em not
 * descend into child elements.
 *
 * @param oldid the old identifier.
 * @param newid the new identifier.
 *
 *
   */ public new
 void renameSIdRefs(string oldid, string newid) {
    libsbmlPINVOKE.Trigger_renameSIdRefs(swigCPtr, oldid, newid);
  }

  
/**
   *
 * Replaces all uses of a given @c UnitSIdRef type attribute value with
 * another value.
 *
 *
 * 
 * In SBML, unit definitions have identifiers of type <code>UnitSId</code>.  In
 * SBML Level&nbsp;3, an explicit data type called <code>UnitSIdRef</code> was
 * introduced for attribute values that refer to <code>UnitSId</code> values; in
 * previous Levels of SBML, this data type did not exist and attributes were
 * simply described to as 'referring to a unit identifier', but the effective
 * data type was the same as <code>UnitSIdRef</code> in Level&nbsp;3.  These and
 * other methods of libSBML refer to the type <code>UnitSIdRef</code> for all
 * Levels of SBML, even if the corresponding SBML specification did not
 * explicitly name the data type.
 *
 *
 *
 * This method works by looking at all unit identifier attribute values
 * (including, if appropriate, inside mathematical formulas), comparing the
 * referenced unit identifiers to the value of @p oldid.  If any matches
 * are found, the matching values are replaced with @p newid.  The method
 * does @em not descend into child elements.
 *
 * @param oldid the old identifier.
 * @param newid the new identifier.
 *
 *
   */ public new
 void renameUnitSIdRefs(string oldid, string newid) {
    libsbmlPINVOKE.Trigger_renameUnitSIdRefs(swigCPtr, oldid, newid);
  }

  
/** */ /* libsbml-internal */ public new
 void replaceSIDWithFunction(string id, ASTNode function) {
    libsbmlPINVOKE.Trigger_replaceSIDWithFunction(swigCPtr, id, ASTNode.getCPtr(function));
  }

  
/**
   * Predicate returning @c true if
   * all the required elements for this Trigger object
   * have been set.
   *
   * @note The required elements for a Trigger object are:
   * @li 'math' inSBML Level&nbsp;2 and Level&nbsp;3 Version&nbsp;1.  
   *     (In SBML Level&nbsp;3 Version&nbsp;2+, it is no longer required.)
   *
   * @return a boolean value indicating whether all the required
   * elements for this object have been defined.
   */ public new
 bool hasRequiredElements() {
    bool ret = libsbmlPINVOKE.Trigger_hasRequiredElements(swigCPtr);
    return ret;
  }

  
/**
   * Predicate returning @c true if
   * all the required attributes for this Trigger object
   * have been set.
   *
   * The required attributes for a Trigger object are:
   * @li 'persistent' (required in SBML Level&nbsp;3)
   * @li 'initialValue' (required in SBML Level&nbsp;3)
   *
   * @return a boolean value indicating whether all the required
   * attributes for this object have been defined.
   */ public new
 bool hasRequiredAttributes() {
    bool ret = libsbmlPINVOKE.Trigger_hasRequiredAttributes(swigCPtr);
    return ret;
  }

  
/**
   * Finds this Trigger's Event parent and calls unsetTrigger() on it, indirectly deleting itself.  Overridden from the SBase function since the parent is not a ListOf.
   *
   *
 * @return integer value indicating success/failure of the
 * function.  @if clike The value is drawn from the
 * enumeration #OperationReturnValues_t. @endif The possible values
 * returned by this function are:
 * @li @link libsbml#LIBSBML_OPERATION_SUCCESS LIBSBML_OPERATION_SUCCESS@endlink
   * @li @link libsbml#LIBSBML_OPERATION_FAILED LIBSBML_OPERATION_FAILED@endlink
   */ public new
 int removeFromParentAndDelete() {
    int ret = libsbmlPINVOKE.Trigger_removeFromParentAndDelete(swigCPtr);
    return ret;
  }

}

}
