/*
 * (C) Copyright 1996-2016 ECMWF.
 * 
 * This software is licensed under the terms of the Apache Licence Version 2.0
 * which can be obtained at http://www.apache.org/licenses/LICENSE-2.0. 
 * In applying this licence, ECMWF does not waive the privileges and immunities 
 * granted to it by virtue of its status as an intergovernmental organisation nor
 * does it submit to any jurisdiction.
 */

/*! \file GridPlotting.h
    \brief Definition of the Template class GridPlotting.
    
    Magics Team - ECMWF 2004
    
    Started: Mon 2-Feb-2004
    
    Changes:
    
*/

#ifndef GridPlotting_H
#define GridPlotting_H

#include "magics.h"

#include "GridPlottingAttributes.h"
#include "NoGridPlottingAttributes.h"
#include "UserPoint.h"
#include "Polyline.h"
#include "SceneVisitor.h"


namespace magics {



class NoGridPlotting:public NoGridPlottingAttributes {

public:
	NoGridPlotting() {}
	virtual ~NoGridPlotting() {}
    
    virtual void set(const XmlNode&) {}
    virtual void set(const map<string, string>&) {}
    virtual bool accept(const string&) { return false;}
    virtual void toxml(ostream&, int = 0) const {}
    virtual NoGridPlotting* clone() const { return new NoGridPlotting(); }
    virtual void operator()(DrawingVisitor&);
    virtual void operator()(PreviewVisitor&) {}
   
    const vector<double>& longitudes(const Transformation&) const;
      const vector<double>& latitudes(const Transformation&) const;

      const vector<double>& longitudes() const { return longitudes_; }
      const vector<double>& latitudes() const  { return latitudes_; }
      void longitudes(vector<double>&, int) const;
      void latitudes(vector<double>&, int) const;
    virtual string colour() const { return "NONE"; }
    virtual void layer(BasicGraphicsObjectContainer*) {}
    
protected:
     //! Method to print string about this class on to a stream of type ostream (virtual).
	 virtual void print(ostream& out) const { out << "NoGridPlotting\n"; } 
	 mutable vector<double> latitudes_;
	 mutable vector<double> longitudes_;

	 mutable double minx_;
	 mutable double miny_;
	 mutable double maxx_;
	 mutable double maxy_;

private:
    //! Copy constructor - No copy allowed
	NoGridPlotting(const NoGridPlotting&);
    //! Overloaded << operator to copy - No copy allowed
	NoGridPlotting& operator=(const NoGridPlotting&);

// -- Friends
    //! Overloaded << operator to call print().
	friend ostream& operator<<(ostream& s,const NoGridPlotting& p)
		{ p.print(s); return s; }

};

template <>
class MagTranslator<string, NoGridPlotting> { 
public:
	NoGridPlotting* operator()(const string& val )
	{
		return SimpleObjectMaker<NoGridPlotting>::create(val);
	}     

	NoGridPlotting* magics(const string& param)
	{
		string val;
		ParameterManager::get(param, val);
		return (*this)(val);
	}

};

class GridPlotting: public NoGridPlotting, public GridPlottingAttributes {

public:
	GridPlotting();
	virtual ~GridPlotting();
    
    virtual NoGridPlotting* clone() const {
    	GridPlotting* object = new GridPlotting();
    	object->copy(*this);
    	return object;
    }
    
    virtual void copy(const GridPlotting& other)
    {
    	NoGridPlottingAttributes::copy(other);
    	GridPlottingAttributes::copy(other);
    }
 	virtual void set(const XmlNode& node) {
 	   NoGridPlottingAttributes::set(node);
       GridPlottingAttributes::set(node);
    }
    virtual void set(const map<string, string>& map) {
    	  NoGridPlottingAttributes::set(map);
        GridPlottingAttributes::set(map);
    }
    bool accept(const string& node) { return GridPlottingAttributes::accept(node); }
    virtual void operator()(DrawingVisitor&);
    virtual void operator()(PreviewVisitor&);
    
  
    
    void add(Polyline&) const;
    void addFrame(Polyline&) const;
    void layer(BasicGraphicsObjectContainer* layer) { layer_ = layer; }
   
   
    void visit(Transformation&) {}

    
   
    
    virtual string colour() const { return colour_->name(); }

protected:
     //! Method to print string about this class on to a stream of type ostream (virtual).
	 virtual void print(ostream&) const; 

     
     BasicGraphicsObjectContainer *layer_;

private:
    //! Copy constructor - No copy allowed
	GridPlotting(const GridPlotting&);
    //! Overloaded << operator to copy - No copy allowed
	GridPlotting& operator=(const GridPlotting&);

// -- Friends
    //! Overloaded << operator to call print().
	friend ostream& operator<<(ostream& s,const GridPlotting& p)
		{ p.print(s); return s; }

};







} // namespace magics
#endif
