/*
 * (C) Copyright 1996-2016 ECMWF.
 * 
 * This software is licensed under the terms of the Apache Licence Version 2.0
 * which can be obtained at http://www.apache.org/licenses/LICENSE-2.0. 
 * In applying this licence, ECMWF does not waive the privileges and immunities 
 * granted to it by virtue of its status as an intergovernmental organisation nor
 * does it submit to any jurisdiction.
 */

/*! \file FlagPlotting.h
    \brief Definition of the Template class FlagPlotting.
    
    Magics Team - ECMWF 2005
    
    Started: Thu 17-Mar-2005
    
    Changes:
    
*/

#ifndef FlagPlotting_H
#define FlagPlotting_H

#include "magics.h"

#include "WindPlotting.h"
#include "FlagPlottingAttributes.h"
#include "Flag.h"

namespace magics {

class FlagPlotting: public WindPlotting, public FlagPlottingAttributes
{

public:
	FlagPlotting() {}
	virtual ~FlagPlotting() {}
	virtual void set(const map<string, string>& map) 
		{ WindPlottingAttributes::set(map); FlagPlottingAttributes::set(map); }
	virtual void set(const XmlNode& node) 
		{ WindPlottingAttributes::set(node); FlagPlottingAttributes::set(node); }
	bool accept(const string& node) { return FlagPlottingAttributes::accept(node);; }
	void copy(const FlagPlotting& other) { WindPlottingAttributes::copy(other); FlagPlottingAttributes::copy(other); }
	virtual WindPlotting* clone() {
		FlagPlotting* object = new FlagPlotting();
		object->copy(*this);
		return object;
	}
	
	virtual void operator()(bool, const PaperPoint& point, double x, double y,double);
	Flag* southFlag(const Colour& colour);
	Flag* northFlag(const Colour& colour);
	virtual void prepare(BasicGraphicsObjectContainer& task, double);
	void visit(LegendVisitor& legend);
	void visit(Data&, PointsHandler&, HistoVisitor&);
	double minSpeed() { return min_speed_; }
	double maxSpeed() { return max_speed_; }
	void finish(BasicGraphicsObjectContainer&);

protected:     	 
     	 //! Method to print string about this class on to a stream of type ostream (virtual).
	 virtual void print(ostream& out) const
	 { out << "FlagPlotting<P>"; } 
	map<Colour, Flag*> northFlags_;
	map<Colour, Flag*> southFlags_;

private:
    //! Copy constructor - No copy allowed
	FlagPlotting(const FlagPlotting&);
    //! Overloaded << operator to copy - No copy allowed
	FlagPlotting& operator=(const FlagPlotting&);
    
// -- Friends
    //! Overloaded << operator to call print().
	friend ostream& operator<<(ostream& s,const FlagPlotting& p)
		{ p.print(s); return s; }

};

} // namespace magics


#endif
