3 extreme rays
3 support hyperplanes

embedding dimension = 3
rank = 3 (maximal)
index = 15

size of triangulation   = 1
resulting sum of |det|s = 15

grading:
0 0 1 

degrees of extreme rays:
2: 1  3: 1  4: 1  

multiplicity = 5/8

***********************************************************************

3 extreme rays:
  1  1  2
 -1 -1  3
  1 -2  4

3 support hyperplanes:
  2  7  3
 -8  2  3
  1 -1  0

