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Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Light * light
int type
Real range
Vector3 position


Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 398 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator!= (  const LightInfo &  rhs  )  const
 

Definition at line 411 of file OgreSceneManager.h.

bool Ogre::SceneManager::LightInfo::operator== (  const LightInfo &  rhs  )  const
 

Definition at line 405 of file OgreSceneManager.h.


Member Data Documentation

Light* Ogre::SceneManager::LightInfo::light
 

Definition at line 400 of file OgreSceneManager.h.

Vector3 Ogre::SceneManager::LightInfo::position
 

Definition at line 403 of file OgreSceneManager.h.

Real Ogre::SceneManager::LightInfo::range
 

Definition at line 402 of file OgreSceneManager.h.

int Ogre::SceneManager::LightInfo::type
 

Definition at line 401 of file OgreSceneManager.h.


The documentation for this struct was generated from the following file:

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Last modified Sun Sep 30 10:53:00 2007