/*
 * COPYRIGHT (c) International Business Machines Corp. 2001-2017
 *
 * This program is provided under the terms of the Common Public License,
 * version 1.0 (CPL-1.0). Any use, reproduction or distribution for this
 * software constitutes recipient's acceptance of CPL-1.0 terms which can be
 * found in the file LICENSE file or at
 * https://opensource.org/licenses/cpl1.0.php
 */

#include <pkcs11types.h>
#include <limits.h>
#include <local_types.h>
#include <stdll.h>
#include <slotmgr.h>

#include "local_types.h"

#ifndef _APILOCAL_H
#define _APILOCAL_H

// SAB Add a linked list of STDLL's loaded to
// only load and get list once, but let multiple slots us it.

typedef struct {
    CK_BOOL DLLoaded;           // Flag to indicate if the STDDL has been loaded
    char *dll_name;             // Malloced space to copy the name.
    void *dlop_p;
    int dll_load_count;
//   STDLL_FcnList_t   *FcnList;  // Function list pointer for the STDLL
} DLL_Load_t;

struct API_Slot {
    CK_BOOL DLLoaded;           // Flag to indicate if the STDDL has been loaded
    void *dlop_p;              // Pointer to the value returned from the DL open
    STDLL_FcnList_t *FcnList;   // Function list pointer for the STDLL
    STDLL_TokData_t *TokData;   // Pointer to Token specific data
    DLL_Load_t *dll_information;
    void (*pSTfini) ();         // Addition of Final function.
    CK_RV(*pSTcloseall) ();    // Addition of close all for leeds code
};


// Per process API structure.
// Allocate one per process on the C_Initialize.  This will be
// a global type for the API and will be used through out.
//
typedef struct {
    pid_t Pid;
    pthread_mutex_t ProcMutex;  // Mutex for the process level should this
                                // be necessary
    key_t shm_tok;

    struct btree sess_btree;
    pthread_mutex_t SessListMutex;      /*used to lock around btree accesses */
    void *SharedMemP;
    Slot_Mgr_Socket_t SocketDataP;
    uint16 MgrProcIndex;  // Index into shared memory for This process ctl block
    API_Slot_t SltList[NUMBER_SLOTS_MANAGED];
    DLL_Load_t DLLs[NUMBER_SLOTS_MANAGED];  // worst case we have a separate DLL
                                            // per slot
} API_Proc_Struct_t;

#endif
