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| | ClampColor () |
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| | ClampColor (GLenum vertexMode, GLenum fragmentMode, GLenum readMode) |
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| | ClampColor (const ClampColor &rhs, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| | META_StateAttribute (osg, ClampColor, CLAMPCOLOR) |
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| virtual int | compare (const StateAttribute &sa) const |
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| void | setClampVertexColor (GLenum mode) |
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| GLenum | getClampVertexColor () const |
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| void | setClampFragmentColor (GLenum mode) |
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| GLenum | getClampFragmentColor () const |
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| void | setClampReadColor (GLenum mode) |
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| GLenum | getClampReadColor () const |
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| virtual void | apply (State &state) const |
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| | StateAttribute () |
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| | StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Object * | cloneType () const =0 |
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| virtual Object * | clone (const CopyOp &) const =0 |
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| virtual bool | isSameKindAs (const Object *obj) const |
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| virtual const char * | libraryName () const |
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| virtual const char * | className () const |
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| virtual Texture * | asTexture () |
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| virtual const Texture * | asTexture () const |
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| virtual Type | getType () const =0 |
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| virtual unsigned int | getMember () const |
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| TypeMemberPair | getTypeMemberPair () const |
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| virtual bool | isTextureAttribute () const |
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| bool | operator< (const StateAttribute &rhs) const |
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| bool | operator== (const StateAttribute &rhs) const |
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| bool | operator!= (const StateAttribute &rhs) const |
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| const ParentList & | getParents () const |
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| StateSet * | getParent (unsigned int i) |
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| const StateSet * | getParent (unsigned int i) const |
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| unsigned int | getNumParents () const |
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| void | setShaderComponent (ShaderComponent *sc) |
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| ShaderComponent * | getShaderComponent () |
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| const ShaderComponent * | getShaderComponent () const |
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| virtual bool | getModeUsage (ModeUsage &) const |
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| virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
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| void | setUpdateCallback (StateAttributeCallback *uc) |
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| StateAttributeCallback * | getUpdateCallback () |
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| const StateAttributeCallback * | getUpdateCallback () const |
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| void | setEventCallback (StateAttributeCallback *ec) |
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| StateAttributeCallback * | getEventCallback () |
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| const StateAttributeCallback * | getEventCallback () const |
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| virtual void | compileGLObjects (State &) const |
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| virtual void | resizeGLObjectBuffers (unsigned int) |
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| virtual void | releaseGLObjects (State *=0) const |
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| | Object () |
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
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| virtual void | setName (const std::string &name) |
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| void | setName (const char *name) |
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| const std::string & | getName () const |
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| void | setDataVariance (DataVariance dv) |
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| DataVariance | getDataVariance () const |
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| virtual void | computeDataVariance () |
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
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| const osg::UserDataContainer * | getUserDataContainer () const |
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
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| virtual void | setUserData (Referenced *obj) |
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| virtual Referenced * | getUserData () |
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| virtual const Referenced * | getUserData () const |
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
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| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
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| int | unref () const |
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| int | unref_nodelete () const |
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| int | referenceCount () const |
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| ObserverSet * | getObserverSet () const |
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| ObserverSet * | getOrCreateObserverSet () const |
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| void | addObserver (Observer *observer) const |
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| void | removeObserver (Observer *observer) const |
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Encapsulates OpenGL ClampColor state.