#include "osgAL/Export"#include "osgAL/SoundState"#include "osgAL/OccludeCallback"#include <osg/ref_ptr>#include <osg/observer_ptr>#include <osg/Object>#include <osg/Node>#include <osg/NodeVisitor>#include <osg/CopyOp>#include <osg/Vec3>#include <osg/Matrix>Classes | |
| class | osgAL::SoundNode |
| A placeholder for a soundstate. The transformation is updated automatically during update traversal. More... | |
Namespaces | |
| namespace | osgAL |
Integration of OpenAL++ into OpenSceneGraph. | |
1.7.1