The graphics3d proxy provides an interface to the graphics3d.
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| PLAYERC_EXPORT playerc_graphics3d_t * | playerc_graphics3d_create (playerc_client_t *client, int index) |
| | Create a graphics3d device proxy. More...
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| PLAYERC_EXPORT void | playerc_graphics3d_destroy (playerc_graphics3d_t *device) |
| | Destroy a graphics3d device proxy. More...
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PLAYERC_EXPORT int | playerc_graphics3d_subscribe (playerc_graphics3d_t *device, int access) |
| | Subscribe to the graphics3d device.
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PLAYERC_EXPORT int | playerc_graphics3d_unsubscribe (playerc_graphics3d_t *device) |
| | Un-subscribe from the graphics3d device.
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PLAYERC_EXPORT int | playerc_graphics3d_setcolor (playerc_graphics3d_t *device, player_color_t col) |
| | Set the current drawing color.
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PLAYERC_EXPORT int | playerc_graphics3d_draw (playerc_graphics3d_t *device, player_graphics3d_draw_mode_t mode, player_point_3d_t pts[], int count) |
| | Draw some points in the given mode.
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PLAYERC_EXPORT int | playerc_graphics3d_clear (playerc_graphics3d_t *device) |
| | Clear the canvas.
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PLAYERC_EXPORT int | playerc_graphics3d_translate (playerc_graphics3d_t *device, double x, double y, double z) |
| | Translate the drawing coordinate system in 3d.
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PLAYERC_EXPORT int | playerc_graphics3d_rotate (playerc_graphics3d_t *device, double a, double x, double y, double z) |
| | Rotate the drawing coordinate system by [a] radians about the vector described by [x,y,z].
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The graphics3d proxy provides an interface to the graphics3d.
Create a graphics3d device proxy.
Destroy a graphics3d device proxy.