| OpenGL.GL.APPLE.vertex_array_object | index /build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/vertex_array_object.py |
OpenGL extension APPLE.vertex_array_object
This module customises the behaviour of the
OpenGL.raw.GL.APPLE.vertex_array_object to provide a more
Python-friendly API
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| EXTENSION_NAME = 'GL_APPLE_vertex_array_object' GL_VERTEX_ARRAY_BINDING_APPLE = GL_VERTEX_ARRAY_BINDING_APPLE __file__ = '/build/buildd/pyopengl-3.0.0~b6/OpenGL/GL/APPLE/vertex_array_object.py' __name__ = 'OpenGL.GL.APPLE.vertex_array_object' glBindVertexArrayAPPLE = <OpenGL.platform.baseplatform.glBindVertexArrayAPPLE object at 0x87cedec> glDeleteVertexArraysAPPLE = <OpenGL.platform.baseplatform.glDeleteVertexArraysAPPLE object at 0x87cee8c> glGenVertexArraysAPPLE = <OpenGL.platform.baseplatform.glGenVertexArraysAPPLE object at 0x87ceeec> glIsVertexArrayAPPLE = <OpenGL.platform.baseplatform.glIsVertexArrayAPPLE object at 0x87cef0c> | ||