This is the complete list of members for tlp::GlCPULODCalculator, including all inherited members.
| addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlCPULODCalculator | virtual |
| addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlCPULODCalculator | virtual |
| addSimpleEntityBoundingBox(GlSimpleEntity *entity, const BoundingBox &bb) | tlp::GlCPULODCalculator | virtual |
| beginNewCamera(Camera *camera) | tlp::GlCPULODCalculator | virtual |
| clone() | tlp::GlCPULODCalculator | inlinevirtual |
| compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlCPULODCalculator | virtual |
| computeEdgesLOD | tlp::GlCPULODCalculator | protected |
| computeFor2DCamera(LayerLODUnit *layerLODUnit, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlCPULODCalculator | protectedvirtual |
| computeFor3DCamera(LayerLODUnit *layerLODUnit, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlCPULODCalculator | protectedvirtual |
| computeOutScreenLOD | tlp::GlCPULODCalculator | protected |
| currentLayerLODUnit | tlp::GlCPULODCalculator | protected |
| getSceneBoundingBox() | tlp::GlCPULODCalculator | inlinevirtual |
| GlCPULODCalculator() | tlp::GlCPULODCalculator | |
| reserveMemoryForEdges(unsigned int numberOfEdges) | tlp::GlCPULODCalculator | virtual |
| reserveMemoryForNodes(unsigned int numberOfNodes) | tlp::GlCPULODCalculator | virtual |
| sceneBoundingBox | tlp::GlCPULODCalculator | protected |
| setComputeEdgesLOD(bool state) | tlp::GlCPULODCalculator | inline |
| setComputeOutScreenLOD(bool state) | tlp::GlCPULODCalculator | inline |
| ~GlCPULODCalculator() | tlp::GlCPULODCalculator | virtual |