Public Member Functions |
| | GlRect (const Coord &topLeftPos, const Coord &bottomRightPos, const Color &topLeftCol, const Color &bottomRightCol, bool filled=true, bool outlined=false) |
| | GlRect (const Coord ¢er, const Size &size, const Color &fillColor, const Color &outlineColor) |
| | GlRect (bool filled=true, bool outlined=false) |
| virtual | ~GlRect () |
| virtual Coord | getCenter () |
| void | setCenterAndSize (const Coord ¢er, const Size &size) |
| virtual Coord | getTopLeftPos () |
| virtual Coord | getBottomRightPos () |
| virtual Color | getTopLeftColor () |
| virtual Color | getBottomRightColor () |
| virtual void | setTopLeftPos (const Coord &topLeftPos) |
| virtual void | setBottomRightPos (const Coord &bottomRightPos) |
| virtual void | setTopLeftColor (const Color &topLeftCol) |
| virtual void | setBottomRightColor (const Color &bottomRightCol) |
| bool | inRect (double x, double y) |
| virtual void | getXML (xmlNodePtr rootNode) |
| virtual void | setWithXML (xmlNodePtr rootNode) |
| virtual void | draw (float lod, Camera *camera) |
| | GlPolygon (const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) |
| | GlPolygon (const std::vector< Coord > &points, const std::vector< Color > &fillColors, const std::vector< Color > &outlineColors, const bool filled, const bool outlined, const std::string &textureName="", const float outlineSize=1) |
| | GlPolygon (const unsigned int nbPoints, const unsigned int nbFillColors, const unsigned int nbOutlineColors, const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) |
| virtual | ~GlPolygon () |
| virtual void | resizePoints (const unsigned int nbPoints) |
| virtual void | resizeColors (const unsigned int nbColors) |
| virtual const Coord & | point (const unsigned int i) const |
| virtual Coord & | point (const unsigned int i) |
| | GlAbstractPolygon () |
| virtual | ~GlAbstractPolygon () |
| PolygonMode | getPolygonMode () |
| void | setPolygonMode (PolygonMode mode) |
| bool | getFillMode () |
| void | setFillMode (const bool) |
| bool | getOutlineMode () |
| void | setOutlineMode (const bool) |
| bool | getLightingMode () |
| void | setLightingMode (const bool) |
| Color | getFillColor (unsigned int i) |
| void | setFillColor (unsigned int i, const Color &color) |
| void | setFillColor (const Color &color) |
| Color | getOutlineColor (unsigned int i) |
| void | setOutlineColor (unsigned int i, const Color &color) |
| void | setOutlineColor (const Color &color) |
| std::string | getTextureName () |
| void | setTextureName (const std::string &name) |
| float | getOutlineSize () |
| void | setOutlineSize (float size) |
| float | getHideOutlineLod () |
| void | setHideOutlineLod (float lod) |
| virtual void | translate (const Coord &mouvement) |
| virtual void | getXMLOnlyData (xmlNodePtr rootNode) |
| const Color & | fcolor (const unsigned int i) const |
| Color & | fcolor (const unsigned int i) |
| void | setFColor (const unsigned int i, const Color &color) |
| const Color & | ocolor (const unsigned int i) const |
| virtual Color & | ocolor (const unsigned int i) |
| virtual void | setOColor (const unsigned int i, const Color &color) |
| | GlSimpleEntity () |
| virtual | ~GlSimpleEntity () |
| virtual void | acceptVisitor (GlSceneVisitor *visitor) |
| virtual void | setVisible (bool visible) |
| bool | isVisible () |
| virtual void | setStencil (int stencil) |
| int | getStencil () |
| void | setCheckByBoundingBoxVisitor (bool check) |
| bool | isCheckByBoundingBoxVisitor () |
| virtual BoundingBox | getBoundingBox () |
| virtual void | addLayerParent (GlLayer *) |
| virtual void | removeLayerParent (GlLayer *) |
| void | addParent (GlComposite *composite) |
| void | removeParent (GlComposite *composite) |
| virtual | ~GlEntity () |
This is a general class for the rendering of 2D rectangles.
This class is used as a 2D HUD for the rendering of 2D rectangles.