#include <GlSceneVisitor.h>
Constructor & Destructor Documentation
| tlp::GlSceneVisitor::GlSceneVisitor |
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inline |
| virtual tlp::GlSceneVisitor::~GlSceneVisitor |
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inlinevirtual |
Member Function Documentation
| bool tlp::GlSceneVisitor::isThreadSafe |
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inline |
| virtual void tlp::GlSceneVisitor::reserveMemoryForEdges |
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unsigned |
int | ) |
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inlinevirtual |
| virtual void tlp::GlSceneVisitor::reserveMemoryForNodes |
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unsigned |
int | ) |
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inlinevirtual |
| virtual void tlp::GlSceneVisitor::visit |
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GlNode * |
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inlinevirtual |
| virtual void tlp::GlSceneVisitor::visit |
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GlEdge * |
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inlinevirtual |
| virtual void tlp::GlSceneVisitor::visit |
( |
GlLayer * |
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inlinevirtual |
Member Data Documentation
| bool tlp::GlSceneVisitor::threadSafe |
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protected |