# -*- Mode: Python; coding: utf-8; indent-tabs-mode: nil; tab-width: 4 -*-
#
# Team:
#   J Phani Mahesh <phanimahesh@gmail.com>
#   Barneedhar (jokerdino) <barneedhar@ubuntu.com>
#   Amith KK <amithkumaran@gmail.com>
#   Georgi Karavasilev <motorslav@gmail.com>
#   Sam Tran <samvtran@gmail.com>
#   Sam Hewitt <hewittsamuel@gmail.com>
#   Angel Araya <al.arayaq@gmail.com>
#
# Description:
#   A One-stop configuration tool for Unity.
#
# Legal Stuff:
#
# This file is a part of Unity Tweak Tool
#
# Unity Tweak Tool is free software; you can redistribute it and/or modify it under
# the terms of the GNU General Public License as published by the Free Software
# Foundation; version 3.
#
# Unity Tweak Tool is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
# details.
#
# You should have received a copy of the GNU General Public License along with
# this program; if not, see <https://www.gnu.org/licenses/gpl-3.0.txt>

__all__ = [
    'project_path_not_found',
    'get_data_file',
    'get_data_path',
    ]

# Where your project will look for your data (for instance, images and ui
# files). By default, this is ../data, relative your trunk layout
__unity_tweak_tool_data_directory__ = '../../data/'
__license__ = 'GPL-3'
__version__ = '0.0.6'

import os

from locale import gettext as _

class project_path_not_found(Exception):
    """Raised when we can't find the project directory."""


def get_data_file(*path_segments):
    """Get the full path to a data file.

    Returns the path to a file underneath the data directory (as defined by
    `get_data_path`). Equivalent to os.path.join(get_data_path(),
    *path_segments).
    """
    return os.path.join(get_data_path(), *path_segments)


def get_data_path():
    """Retrieve unity-tweak-tool data path"""

    # Get pathname absolute or relative.
    path = os.path.join(
        os.path.dirname(__file__), __unity_tweak_tool_data_directory__)

    abs_data_path = os.path.abspath(path)
    if not os.path.exists(abs_data_path):
        raise project_path_not_found

    return abs_data_path

def get_version():
    return __version__
