dox/Rendering/vtkMesaImageMapper.h
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#ifndef __vtkMesaImageMapper_h
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#define __vtkMesaImageMapper_h
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#include "vtkImageMapper.h"
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class vtkActor2D;
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00037 class VTK_RENDERING_EXPORT vtkMesaImageMapper :
public vtkImageMapper
00038 {
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public:
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static vtkMesaImageMapper *
New();
00041 vtkTypeRevisionMacro(vtkMesaImageMapper,
vtkImageMapper);
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virtual void PrintSelf(ostream& os,
vtkIndent indent);
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00046 void RenderOpaqueGeometry(
vtkViewport* viewport,
vtkActor2D* actor) {
00047 this->RenderStart(viewport,actor);}
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void RenderData(
vtkViewport* viewport,
vtkImageData* data,
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vtkActor2D* actor);
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protected:
00058 vtkMesaImageMapper();
00059 ~vtkMesaImageMapper();
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private:
00062 vtkMesaImageMapper(
const vtkMesaImageMapper&);
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void operator=(
const vtkMesaImageMapper&);
00064 };
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#endif
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