macOS Xcode project¶
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arm |
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Briefcase supports creating a full Xcode project for a macOS app. This project
can then be used to build an actual app bundle, with the briefcase build
command or directly from Xcode.
By default, apps will be both signed and notarized when they are packaged.
Packaging format¶
Briefcase supports three packaging formats for a macOS Xcode project:
A DMG that contains the
.appbundle (usingbriefcase package macOS Xcode -p dmg).A zipped
.appfolder (usingbriefcase package macOS Xcode -p zip).A
.pkginstaller (usingbriefcase package macOS Xcode -p pkg).
.pkg is the required format for console apps. .dmg is the
default format for GUI apps.
Icon format¶
macOS Xcode projects use .png format icons. An application must provide icons of
the following sizes:
16px
32px
64px
128px
256px
512px
1024px
macOS Xcode projects do not support splash screens.
Additional options¶
The following options can be provided at the command line when packaging macOS apps.
--installer-identity <identity>¶
This option is only used when creating a .pkg installer.
The code signing identity to use when signing the installer package. This is a different signing identity to the one used to sign the app, but it must be from the same team as the app signing identity.
--no-sign-installer¶
This option is only used when creating a .pkg installer.
Do not sign the installer. This option can be useful during development and testing. However, care should be taken using this option for release artefacts, as it may not be possible to distribute an unsigned installer to others.
--no-notarize¶
Do not submit the application for notarization. By default, apps will be submitted for notarization unless they have been signed with an ad-hoc signing identity.
--resume <submission ID>¶
Apple’s notarization server can take a long time to respond - in some cases, hours. When
you submit an app for notarization, the console output of the package command will
provide you with a submission ID. If the notarization process is interrupted for any
reason (including user intervention), you can use this submission ID with the
--resume option to resume the notarization process for an app.
Application configuration¶
The following options can be added to the tool.briefcase.app.<appname>.macOS.Xcode
section of your pyproject.toml file.
entitlement¶
A property whose sub-attributes define keys that will be added to the app’s
Entitlements.plist file. Each entry will be converted into a key in the entitlements
file. For example, specifying:
entitlement."com.apple.vm.networking" = true
will result in an Entitlements.plist declaration of:
<key>com.apple.vm.networking</key><true/>
Any Boolean or string value can be used for an entitlement value.
All macOS apps are automatically granted the following entitlements:
com.apple.security.cs.allow-unsigned-executable-memorycom.apple.security.cs.disable-library-validation
You can disable these default entitlements by defining them manually. For example, to
enable library validation, you could add the following to your pyproject.toml:
entitlement."com.apple.security.cs.disable-library-validation" = false
info¶
A property whose sub-attributes define keys that will be added to the app’s
Info.plist file. Each entry will be converted into a key in the entitlements
file. For example, specifying:
info."NSAppleScriptEnabled" = true
will result in an Info.plist declaration of:
<key>NSAppleScriptEnabled</key><true/>
Any Boolean or string value can be used for an Info.plist value.
universal_build¶
A Boolean, indicating whether Briefcase should build a universal app (i.e, an app that
can target both x86_64 and ARM64). Defaults to true; if false, the binary will
only be executable on the host platform on which it was built - i.e., if you build on
an x86_64 machine, you will produce an x86_65 binary; if you build on an ARM64 machine,
you will produce an ARM64 binary.
Permissions¶
Briefcase cross platform permissions map to a combination of info and entitlement
keys:
microphone: aninfoentry forNSMicrophoneUsageDescription; and anentitlementofcom.apple.security.device.audio-inputcamera: aninfoentry forNSCameraUsageDescription; and anentitlementofcom.apple.security.device.cameracoarse_location: aninfoentry forNSLocationUsageDescription(ignored ifbackground_locationorfine_locationis defined); plus an entitlement ofcom.apple.security.personal-information.locationfine_location: aninfoentry forNSLocationUsageDescription``(ignored if ``background_locationis defined); plus anentitlementofcom.apple.security.personal-information.locationbackground_location: aninfoentry forNSLocationUsageDescription; plus anentitlementofcom.apple.security.personal-information.locationphoto_library: aninfoentry forNSPhotoLibraryUsageDescription; plus anentitlementofcom.apple.security.personal-information.photos-library
Platform quirks¶
Packaging with --adhoc-sign¶
Using the --adhoc-sign option on macOS produces an app that will be able
to run on your own machine, but won’t run on any other computer. In order to
distribute your app to other users, you will need to sign the app with a full
signing identity.