Source code for moderngl_window.geometry.bbox

from typing import Optional

import moderngl
import numpy

from moderngl_window.geometry import AttributeNames
from moderngl_window.opengl.vao import VAO


[docs] def bbox( size: tuple[float, float, float] = (1.0, 1.0, 1.0), name: Optional[str] = None, attr_names: type[AttributeNames] = AttributeNames, ) -> VAO: """ Generates a bounding box with (0.0, 0.0, 0.0) as the center. This is simply a box with ``LINE_STRIP`` as draw mode. Keyword Args: size (tuple): x, y, z size of the box name (str): Optional name for the VAO attr_names (AttributeNames): Attribute names Returns: A :py:class:`moderngl_window.opengl.vao.VAO` instance """ width, height, depth = size[0] / 2.0, size[1] / 2.0, size[2] / 2.0 # fmt: off pos = numpy.array([ width, -height, depth, width, height, depth, -width, -height, depth, width, height, depth, -width, height, depth, -width, -height, depth, width, -height, -depth, width, height, -depth, width, -height, depth, width, height, -depth, width, height, depth, width, -height, depth, width, -height, -depth, width, -height, depth, -width, -height, depth, width, -height, -depth, -width, -height, depth, -width, -height, -depth, -width, -height, depth, -width, height, depth, -width, height, -depth, -width, -height, depth, -width, height, -depth, -width, -height, -depth, width, height, -depth, width, -height, -depth, -width, -height, -depth, width, height, -depth, -width, -height, -depth, -width, height, -depth, width, height, -depth, -width, height, -depth, width, height, depth, -width, height, -depth, -width, height, depth, width, height, depth, ], dtype=numpy.float32) # fmt: on vao = VAO(name or "geometry:cube", mode=moderngl.LINE_STRIP) vao.buffer(pos, "3f", [attr_names.POSITION]) return vao