Package org.sunflow.core
Class Instance
java.lang.Object
org.sunflow.core.Instance
- All Implemented Interfaces:
RenderObject
This represents an instance of a
Geometry into the scene. This class
maps object space to world space and maintains a list of shaders and
modifiers attached to the surface.-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic InstancecreateTemporary(PrimitiveList primitives, Matrix4 transform, Shader shader) Get the world space bounding box for this instance.getModifier(int i) Get a modifier for the instance's list.getShader(int i) Get a shader for the instance's list.booleanChecks to see if this instance is relative to the specified geometry.voidprepareShadingState(ShadingState state) Prepare the shading state for shader invocation.voidRemove the specified modifier from the instance's list if it is being used.voidRemove the specified shader from the instance's list if it is being used.booleanupdate(ParameterList pl, SunflowAPI api) Update this object given a list of parameters.voidRecompute world space bounding box of this instance.
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Constructor Details
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Instance
public Instance()
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Method Details
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createTemporary
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update
Description copied from interface:RenderObjectUpdate this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.- Specified by:
updatein interfaceRenderObject- Parameters:
pl- list of parameters to read fromapi- reference to the current scene- Returns:
trueif the update is succesfull,falseotherwise
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updateBounds
public void updateBounds()Recompute world space bounding box of this instance. -
hasGeometry
Checks to see if this instance is relative to the specified geometry.- Parameters:
g- geometry to check against- Returns:
trueif the instanced geometry is equals to g,falseotherwise
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removeShader
Remove the specified shader from the instance's list if it is being used.- Parameters:
s- shader to remove
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removeModifier
Remove the specified modifier from the instance's list if it is being used.- Parameters:
m- modifier to remove
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getBounds
Get the world space bounding box for this instance.- Returns:
- bounding box in world space
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prepareShadingState
Prepare the shading state for shader invocation. This also runs the currently attached surface modifier.- Parameters:
state- shading state to be prepared
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getShader
Get a shader for the instance's list.- Parameters:
i- index into the shader list- Returns:
- requested shader, or
nullif the input is invalid
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getModifier
Get a modifier for the instance's list.- Parameters:
i- index into the modifier list- Returns:
- requested modifier, or
nullif the input is invalid
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