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SDL
2.0
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#include <vulkan.hpp>
Public Member Functions | |
| PhysicalDeviceMeshShaderFeaturesNV (Bool32 taskShader_=0, Bool32 meshShader_=0) | |
| PhysicalDeviceMeshShaderFeaturesNV (VkPhysicalDeviceMeshShaderFeaturesNV const &rhs) | |
| PhysicalDeviceMeshShaderFeaturesNV & | operator= (VkPhysicalDeviceMeshShaderFeaturesNV const &rhs) |
| PhysicalDeviceMeshShaderFeaturesNV & | setPNext (void *pNext_) |
| PhysicalDeviceMeshShaderFeaturesNV & | setTaskShader (Bool32 taskShader_) |
| PhysicalDeviceMeshShaderFeaturesNV & | setMeshShader (Bool32 meshShader_) |
| operator VkPhysicalDeviceMeshShaderFeaturesNV const & () const | |
| operator VkPhysicalDeviceMeshShaderFeaturesNV & () | |
| bool | operator== (PhysicalDeviceMeshShaderFeaturesNV const &rhs) const |
| bool | operator!= (PhysicalDeviceMeshShaderFeaturesNV const &rhs) const |
Data Fields | |
| void * | pNext = nullptr |
| Bool32 | taskShader |
| Bool32 | meshShader |
Private Attributes | |
| StructureType | sType = StructureType::ePhysicalDeviceMeshShaderFeaturesNV |
Definition at line 19986 of file vulkan.hpp.
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inline |
Definition at line 19988 of file vulkan.hpp.
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inline |
Definition at line 19995 of file vulkan.hpp.
References memcpy.
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inline |
Definition at line 20028 of file vulkan.hpp.
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inline |
Definition at line 20023 of file vulkan.hpp.
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inline |
Definition at line 20041 of file vulkan.hpp.
References operator==().
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inline |
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inline |
Definition at line 20033 of file vulkan.hpp.
References meshShader, pNext, sType, and taskShader.
Referenced by operator!=().
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inline |
Definition at line 20017 of file vulkan.hpp.
References meshShader.
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inline |
Definition at line 20005 of file vulkan.hpp.
References pNext.
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inline |
Definition at line 20011 of file vulkan.hpp.
References taskShader.
| Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::meshShader |
Definition at line 20052 of file vulkan.hpp.
Referenced by operator==(), and setMeshShader().
| void* VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::pNext = nullptr |
Definition at line 20050 of file vulkan.hpp.
Referenced by operator==(), and setPNext().
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private |
Definition at line 20047 of file vulkan.hpp.
Referenced by operator==().
| Bool32 VULKAN_HPP_NAMESPACE::PhysicalDeviceMeshShaderFeaturesNV::taskShader |
Definition at line 20051 of file vulkan.hpp.
Referenced by operator==(), and setTaskShader().