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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| void * | pNext |
| VkBool32 | taskShader |
| VkBool32 | meshShader |
Definition at line 8652 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceMeshShaderFeaturesNV::meshShader |
Definition at line 8656 of file vulkan_core.h.
| void* VkPhysicalDeviceMeshShaderFeaturesNV::pNext |
Definition at line 8654 of file vulkan_core.h.
| VkStructureType VkPhysicalDeviceMeshShaderFeaturesNV::sType |
Definition at line 8653 of file vulkan_core.h.
| VkBool32 VkPhysicalDeviceMeshShaderFeaturesNV::taskShader |
Definition at line 8655 of file vulkan_core.h.