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SDL
2.0
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#include <vulkan_core.h>
Data Fields | |
| VkStructureType | sType |
| const void * | pNext |
| VkRayTracingShaderGroupTypeNV | type |
| uint32_t | generalShader |
| uint32_t | closestHitShader |
| uint32_t | anyHitShader |
| uint32_t | intersectionShader |
Definition at line 8198 of file vulkan_core.h.
| uint32_t VkRayTracingShaderGroupCreateInfoNV::anyHitShader |
Definition at line 8204 of file vulkan_core.h.
| uint32_t VkRayTracingShaderGroupCreateInfoNV::closestHitShader |
Definition at line 8203 of file vulkan_core.h.
| uint32_t VkRayTracingShaderGroupCreateInfoNV::generalShader |
Definition at line 8202 of file vulkan_core.h.
| uint32_t VkRayTracingShaderGroupCreateInfoNV::intersectionShader |
Definition at line 8205 of file vulkan_core.h.
| const void* VkRayTracingShaderGroupCreateInfoNV::pNext |
Definition at line 8200 of file vulkan_core.h.
| VkStructureType VkRayTracingShaderGroupCreateInfoNV::sType |
Definition at line 8199 of file vulkan_core.h.
| VkRayTracingShaderGroupTypeNV VkRayTracingShaderGroupCreateInfoNV::type |
Definition at line 8201 of file vulkan_core.h.